58 Commits

Author SHA1 Message Date
Pascal
0bd0cab533
feat: stair system, scene graph utilities, read-only mode, viewer state improvements (#210)
Stair system (full stack):
- New StairNode + StairSegmentNode schemas with flights, landings, L/U-shapes
- StairSystem: geometry generation with throttled per-frame updates
- Stair tool, edit system, panels, tree node, and renderers
- Event bus types, scene registry, and command palette entries

Scene graph utilities:
- cloneLevelSubtree: deep-clone a level with remapped IDs
- forkSceneGraph: clone + strip scan/guide nodes for project forking

Core improvements:
- Read-only mode on scene store (blocks create/update/delete when locked)
- readOnly guards on node-actions and collection actions
- Upload store for scan/guide file upload handling

Viewer state:
- previewSelectedIds for box-select live preview
- hoverHighlightMode (default/delete) for delete-mode hover outline
2026-04-05 01:20:43 -04:00
Qiaochu Hu
7d4c8b6bd4
fix: resolve state management issues and memory leaks (#152)
This commit fixes several issues in the core state management:

1. Fix deleteNodesAction recursive call issue
   - Previously, the function recursively called get().deleteNodes()
     inside the set() callback, which could cause state inconsistencies.
   - Now collects all descendant IDs first in a separate pass, then
     deletes them all in a single batch operation.

2. Fix memory leak in use-scene temporal tracking
   - Module-level variables (prevPastLength, prevFutureLength,
     prevNodesSnapshot) persisted across store re-creations.
   - Now cleared in unloadScene() to release stale node references.
   - Added clearTemporalTracking() helper function.

3. Remove unused variable in wall-system
   - Removed debug variable 'useFrameNb' that was declared but never used.

4. Fix requestAnimationFrame in updateNodesAction
   - Previously used RAF without cleanup, causing multiple queued
     callbacks when updates happened rapidly.
   - Now uses a single tracked RAF with cancellation support.

Co-authored-by: hobostay <hobostay@users.noreply.github.com>
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-26 00:30:16 -04:00
Anton
f06f2fa1b1
feat: 2D editing — floorplan panel, measurements, command palette (v0.3.0)
* sync: port 2D editing features from monorepo (v0.3.0)

## New Features

### Floorplan Panel (7.5K LOC)
- Full 2D editing interface with wall drawing, measurement, and unit display
- Interactive floorplan view with pan/zoom, grid snapping
- Wall thickness visualization, door/window placement
- Zone and slab polygon editing
- Guide image overlay support
- Metric/imperial unit toggle

### Command Palette Overhaul
- Complete rewrite with new command registry system
- Keyboard shortcuts UI with ShortcutToken component
- Editor-specific commands (floorplan, measurements, camera focus)
- Improved search and action organization

### Wall Measurements
- Real-time wall length labels in 3D view
- Metric/imperial conversion
- Wall measurement UI component

### Enhanced Tools
- Wall drafting utilities (grid snapping, validation)
- Node action menu for quick operations
- Improved polygon editing for zones/slabs/sites
- Roof segment panel for granular roof control

## Package Changes

### @pascal-app/core@0.3.0
- New wall-footprint.ts: 2D wall footprint calculation
- Wall mitering exports for floorplan view
- camera-controls:focus event
- Space detection undo pause/resume
- Mark sibling nodes dirty on deletion (miter recalc)

### @pascal-app/viewer@0.3.0
- ErrorBoundary component for robust item rendering
- Broken item fallback UI
- Wall renderer: mark dirty on mount
- Ground occluder: only lowest level punches through
- Unit state (metric/imperial) in viewer store

### @pascal-app/editor@0.1.0
- 48 file changes (16 new, 32 modified)
- New stores: useCommandRegistry, usePaletteViewRegistry
- Tree node drag-and-drop system
- Level selection utilities
- Enhanced scene graph operations

## Apps/Editor
- GeistPixelSquare font for pixel-perfect UI
- Blueprint icon asset
- Updated layout and globals for font support

## Security
- Zero AI imports or internal package refs
- All monorepo-specific code excluded
- Clean audit: no API keys or secrets

## Testing
- Security audit passed ✅
- All AI/internal code excluded ✅
- Version bumps applied ✅

79 files modified, 16 files added
~2600 insertions, ~1400 deletions

* fix: lint cleanup — suppress intentional dep warnings, fix missing dep, remove stale ignores

- Add biome-ignore for 3 intentional useEffect reset patterns (levelId, selectedGuide, selectedId)
- Fix actual missing dependency: currentBuildingId in handleSiteEditShortcutSelect callback
- Remove 3 stale biome-ignore comments in r3f.d.ts (rule not active)

Build and lint pass clean.

* fix: type errors — polygon area guards, selection cast, readonly keywords, door guard

- ceiling-panel, slab-panel, ceiling-tree-node, slab-tree-node, zone-tree-node:
  guard polygon[i]/polygon[j] array access before arithmetic (TS2532)
- scene.ts: introduce toViewerSelection() helper to cast persisted string IDs
  to branded template literal types expected by useViewer.setSelection (TS2345)
- door-panel: guard early return when node is undefined in setSegmentHeightRatio (TS18048)
- editor-commands: remove 'as const' from inline command object, keywords is mutable string[] (TS2322)

All type checks pass. Build and lint clean.

---------

Co-authored-by: Anton Pascal <anton-pascal@users.noreply.github.com>
2026-03-24 19:48:11 +00:00
Aymeric Rabot
1d28e4208f
sync: update core and viewer from monorepo (#143)
Major changes:
- Roof system rewrite with roof-segment support
- Scene store refactor
- Spatial grid improvements
- Item light system
- Post-processing and selection manager updates
- Perf monitor component

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-20 23:18:30 -04:00
wass08
f2501be2bf remove community 2026-03-13 09:07:46 +01:00
wass08
b114e60df7 fix hinge + materials 2026-02-25 14:50:17 +09:00
wass08
7608cad748 nice progress on doors 2026-02-25 14:05:32 +09:00
wass08
27e4afb757 draft custom door 2026-02-25 13:28:42 +09:00
wass08
c53f1f9679 ceiling system + reveal/hide 2026-02-25 08:59:04 +09:00
wass08
5deb0b363e fix render priority for item-system 2026-02-24 07:47:03 +09:00
wass08
d15f601107 item scale 2026-02-23 10:59:42 +09:00
wass08
3894d7c8bf fixing system orders for ensuring level calculation comes last 2026-02-23 09:08:15 +09:00
wass08
c0676f684e item surfaces 2026-02-18 16:06:23 +09:00
wass08
a121460965 fix y position on items 2026-02-18 15:05:25 +09:00
wass08
47373eadef adjusting wall system + adding panel 2026-02-18 13:35:12 +09:00
wass08
be013d26e5 window panel 2026-02-18 13:14:55 +09:00
wass08
076faae7df window building 2026-02-18 10:41:12 +09:00
wass08
dd5f63df64 wall tool draft 2026-02-17 16:22:45 +09:00
wass08
5d17fecf94 fix holes null 2026-02-16 12:19:58 +09:00
wass08
13070a5630 ceiling holes 2026-02-16 08:59:28 +09:00
wass08
0797a828f8 fix build issues 2026-02-12 10:56:56 +09:00
wass08
29e7fa09ef slab holes 2026-02-12 10:41:37 +09:00
wass08
1467325475 reduce warning csg lib 2026-02-10 14:20:40 +09:00
wass08
b4375792ab fix extra rebuild 2026-02-10 14:07:56 +09:00
wass08
7b999b0952 remove log 2026-02-09 11:59:37 +09:00
wass08
a15952055a wall sides feed with floo fill algorithm 2026-02-03 12:03:03 +09:00
wass08
05ce0323e2 gable-roof back 2026-02-02 14:48:36 +09:00
wass08
5392d66bd6 handle better slab polygon detection 2026-02-02 11:35:44 +09:00
wass08
72a0e3952a slab panel 2026-02-02 11:17:47 +09:00
wass08
0613f846ef correct system for not triggering unwanted rerenders 2026-02-02 10:35:00 +09:00
wass08
ff4e2fc2fe fix entire rebuild on updates 2026-02-02 09:40:11 +09:00
wass08
07dee4aefc rename items 2026-01-29 15:37:51 +09:00
wass08
9c185c4d33 fix slab detection for wall 2026-01-29 15:08:57 +09:00
wass08
f1a61350c7 roof 2026-01-29 12:52:35 +09:00
wass08
10ef50f186 fix attach items 2026-01-29 07:17:25 +09:00
wass08
2f0e976878 fix init code 2026-01-29 06:44:39 +09:00
wass08
8646cc8748 refacto item-tool 2026-01-28 07:47:47 +09:00
wass08
1a5bd11009 slab outset + wall pushing up 2026-01-27 19:33:30 +09:00
wass08
408fd8b87c slab polygons elevation 2026-01-27 19:20:01 +09:00
wass08
11aba2af36 draft item-system + elevation 2026-01-27 19:05:08 +09:00
wass08
150a0a4ca1 ceiling rendering + tools fix 2026-01-27 09:36:11 +09:00
wass08
e3e3602d91 ceiling 2026-01-27 09:25:40 +09:00
wass08
8940f70117 slab renderer 2026-01-27 07:32:46 +09:00
wass08
54dd5d0541 fix wall mitering (three-mesh-csg) 2026-01-26 19:52:53 +09:00
wass08
f244f864ba remove logs 2026-01-26 18:20:18 +09:00
wass08
d4c3fe2afb perfect wall mitering 2026-01-26 18:17:46 +09:00
wass08
abd8e327fe fix wall mitering 2026-01-26 18:06:39 +09:00
wass08
e13005dcda fixed wall mitering 2026-01-26 17:23:42 +09:00
wass08
43226c3dd0 walls mitering on a part of a wall 2026-01-26 10:33:04 +09:00
wass08
dc3f1a6898 wip wall-mitering 2026-01-26 10:08:57 +09:00