9 Commits

Author SHA1 Message Date
sudhir
275a42cc7f Simplify paint material compatibility logic 2026-04-25 00:15:29 +05:30
sudhir
a5448a0053 Make material categories horizontally scrollable 2026-04-24 10:43:38 +05:30
sudhir
2876f39876 Refactor paint materials to use category-based compatibility 2026-04-23 12:48:50 +05:30
sudhir
5d75e29bc5 Add material paint mode with scrollable palette 2026-04-21 15:00:09 +05:30
sudhir
8cf2df1483 Unify material target selection across wall stair and roof 2026-04-20 22:45:56 +05:30
sudhir
71ddb7052b Add two-sided wall material targeting 2026-04-20 11:18:20 +05:30
Sudhir Yadav
57df224948
feat: Add catalog-based material presets across structural nodes (#231)
* Add catalog-based material presets across structural nodes

* Fix material picker fallback and wall visible highlights

* Preserve wall materials in selection highlights
2026-04-15 12:16:35 -04:00
Pascal
0a46a9deb4
sync: comprehensive monorepo → editor parity (2D/3D decoupling, UX polish, crash fixes)
Squash merge of 3 commits:
1. useLiveTransforms store for 2D/3D decoupling + floorplan overhaul + Sentry crash fixes
2. Comprehensive 59-file sync bringing editor to full monorepo parity (selection highlights, delete tool, furnish/zone modes, keyboard shortcuts, all panels)
3. Missing files fix (materials.ts, merged-outline-node.ts, type fix)

75 files changed, ~6K additions.
2026-04-07 19:21:10 -04:00
Developer
12b6292623 feat: add material system for all node types
- Add MaterialSchema with 10 presets (white, brick, concrete, wood, glass, metal, plaster, tile, marble, custom)
- Add material field to Wall, Slab, Door, Window, Ceiling, Roof, RoofSegment nodes
- Create MaterialPicker UI component with preset selection and custom properties
- Update all renderers to support material rendering with caching
- Add Material section to all node panels (WallPanel, SlabPanel, DoorPanel, WindowPanel, CeilingPanel, RoofPanel, RoofSegmentPanel)
- Update AGENTS.md with Material System documentation
2026-03-30 12:15:16 +08:00