2 Commits

Author SHA1 Message Date
Wassim SAMAD
1e15e10185 Phase 5 Stage D: re-port curve + whole-item move tools 1:1 from legacy
Each tool is now a direct copy of the legacy implementation, relocated
under @pascal-app/nodes/<kind>/ and dispatched via the registry's
def.affordanceTools. No DragAction abstraction, no clever live-drag
exception, no novel snap pipeline — same code, same UX, same
performance, same history dance.

Ports:
- fence/curve-tool.tsx    (legacy CurveFenceTool, 1:1)
- fence/move-tool.tsx     (legacy MoveFenceTool, 1:1 — including
                           the mesh.position + useLiveTransforms
                           exception that the legacy uses for fence
                           specifically)
- wall/curve-tool.tsx     (legacy CurveWallTool, 1:1)
- slab/move-tool.tsx      (legacy MoveSlabTool, 1:1)
- ceiling/move-tool.tsx   (legacy MoveCeilingTool, 1:1 — preview
                           fill + outline overlay preserved)

Drops the obsolete DragAction-based action files
(packages/nodes/src/{fence,wall,slab,ceiling}/actions/{curve,move}.ts)
and their now-empty actions/ directories where applicable. Fence
keeps actions/move-endpoint.ts since that port works.

Editor public surface gains `getWallGridStep` + `snapScalarToGrid`
(transitional exports — Stage F moves them into @pascal-app/nodes).

ToolManager + MoveTool dispatch unchanged: the same legacy-fallback
branches now mount the registry component because the affordances are
declared, but the rendered behavior matches the legacy because the
implementations are copies.

Per-kind progress: fence D ✅ (curve / move-endpoint / move / placement
all kind-owned), slab D ✅, ceiling D ✅, wall D 🟡 (curve only,
endpoint/move/placement still legacy).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-18 08:53:51 -04:00
Wassim SAMAD
7f2f9c685b Phase 5 Stage D wall: port CurveWallTool to DragAction (first wall D)
Direct copy of the fence curve recipe — pure
`curveWallDragAction` (chord-perpendicular projection + clamp +
normalize + single-undo dance) plus a thin wrapper feeding
`useDragAction`. Mounted via `def.affordanceTools.curve`.

Slight precision difference vs legacy: the legacy CurveWallTool snapped
the pointer position to `getWallGridStep()` before projecting onto the
chord normal; the ported action skips that pre-snap and relies on
`normalizeWallCurveOffset` to settle the final value. The user-visible
result is the same magnitude of step, just with the snap applied at
the offset level instead of the position level.

Remaining wall D affordances (endpoint move, whole-wall move,
placement) are larger and queued for future sessions — wall's move
tool alone is 804 LoC with the linked-wall corner-cascade logic.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 18:34:40 -04:00