feat: 调整3D生成前端界面与预览交互
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@ -1,11 +1,11 @@
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"use client";
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import React, { Suspense, useEffect, useMemo } from "react";
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import { Canvas } from "@react-three/fiber";
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import { Environment, Grid, OrbitControls, useGLTF } from "@react-three/drei";
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import { AlertCircle, Box, ExternalLink, Loader2 } from "lucide-react";
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import { Button } from "@/components/ui/button";
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import { Canvas } from "@react-three/fiber";
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import { AlertCircle, Box, ExternalLink } from "lucide-react";
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import React, { Suspense, useEffect, useMemo } from "react";
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import type { Mesh, Object3D } from "three";
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import { Button } from "@/components/ui/button";
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export interface Model3DLayer {
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id: string;
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@ -99,7 +99,10 @@ function collectSceneMeta(scene: Object3D): {
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meshIndex += 1;
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const indexCount = geometry.index?.count || 0;
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const positionCount = geometry.attributes.position?.count || 0;
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const meshTriangles = indexCount > 0 ? Math.floor(indexCount / 3) : Math.floor(positionCount / 3);
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const meshTriangles =
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indexCount > 0
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? Math.floor(indexCount / 3)
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: Math.floor(positionCount / 3);
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const meshVertices = positionCount;
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triangles += meshTriangles;
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@ -157,7 +160,9 @@ function ModelScene({
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useEffect(() => {
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for (const { mesh } of meta.meshRefs) {
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const materials = Array.isArray(mesh.material) ? mesh.material : [mesh.material];
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const materials = Array.isArray(mesh.material)
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? mesh.material
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: [mesh.material];
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for (const material of materials) {
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if (!material) continue;
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if ("wireframe" in material) {
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@ -181,14 +186,16 @@ function EmptyState({ previewImageUrl }: { previewImageUrl?: string | null }) {
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<div className="flex h-full w-full flex-col items-center justify-center gap-3 bg-muted/20 p-4">
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{previewImageUrl ? (
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<img
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src={previewImageUrl}
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alt="3D 预览"
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className="max-h-[65%] max-w-full rounded-lg border object-contain"
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src={previewImageUrl}
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/>
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) : (
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<Box className="h-14 w-14 text-muted-foreground/60" />
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)}
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<p className="text-sm text-muted-foreground">生成完成后可在此区域预览 3D 资产</p>
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<p className="text-muted-foreground text-sm">
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生成完成后可在此区域预览 3D 资产
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</p>
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</div>
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);
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}
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@ -209,11 +216,11 @@ export function Model3DViewer({
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return (
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<div className="flex h-full w-full flex-col items-center justify-center gap-3 bg-muted/20 p-4">
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<AlertCircle className="h-8 w-8 text-amber-500" />
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<p className="text-sm text-muted-foreground">
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<p className="text-muted-foreground text-sm">
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当前文件格式不支持内嵌预览,请在新窗口打开
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</p>
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<Button asChild variant="secondary" className="gap-2">
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<a href={modelUrl} target="_blank" rel="noreferrer">
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<Button asChild className="gap-2" variant="secondary">
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<a href={modelUrl} rel="noreferrer" target="_blank">
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<ExternalLink className="h-4 w-4" />
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打开3D文件
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</a>
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@ -227,9 +234,11 @@ export function Model3DViewer({
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fallback={
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<div className="flex h-full w-full flex-col items-center justify-center gap-3 bg-muted/20 p-4">
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<AlertCircle className="h-8 w-8 text-destructive" />
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<p className="text-sm text-muted-foreground">3D 预览加载失败,请尝试在新窗口打开</p>
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<Button asChild variant="secondary" className="gap-2">
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<a href={modelUrl} target="_blank" rel="noreferrer">
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<p className="text-muted-foreground text-sm">
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3D 预览加载失败,请尝试在新窗口打开
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</p>
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<Button asChild className="gap-2" variant="secondary">
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<a href={modelUrl} rel="noreferrer" target="_blank">
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<ExternalLink className="h-4 w-4" />
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打开3D文件
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</a>
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@ -239,17 +248,20 @@ export function Model3DViewer({
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>
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<Canvas camera={{ position: [2, 1.5, 2], fov: 45 }}>
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<ambientLight intensity={0.5 * settings.lightIntensity} />
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<directionalLight position={[5, 8, 5]} intensity={1.2 * settings.lightIntensity} />
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<directionalLight
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intensity={1.2 * settings.lightIntensity}
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position={[5, 8, 5]}
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/>
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{settings.showGrid ? (
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<Grid
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position={[0, -0.01, 0]}
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args={[12, 12]}
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cellColor="#8c8c8c"
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sectionColor="#525252"
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cellSize={0.5}
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sectionSize={2}
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fadeDistance={40}
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fadeStrength={1.5}
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position={[0, -0.01, 0]}
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sectionColor="#525252"
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sectionSize={2}
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/>
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) : null}
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<Suspense
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@ -261,23 +273,21 @@ export function Model3DViewer({
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}
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>
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<ModelScene
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url={modelUrl}
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settings={settings}
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layerVisibility={layerVisibility}
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onLayersChange={onLayersChange}
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onStatsChange={onStatsChange}
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settings={settings}
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url={modelUrl}
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/>
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<Environment preset={settings.envPreset} />
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</Suspense>
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<OrbitControls enablePan enableZoom enableRotate autoRotate={settings.autoRotate} />
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<OrbitControls
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autoRotate={settings.autoRotate}
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enablePan
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enableRotate
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enableZoom
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/>
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</Canvas>
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<div className="pointer-events-none absolute left-3 top-3 rounded-md bg-background/80 px-2 py-1 text-xs text-muted-foreground">
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<span className="inline-flex items-center gap-1">
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<Loader2 className="h-3 w-3" />
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拖拽旋转 / 滚轮缩放
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</span>
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</div>
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</ViewerErrorBoundary>
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);
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}
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