fix: improve high quality world rendering
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This commit is contained in:
Your Name 2026-05-26 21:32:51 +08:00
parent 309d8281ca
commit b30b093f54

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@ -132,11 +132,11 @@ const SPLAT_PARTICLE_PROFILE: SparkRevealProfile = {
};
const SPLAT_NORMAL_PROFILE: SparkRevealProfile = {
blurAmount: 0.12,
preBlurAmount: 0.02,
blurAmount: 0.045,
preBlurAmount: 0,
minAlpha: 0.015,
maxStdDev: Math.sqrt(6.5),
focalAdjustment: 1.18,
maxStdDev: Math.sqrt(4.2),
focalAdjustment: 1.36,
falloff: 1,
opacity: 1,
};
@ -186,8 +186,8 @@ const SPARK_MINIMAL_FRAME_LOD_SPLAT_SCALE = 0.82;
const SPARK_MINIMAL_FRAME_LOD_RENDER_SCALE = 1.6;
const SPARK_MIN_SORT_INTERVAL_MS = 24;
const SPARK_MINIMAL_FRAME_SORT_INTERVAL_MS = 40;
const SPARK_SPLAT_FETCH_TIMEOUT_MS = 18_000;
const SPARK_SPLAT_LOAD_TIMEOUT_MS = 8_000;
const SPARK_SPLAT_FETCH_TIMEOUT_MS = 150_000;
const SPARK_SPLAT_LOAD_TIMEOUT_MS = 45_000;
const KEY_TO_MOVEMENT: Partial<Record<string, MovementCommand>> = {
KeyW: "forward",