fix: include scale adjust region prompt
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a8c5c14656
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@ -1591,6 +1591,10 @@ function buildScaleAdjustCoordinatePrompt(
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const sourceBottom = region.pixelRect.top + region.pixelRect.height;
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const targetRight = targetPixelRect.left + targetPixelRect.width;
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const targetBottom = targetPixelRect.top + targetPixelRect.height;
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const regionUserInstruction = region.prompt.trim();
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const userInstructionLine = regionUserInstruction
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? ` User instruction for this region: ${regionUserInstruction}.`
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: "";
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const isShrink = widthFactor < 0.92 || heightFactor < 0.92;
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const isEnlarge = widthFactor > 1.08 || heightFactor > 1.08;
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const scaleDirection =
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@ -1626,7 +1630,7 @@ function buildScaleAdjustCoordinatePrompt(
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: "Keep the surrounding room stable.";
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return `Region ${region.index}: current furniture box in source photo left=${region.pixelRect.left}, top=${region.pixelRect.top}, right=${sourceRight}, bottom=${sourceBottom}, width=${region.pixelRect.width}, height=${region.pixelRect.height}; requested final footprint left=${targetPixelRect.left}, top=${targetPixelRect.top}, right=${targetRight}, bottom=${targetBottom}, width=${targetPixelRect.width}, height=${targetPixelRect.height}; scale factor width=${widthFactor.toFixed(2)}, height=${heightFactor.toFixed(2)}. Edit direction: ${actionPhrase}. ${blendPhrase}${cropNote}`;
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}
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return `Region ${region.index}: OLD search box in input 1 left=${region.pixelRect.left}, top=${region.pixelRect.top}, right=${sourceRight}, bottom=${sourceBottom}, width=${region.pixelRect.width}, height=${region.pixelRect.height}; TARGET final visual footprint left=${targetPixelRect.left}, top=${targetPixelRect.top}, right=${targetRight}, bottom=${targetBottom}, width=${targetPixelRect.width}, height=${targetPixelRect.height}; target scale is ${widthFactor.toFixed(2)}x width and ${heightFactor.toFixed(2)}x height. Main action: ${scaleDirection}. The final furniture silhouette must clearly leave the OLD footprint edges and align much closer to TARGET than OLD; returning an almost unchanged furniture footprint is not acceptable. ${footprintRule}${cropNote}`;
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return `Region ${region.index}: OLD search box in input 1 left=${region.pixelRect.left}, top=${region.pixelRect.top}, right=${sourceRight}, bottom=${sourceBottom}, width=${region.pixelRect.width}, height=${region.pixelRect.height}; TARGET final visual footprint left=${targetPixelRect.left}, top=${targetPixelRect.top}, right=${targetRight}, bottom=${targetBottom}, width=${targetPixelRect.width}, height=${targetPixelRect.height}; target scale is ${widthFactor.toFixed(2)}x width and ${heightFactor.toFixed(2)}x height. Main action: ${scaleDirection}.${userInstructionLine} The final furniture silhouette must clearly leave the OLD footprint edges and align much closer to TARGET than OLD; returning an almost unchanged furniture footprint is not acceptable. ${footprintRule}${cropNote}`;
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})
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.join("\n");
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const cropLines = cropReferences
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