88 Commits

Author SHA1 Message Date
wass08
5d17fecf94 fix holes null 2026-02-16 12:19:58 +09:00
wass08
052efea2cb polished placements 2026-02-16 09:12:04 +09:00
wass08
13070a5630 ceiling holes 2026-02-16 08:59:28 +09:00
wass08
0797a828f8 fix build issues 2026-02-12 10:56:56 +09:00
wass08
cfa7b8bfc1 handle holes in spatial grid manager 2026-02-12 10:46:07 +09:00
wass08
29e7fa09ef slab holes 2026-02-12 10:41:37 +09:00
wass08
1467325475 reduce warning csg lib 2026-02-10 14:20:40 +09:00
wass08
b4375792ab fix extra rebuild 2026-02-10 14:07:56 +09:00
wass08
4dd85993cb fix issue undo history number input 2026-02-10 11:00:11 +09:00
wass08
6ec6a55b05 fix elevation issue 2026-02-10 10:04:14 +09:00
wass08
7b999b0952 remove log 2026-02-09 11:59:37 +09:00
wass08
40e3ce8d84 site boundary editor 2026-02-05 15:07:49 +09:00
wass08
39f9f595d8 scene starting with site and not with building anymore 2026-02-05 14:42:46 +09:00
wass08
875cf277e0 camera actions 2026-02-05 13:52:16 +09:00
wass08
51ab0d9739 fix build 2026-02-03 15:52:25 +09:00
wass08
a15952055a wall sides feed with floo fill algorithm 2026-02-03 12:03:03 +09:00
wass08
05ce0323e2 gable-roof back 2026-02-02 14:48:36 +09:00
wass08
73dfac795a fix placement 2026-02-02 11:39:38 +09:00
wass08
5392d66bd6 handle better slab polygon detection 2026-02-02 11:35:44 +09:00
wass08
72a0e3952a slab panel 2026-02-02 11:17:47 +09:00
wass08
0613f846ef correct system for not triggering unwanted rerenders 2026-02-02 10:35:00 +09:00
wass08
f98ead4585 camera for zones and levels 2026-02-02 10:24:57 +09:00
wass08
ff4e2fc2fe fix entire rebuild on updates 2026-02-02 09:40:11 +09:00
Aymeric Rabot
6c99851006 Refactor asset types and improve UI primitives
Replaces usage of the Asset type with AssetInput across editor components and hooks for consistency with core types. Adds default dimensions fallback for asset placement logic. Refactors UI primitives (button, sidebar, opacity control) to support forwarding refs and asChild prop, and updates imports for primitives. Updates Radix UI dependencies in package.json and bun.lock.
2026-01-30 22:01:25 -05:00
wass08
be6a766586 better selection-manager 2026-01-30 08:43:45 +09:00
wass08
8edcda1b75 default seleciton manager 2026-01-30 08:30:57 +09:00
wass08
498da300db export / load json 2026-01-30 07:48:52 +09:00
wass08
07dee4aefc rename items 2026-01-29 15:37:51 +09:00
wass08
9c185c4d33 fix slab detection for wall 2026-01-29 15:08:57 +09:00
wass08
f1a61350c7 roof 2026-01-29 12:52:35 +09:00
wass08
c94f661bf9 scans and ref image 2026-01-29 09:38:24 +09:00
wass08
10ef50f186 fix attach items 2026-01-29 07:17:25 +09:00
wass08
2f0e976878 fix init code 2026-01-29 06:44:39 +09:00
wass08
8646cc8748 refacto item-tool 2026-01-28 07:47:47 +09:00
wass08
e27028a29a working ceiling items 2026-01-28 06:55:56 +09:00
wass08
6bd34762e5 draft attach item to ceiling 2026-01-28 06:46:03 +09:00
wass08
1a5bd11009 slab outset + wall pushing up 2026-01-27 19:33:30 +09:00
wass08
d4ff59e9c5 fix undo dirty nodes 2026-01-27 19:22:39 +09:00
wass08
408fd8b87c slab polygons elevation 2026-01-27 19:20:01 +09:00
wass08
11aba2af36 draft item-system + elevation 2026-01-27 19:05:08 +09:00
wass08
150a0a4ca1 ceiling rendering + tools fix 2026-01-27 09:36:11 +09:00
wass08
e3e3602d91 ceiling 2026-01-27 09:25:40 +09:00
wass08
0e3130bd60 slab rendering + select 2026-01-27 07:37:06 +09:00
wass08
8940f70117 slab renderer 2026-01-27 07:32:46 +09:00
wass08
8b1fbb4c1d slab type 2026-01-27 07:05:37 +09:00
wass08
54dd5d0541 fix wall mitering (three-mesh-csg) 2026-01-26 19:52:53 +09:00
wass08
f244f864ba remove logs 2026-01-26 18:20:18 +09:00
wass08
d4c3fe2afb perfect wall mitering 2026-01-26 18:17:46 +09:00
wass08
abd8e327fe fix wall mitering 2026-01-26 18:06:39 +09:00
wass08
e13005dcda fixed wall mitering 2026-01-26 17:23:42 +09:00