fix(scene-fusion): restore light UI and fix mode select overlay in dialog
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@ -19,15 +19,17 @@ interface SceneFusionDialogProps {
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export function SceneFusionDialog({ open, onOpenChange, onBatchAddToCanvas }: SceneFusionDialogProps) {
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return (
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<Dialog open={open} onOpenChange={onOpenChange}>
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<DialogContent className="z-[20000] max-w-6xl h-[92vh] flex flex-col p-0 gap-0 overflow-hidden !bg-white dark:!bg-zinc-950">
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<DialogContent className="max-w-6xl h-[92vh] flex flex-col p-0 gap-0 overflow-hidden bg-white">
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<DialogHeader className="sr-only">
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<DialogTitle>批量处理</DialogTitle>
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<DialogDescription>批量处理图片与场景裂变。</DialogDescription>
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</DialogHeader>
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<div className="relative flex-1 min-h-0">
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<div className="absolute inset-0 bg-white dark:bg-zinc-950 pointer-events-none" />
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<div className="relative z-10 h-full">
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<SceneFusionView onBack={() => onOpenChange(false)} onBatchAddToCanvas={onBatchAddToCanvas} />
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<div className="h-full min-h-0 flex-1 bg-white">
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<div className="h-full">
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<SceneFusionView
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onBack={() => onOpenChange(false)}
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onBatchAddToCanvas={onBatchAddToCanvas}
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/>
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</div>
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</div>
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</DialogContent>
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