* feat(community): filter empty projects from public gallery
Add is_empty column to projects table so the public gallery only shows
projects with actual content. Scene graph emptiness is computed on save
and on creation, and a backfill migration marks existing non-empty
projects. Also cleans up import ordering, fixes README migration path,
and removes stale feedback table migration.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Use ESNext modules and bundler resolution
Update packages/db tsconfig to emit ESNext modules and use 'bundler' moduleResolution. This enables modern ESM output and bundler-style resolution for the db package (keeps outDir and rootDir unchanged).
* feat(editor): add dark mode theme and grid visibility toggle
Add theme state to viewer store with light/dark modes, dark-aware
lighting and background colors, grid show/hide toggle in settings,
and theme toggle buttons in the sidebar.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Add ground occluder, animated lighting & UI tweaks
Introduce a ground occluder and smoother animated lighting while adjusting editor UI and icons. Viewer: add GroundOccluder (uses polygon-clipping to union slab/zone polygons) and AnimatedBackground, integrate both into the Canvas; improve Lights to interpolate intensities/colors/ambient for smooth theme transitions. Editor: refactor sidebar header to support inline project title editing and move the theme toggle; replace some lucide icons with image assets and add a settings icon (apps/editor/public/icons/settings.png). Also add polygon-clipping to the viewer package dependencies.
* Update dark mode background color and clean up imports
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
- Add reusable ActionButton component with tooltip and shortcut display
- Add keyboard shortcuts dialog in settings panel
- Fix ButtonProps import error (derive type from Button component)
- Fix AnyNodeId type mismatch in tree-node-actions visibility toggle
- Various UI refinements across action menu, sidebar, and editor
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Render an interactive Scene Graph in the Settings panel using @visual-json/react. Introduces SceneNode/SceneGraphNode types and buildSceneGraphValue to build a tree (handles missing nodes and cycles), and adds handlers to block drag/drop/context/delete mutations inside the viewer. Adds @visual-json/react to apps/editor package.json and updates the dev script to forbid .env.local and source the root .env instead. Also adds a persistence migration in use-scene to preserve existing nodes and rootNodeIds when the persist version changes.
- Add show_scans_public and show_guides_public columns to projects table
- Add visibility toggles to editor sidebar settings panel (auto-save)
- Add visibility toggles to project settings dialog (auto-save)
- Propagate settings to community viewer (hide scans/guides for non-owners)
- Add updateProjectVisibility server action
- Fix username onboarding dialog stuck after DB reset (validate update affected rows)
- Add error handling to UsernameGate for stale sessions
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>