fix: add timeout handling and debug logs for scene fusion
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This commit is contained in:
Your Name 2026-01-18 21:53:20 +08:00
parent 0333f1953e
commit c0b1081c81

View File

@ -182,12 +182,19 @@ export function SceneFusionView({ onBack }: SceneFusionViewProps) {
));
try {
console.log('[SceneFusion Client] Starting API call with', scenesToProcess.length, 'scenes');
// 创建 AbortController 用于超时控制(10分钟)
const controller = new AbortController();
const timeoutId = setTimeout(() => controller.abort(), 10 * 60 * 1000);
// 调用后端 API
const response = await fetch('/api/scene-fusion', {
method: 'POST',
headers: {
'Content-Type': 'application/json',
},
signal: controller.signal,
body: JSON.stringify({
productImage,
productName: productName || undefined, // 产品名称
@ -201,17 +208,23 @@ export function SceneFusionView({ onBack }: SceneFusionViewProps) {
})),
}),
});
clearTimeout(timeoutId);
console.log('[SceneFusion Client] Response received, status:', response.status);
const data = await response.json();
console.log('[SceneFusion Client] Response data:', JSON.stringify(data).substring(0, 500));
if (!response.ok) {
throw new Error(data.error || '处理失败');
}
// 更新场景状态
console.log('[SceneFusion Client] Updating scenes with results:', data.results?.length);
setScenes(prev => prev.map(s => {
const result = data.results?.find((r: any) => r.id === s.id);
if (result) {
console.log('[SceneFusion Client] Scene', s.id, 'result:', result.status);
if (result.status === 'completed') {
return {
...s,