27 Commits

Author SHA1 Message Date
Aymeric Rabot
d3e17cac04 Add editor preview mode for in-place viewer experience
Adds a Preview button next to Radio Pascal that switches the editor
into a viewer-like experience without leaving the page. The preview
mode swaps in the viewer's selection manager (hierarchical drill-down),
zone system, camera controls (left-click pan, auto-navigate), and
interactive item system while hiding editor-only UI (tools, panels,
sidebar, grid). Back arrow in the viewer overlay returns to the editor.

Also widens the default sidebar from 288px to 432px for better
project title visibility.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-06 23:43:10 -05:00
wass08
849baa0a0e default value 2026-03-06 13:08:24 +01:00
wass08
88d0231a95 collection controls 2026-03-06 13:08:24 +01:00
wass08
54051b11fa item system controls 2026-03-06 13:08:21 +01:00
Aymeric Rabot
fb2c7c6c71
fix: harden viewer/editor renderer init and error handling (#133) 2026-03-05 15:42:58 -05:00
wass08
5e0c64b760 remove position hack for zone + fade-in-out anims 2026-03-04 11:22:01 +01:00
Aymeric Rabot
bde8a005a7
feat(viewer): redesign viewer UI with dark toolbar and camera controls (#126)
Overhaul viewer overlay with a unified bottom toolbar, dark theme support,
theme toggle, camera orbit/top-view controls, and fix TypeScript array
access errors for level and wall mode cycling.

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-28 01:28:37 -05:00
Aymeric Rabot
31c09bacdd Fix scan/guide visibility with per-project preferences
- Store showScans/showGuides preferences per project so toggling
  persists when switching between projects
- Apply showGuides/showScans directly on guide and scan renderer groups
- Set projectId in both editor and viewer pages on mount

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-27 01:38:10 -05:00
Aymeric Rabot
5ecefbdc06
Feat/ux round 3 (#124)
* Tree: add isLast prop & draw connectors

Introduce an optional isLast prop across all site panel tree node components and TreeNode so children know when they're the last sibling. TreeNodeWrapper now renders vertical and horizontal connector lines (adjusted by depth and isLast) and keeps the toggle button clickable (z-index). Children are passed isLast when mapped, so the UI can stop the vertical line for final siblings. Also bump several deps in apps/editor package.json and update the lockfile accordingly.

* chore: clean up monorepo dependencies and update packages

Move app/library dependencies out of root package.json into their
respective workspaces. Root now only contains monorepo tooling
(turbo, biome, supabase CLI, typescript, portless, ultracite).

Updates:
- next 16.1.0 → 16.1.6
- drizzle-orm ^0.39.0 → ^0.45.1
- drizzle-kit ^0.30.0 → ^0.31.9
- drizzle-zod ^0.5.1 → ^0.8.3
- three-bvh-csg ^0.0.17 → ^0.0.18
- supabase 2.75.3 → 2.76.15
- typescript 5.9.2 → 5.9.3 (all workspaces)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

* Use semantic theme tokens and enable dark mode

Replace hardcoded zinc color classes with semantic design tokens (text-muted-foreground, text-foreground, border, bg-background, bg-border) across the action menu, camera controls, control modes, and view toggles for consistent theming. Update separators and borders to use bg-border/border-border. Add useEffect in the editor root to add/remove the 'dark' class on document.body and apply 'dark text-foreground' to the root container so the UI renders in dark mode; also import useEffect.

* Persistable sidebar width & resizer

Introduce a zustand store to persist sidebar width (key: `sidebar-preferences`) and track dragging state. Default width is 288px (18rem) and is clamped between 288 and 800px. Wire the store into SidebarProvider to drive the CSS variable for width and expose a data-dragging attribute. Add a SidebarResizer component that handles pointer events to resize the sidebar, toggles dragging state, updates cursor/user-select, and disables transitions while dragging. Small class and structure adjustments ensure the resizer is rendered and resizing behaves smoothly.

* Editor: floating action menu, selection/phase tweaks

Add a FloatingActionMenu (move/duplicate/delete) that attaches to selected 3D nodes and integrates with editor/viewer state; includes new cursor SVG and layout wrapper to use the custom cursor. Improve selection and phase behavior: auto-select first building+level on scene load (moved/centralized in project scene hook and editor init), add resolveBuildingId helper, and enhance SelectionManager to auto-switch between structure/furnish based on clicked nodes and to preserve building/level context when changing selection. Update sidebar tree node click handlers to switch phases for structural vs item nodes and stop hiding nodes by phase (keep tree items visible across phases). Add keyboard escape behavior to clear selections while keeping building/level context and reset selected reference. Misc: register unified event listeners for selection, position floating menu over objects using three.js Box3, and various small integration fixes.

* Add SceneLoader, loading states & editor fixes

Add a SceneLoader component and associated CSS loader styles and wire it into Editor, Viewer and page-level flows so a loading UI displays while project/scene data loads. Replace useLayoutEffect in editor page with a client-mounted useEffect guard to avoid hydration issues. Introduce isSceneLoading state and setter in the project store and set/clear it in useProjectScene; include sceneGraph when creating a new project and clear the scene beforehand.

Other changes: type-guard moving/duplicating logic in FloatingActionMenu and remove duplicated id on clones; refactor auto-selection logic for site/building/level and auto-select build/wall for empty levels in editor index and useProjectScene; optimize ZoneSystem to run per-frame (useFrame) and reduce unnecessary updates to visibility/label positions; add animated active background for layer toggle (motion) in site panel; add keyboard shortcuts to jump between levels (Ctrl/Cmd+ArrowUp/Down); simplify community-hub project-created handler to navigate straight to editor. These changes improve UX during load, enforce safer node operations, and optimize runtime rendering.

* Improve selection logic and refine UI components

Multiple editor and viewer updates:

- Selection: enhance selection-manager to support modifier (Meta/Ctrl) multi-select, compute next selection logic, track modifier keys, prevent grid deselect races, and add debug logs. Adapted selection handlers throughout scene/editor components to pass native events and modifier state.

- Sidebar / Site panel: refactor site panel to inline a LevelReferences UI (replacing the removed references dialog). Add upload flow for scan (.glb/.gltf) and guide images, handling file size/type checks, project asset upload/delete calls, and per-level reference lists. Add MultiSelectionBadge for showing/clearing multi-selection and animated expand/collapse for levels. Several tree-node components now use a shared handleTreeSelection helper and propagate click events properly.

- UI polish & icons: change dark theme color tokens for better contrast; increase button sizes and icon sizes across action menus; swap some lucide icons for image assets (rotate, topview, select, build, mesh, floorplan, level, etc.) and add new public icons.

- PascalRadio: replace popover with a framer-motion expandable panel, add outside-click handling, animated transitions, and minor UI tweaks.

- Other: minor viewer hook/selection-manager updates and tweaks to control modes and view toggles to support image icons and consistent sizing.

These changes improve multi-select reliability, user interactions in the sidebar, and overall visual polish with new icons and animations.

* Fix TypeScript build errors in selection-manager and scene-loader

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-26 22:09:40 -05:00
wass08
d9317bfba2 automated thumbnail + position enhancement 2026-02-25 12:43:14 +09:00
wass08
81ede241d5 save site + camera build position 2026-02-24 14:48:59 +09:00
wass08
0863f5e632 fix z-index viewer 2026-02-24 13:07:53 +09:00
wass08
0dea6a2205 fix zones in viewer too 2026-02-24 13:06:45 +09:00
Aymeric Rabot
f4f9f8a220
feat: add project visibility settings for scans and floorplans (#106)
- Add show_scans_public and show_guides_public columns to projects table
- Add visibility toggles to editor sidebar settings panel (auto-save)
- Add visibility toggles to project settings dialog (auto-save)
- Propagate settings to community viewer (hide scans/guides for non-owners)
- Add updateProjectVisibility server action
- Fix username onboarding dialog stuck after DB reset (validate update affected rows)
- Add error handling to UsernameGate for stale sessions

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-19 16:59:23 -05:00
Aymeric Rabot
9a0f83a1ec
feat: SEO improvements, OG image endpoint, favicon, and metadata (#104)
- Add dynamic OG image generation endpoint (/og) adapted from monorepo
- Replace favicon with monorepo version, remove unused icon.svg
- Add seo.ts config, robots.ts, sitemap.ts for better search indexing
- Add per-page metadata (editor, viewer, settings, profile, community)
- Remove stale package-lock.json that caused ENOWORKSPACES errors with Next.js
- Add OG fonts (Geist Regular, Plus Jakarta Sans SemiBold)

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-19 13:38:34 -05:00
Aymeric Rabot
62dde6ef5a feat: add Google OAuth, user profiles, community hub improvements
- Add Google OAuth sign-in alongside magic link authentication
- Username onboarding: require username selection after first sign-in
- Public profile pages at /u/[username] with social links (GitHub, X)
- Settings page for managing username and social links
- Viewer header: unified floating card with project name, @username, breadcrumb
- Guest CTA on viewer page prompting sign-in
- Show owner avatar + username on community project cards
- Redesigned project cards (larger preview, avatar + stats row below)
- Consistent navbar across hub and profile pages with GitHub link
- Footer with links to GitHub repo and npm packages
- Borderless design with natural shadows throughout
- Apple corner smoothing (squircle) progressive enhancement
- cursor:pointer globally on buttons and links
- DB migrations: username, github_url, x_url columns on auth_users
- Root-level db:generate/migrate/push/studio scripts

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-02-19 01:04:37 -05:00
wass08
1cceb50ab6 fix thumbnail issues 2026-02-18 09:49:57 +09:00
Anton Pascal
ee30f17129 feat: rename properties to projects
- Rename all DB tables: properties → projects, properties_addresses → projects_addresses, properties_models → projects_models, property_likes → projects_likes
- Add projects_likes as proper Drizzle schema table (was SQL-only before)
- Rename ID prefixes: property_xxx → project_xxx
- Rename auth_sessions column: active_property_id → active_project_id
- Simplify project creation: address is now optional (no longer required to get started)
- Update all actions, stores, types, components, and routes
- Rename route: /editor/[propertyId] → /editor/[projectId]
- Add SQL migration for table/column/index/policy/function renames
- Update RPC functions: increment_project_views, get_project_like_count
- Update storage bucket reference: project-thumbnails
- All types/exports follow existing Drizzle patterns (pgTable, relations, zod schemas)
2026-02-17 20:40:52 +00:00
wass08
078b2500a3 handle thumbnails (manual) 2026-02-17 12:07:32 +09:00
wass08
144a2bd18f camera controls enhancement 2026-02-17 08:52:58 +09:00
wass08
66e8453db3 hub features 2026-02-16 13:43:19 +09:00
wass08
30653b49c9 wall cutout 2026-02-03 14:28:06 +09:00
Aymeric Rabot
6c99851006 Refactor asset types and improve UI primitives
Replaces usage of the Asset type with AssetInput across editor components and hooks for consistency with core types. Adds default dimensions fallback for asset placement logic. Refactors UI primitives (button, sidebar, opacity control) to support forwarding refs and asChild prop, and updates imports for primitives. Updates Radix UI dependencies in package.json and bun.lock.
2026-01-30 22:01:25 -05:00
wass08
477fceb1bf custom zone system 2026-01-30 09:42:22 +09:00
wass08
92cc1a9c2c fix selection 2026-01-30 09:34:26 +09:00
wass08
bda893fcf5 excellent selection 2026-01-30 09:01:17 +09:00
wass08
0dc5afc884 demo viewer 2026-01-30 08:10:44 +09:00