80 Commits

Author SHA1 Message Date
sudhir
2876f39876 Refactor paint materials to use category-based compatibility 2026-04-23 12:48:50 +05:30
sudhir
88b2f095f1 Merge branch 'feat/color-picker-tool' of github.com:sudhir9297/editor into feat/color-picker-tool 2026-04-23 10:26:54 +05:30
sudhir
4483957a0d Remove material pickers from side panels 2026-04-23 10:21:33 +05:30
sudhir
fb3de8debc Refactor material paint preview handling 2026-04-22 18:16:20 +05:30
Sudhir Yadav
8fde99e7c9
Merge branch 'main' into feat/color-picker-tool 2026-04-22 17:57:26 +05:30
sudhir
87dfdf1b38 Add paint hover previews to viewer 2026-04-22 10:52:35 +05:30
Pascal
4b5c3beadc release: v0.6.0
Bump @pascal-app/core, @pascal-app/viewer, and @pascal-app/editor to 0.6.0.
Update cross-package peer/dev dependency versions.
2026-04-21 20:52:02 +00:00
sudhir
65399731f7 Enable material paint for fence slab and ceiling nodes 2026-04-21 15:19:46 +05:30
sudhir
b925cf1e7a Show paint cursor on incompatible clicks 2026-04-21 15:11:46 +05:30
sudhir
5d75e29bc5 Add material paint mode with scrollable palette 2026-04-21 15:00:09 +05:30
sudhir
ec393b0c91 Use live snap settings in polygon editor and slab actions 2026-04-21 11:46:57 +05:30
sudhir
53720d664f Align roof and slab dragging to snap targets 2026-04-21 11:41:31 +05:30
sudhir
8ae217502c Add curved fence support 2026-04-21 11:26:49 +05:30
sudhir
5b5b80be61 Support fence endpoint moves and drafting snap 2026-04-21 11:18:54 +05:30
sudhir
ffa78f1344 Fix realtime undo updates for wall and fence moves 2026-04-21 11:12:04 +05:30
sudhir
8cf2df1483 Unify material target selection across wall stair and roof 2026-04-20 22:45:56 +05:30
sudhir
dd5b6e5e83 Fix slab material reload and wall curve step 2026-04-20 14:13:47 +05:30
sudhir
dfdeca4aae Refine roof edit selection behavior and panel actions 2026-04-20 13:08:45 +05:30
sudhir
bbc351d3a4 Add roof material targets and UV mapping 2026-04-20 12:57:06 +05:30
sudhir
05002a7865 Allow stair side clicks to target side materials 2026-04-20 12:04:43 +05:30
sudhir
4f9b822e54 Add click-targeted stair materials and UV mapping 2026-04-20 12:01:23 +05:30
sudhir
71ddb7052b Add two-sided wall material targeting 2026-04-20 11:18:20 +05:30
wass08
3fcb9cfb6b fix stair building rotation 2026-04-17 17:32:25 -04:00
wass08
28bbf14836 fix perfs and broken undo stack by various move tools 2026-04-17 17:26:38 -04:00
Pascal
5c16aa4225
feat: improve thumbnails, placement, and editor responsiveness (#258)
* wip: backport monorepo PRs 278 280 281 283 284

* refactor(editor): align floorplan panel with monorepo split version
2026-04-17 15:14:40 -04:00
sudhir
f29946f27b Add auto cutout toggle to stair panel 2026-04-17 22:29:44 +05:30
sudhir
4a97581b86 Fix stair placement to use local level height 2026-04-17 13:24:52 +05:30
sudhir
b314a8fbf8 Implement stair-driven slab hole cutouts 2026-04-17 13:13:02 +05:30
sudhir
0effda29fe Support duplicating and moving new walls 2026-04-17 11:08:01 +05:30
sudhir
096f4c161a Respect active grid snap for wall dragging and angle 2026-04-17 10:56:34 +05:30
sudhir
4edf45f7c9 Add auto ceilings and simplify ceiling selection affordances 2026-04-16 17:56:54 +05:30
sudhir
cb2ceba566 Add grid snap dropdown to viewer toolbar 2026-04-16 17:05:34 +05:30
sudhir
0e5a4d9fea Improve ceiling selection and move preview visibility 2026-04-16 15:04:52 +05:30
sudhir
5010013701 Reorder toolbar toggles to group wall mode before grid snap 2026-04-16 14:08:32 +05:30
sudhir
162c5806a7 Add cycling grid snap control to the viewer toolbar 2026-04-16 13:34:42 +05:30
sudhir
a7b97caeb0 Add Alt-detach hints to wall endpoint move controls 2026-04-16 12:27:58 +05:30
sudhir
1cd71630bc Add 3D wall endpoint move controls 2026-04-16 11:50:40 +05:30
sudhir
f563dd9763 Keep connected walls joined during endpoint drags 2026-04-16 11:43:24 +05:30
sudhir
b4bf196d31 Merge branch 'main' of github.com:sudhir9297/editor into feat/wall-room-creation 2026-04-16 09:49:29 +05:30
Huy Hoang
3d1005847b
fix: prevent crash when duplicating elements (#239)
- Guard _buildCache in merged-outline-node against stale/disposed
  Object3D refs that cause TypeError on .id access during render
- Reset children array when duplicating roofs to prevent inconsistent
  parent-child relationships (matching existing stair behavior)
- Use obj?.parent check in EditorOutlinerSync to ensure objects are
  still in the scene graph before adding to outliner arrays
- Resume temporal state on parse failure to prevent undo/redo freeze

Closes #232
2026-04-15 17:25:03 -04:00
Roshan Warrier
e3ba4ab921
fix editor furnish item initialization (#237)
Co-authored-by: txhno <198242577+txhno@users.noreply.github.com>
2026-04-15 17:25:01 -04:00
sudhir
95f4c4e610 Merge branch 'main' of github.com:sudhir9297/editor into feat/wall-room-creation 2026-04-15 22:59:36 +05:30
Sudhir Yadav
b1709de44a
feat: curved wall and fixes (#236)
* feat: add polygon movement support to editor and implement dedicated move tools for walls, slabs, and ceilings

* feat: add uv2 attribute to ceiling and slab geometries for lightmap support

* Fix curved wall miters and align roof position sliders

* Fix wall measurement label and extension anchors

* Fix WebGPU renderer initialization order

* fix(editor): scope wall movement to the selected level

---------

Co-authored-by: Pascal <open@pascal.app>
2026-04-15 12:41:16 -04:00
Sudhir Yadav
57df224948
feat: Add catalog-based material presets across structural nodes (#231)
* Add catalog-based material presets across structural nodes

* Fix material picker fallback and wall visible highlights

* Preserve wall materials in selection highlights
2026-04-15 12:16:35 -04:00
sudhir
d1bef22701 Handle wall split attachment migration and child ids 2026-04-15 14:49:58 +05:30
sudhir
6190ba4bdc feat: implement automatic wall-splitting and slab generation from closed wall loops 2026-04-15 14:18:09 +05:30
Pascal
f25806ee8f release: v0.5.1 2026-04-14 05:01:30 +00:00
Pascal
cf7493985f
fix: guard null selected item during item tool placement (#229) 2026-04-14 00:48:59 -04:00
Sudhir Yadav
a205e4f778
Feat/stairs fence update (#226)
* feat: railing on the straight stairs and new fence

* feat: added spiral and curved stairs with bug fix for fence

* feat:fence are linked to each other ... so moving one move the other sharing the same coordinate

* fix: update stair railing logic to include front-side attachments for terminal landings

* Integrate fence rendering into the fence system

* fix: pass nodeId instead of undefined node to WallTreeNode and FenceTreeNode

TreeNode was passing `node` (undefined variable) instead of `nodeId` to
WallTreeNode and FenceTreeNode, causing a runtime ReferenceError.
Updated FenceTreeNode to accept nodeId and look up the node from the
scene store internally, consistent with all other tree node components.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* feat: update fence icon with new isometric design

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Aymeric Rabot <aymeric@pascal.app>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-13 23:31:57 -04:00
Pascal
682e2a1a12
sync: backport monorepo PRs #240 #251 #253 (#225) 2026-04-13 11:24:13 -04:00