25 Commits

Author SHA1 Message Date
Wawa
e618175bba Reset core/viewer/editor/mcp packages and apps/editor from private-editor
Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.

Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
  the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
  the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
  references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
  valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
  @types/react, @types/react-dom, @types/three to prevent JSX namespace
  fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
  to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
  match the new versions on every bump (so viewer/editor/mcp tarballs always
  reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts

Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
  what private-editor currently reports

Open PRs against editor-v2 will need rebasing/conflict resolution.
2026-05-09 20:52:26 +00:00
sudhir
46548c35e5 Fix curved wall and fence angle measurements 2026-05-04 11:29:01 +05:30
sudhir
ffa78f1344 Fix realtime undo updates for wall and fence moves 2026-04-21 11:12:04 +05:30
wass08
28bbf14836 fix perfs and broken undo stack by various move tools 2026-04-17 17:26:38 -04:00
sudhir
0effda29fe Support duplicating and moving new walls 2026-04-17 11:08:01 +05:30
sudhir
096f4c161a Respect active grid snap for wall dragging and angle 2026-04-17 10:56:34 +05:30
sudhir
4edf45f7c9 Add auto ceilings and simplify ceiling selection affordances 2026-04-16 17:56:54 +05:30
sudhir
162c5806a7 Add cycling grid snap control to the viewer toolbar 2026-04-16 13:34:42 +05:30
sudhir
a7b97caeb0 Add Alt-detach hints to wall endpoint move controls 2026-04-16 12:27:58 +05:30
sudhir
1cd71630bc Add 3D wall endpoint move controls 2026-04-16 11:50:40 +05:30
sudhir
95f4c4e610 Merge branch 'main' of github.com:sudhir9297/editor into feat/wall-room-creation 2026-04-15 22:59:36 +05:30
Sudhir Yadav
b1709de44a
feat: curved wall and fixes (#236)
* feat: add polygon movement support to editor and implement dedicated move tools for walls, slabs, and ceilings

* feat: add uv2 attribute to ceiling and slab geometries for lightmap support

* Fix curved wall miters and align roof position sliders

* Fix wall measurement label and extension anchors

* Fix WebGPU renderer initialization order

* fix(editor): scope wall movement to the selected level

---------

Co-authored-by: Pascal <open@pascal.app>
2026-04-15 12:41:16 -04:00
sudhir
d1bef22701 Handle wall split attachment migration and child ids 2026-04-15 14:49:58 +05:30
sudhir
6190ba4bdc feat: implement automatic wall-splitting and slab generation from closed wall loops 2026-04-15 14:18:09 +05:30
Pascal
00b8f42899
feat: move/rotate building + relative positioning for all tools (#220)
Sync monorepo PRs #243 and #248 to the open-source editor.

Move/Rotate Building:
- New move-building-tool with grid snapping, R/T rotation, and Esc cancel
- Floating building action menu with move button
- Building helper with keyboard shortcut hints
- BuildingRenderer now applies position and rotation from node data

Building-Relative Coordinate System:
- GridEvent gains localPosition (building-local coords)
- use-grid-events computes building-local intersection from building mesh
- ToolManager wraps building-relative tools in a building-local <group>
- All tools (wall, slab, ceiling, stair, roof, zone, polygon-editor,
  placement coordinator) updated to use event.localPosition
- Placement coordinator adds worldToBuildingLocal helper for cursor
  position conversion

2D Floorplan Fix:
- SVG layers wrapped in <g transform=rotate(...)> for building rotation
- Pointer-to-plan conversion un-rotates when building is rotated
- Grid events from 2D include localPosition

Store Changes:
- useEditor movingNode union includes BuildingNode
- NodeActionMenu onDelete is now optional (buildings can move but not delete)
2026-04-09 14:36:34 -04:00
Pascal
0a46a9deb4
sync: comprehensive monorepo → editor parity (2D/3D decoupling, UX polish, crash fixes)
Squash merge of 3 commits:
1. useLiveTransforms store for 2D/3D decoupling + floorplan overhaul + Sentry crash fixes
2. Comprehensive 59-file sync bringing editor to full monorepo parity (selection highlights, delete tool, furnish/zone modes, keyboard shortcuts, all panels)
3. Missing files fix (materials.ts, merged-outline-node.ts, type fix)

75 files changed, ~6K additions.
2026-04-07 19:21:10 -04:00
Developer
0be6d84c98 refactor: 完善材质系统相关代码
- 修复 node-actions.ts 中 forEach 返回值 lint 警告
- 更新材质 schema 定义和渲染器
- wall-cutout.tsx 材质颜色保留修复
2026-03-30 20:29:29 +08:00
Pascal
daf62ce6d2
feat: implement editable wall length slider (#195)
feat: implement editable wall length slider #191
2026-03-28 18:24:14 -04:00
Pascal
9f62bd108f
fix: slider rewrite, ESC key fix, antialias improvements (#187)
Slider control:
- Rewrite drag interaction to use label-based drag instead of track slider
- Remove hardcoded min/max bounds, default to unbounded
- Add ArrowLeft/ArrowRight key support alongside Up/Down
- Cleaner, more compact UI (238 lines vs 332)

ESC key cancel fix:
- Pressing ESC during mid-action (drawing wall, placing slab) now only
  cancels the current action, not also switching back to select mode
- Tools mark cancel as consumed via markToolCancelConsumed()
- Second ESC press switches to select mode as before

Window panel:
- Remove hardcoded min/max on position, dimension, and frame sliders
- Works with new unbounded slider defaults

Viewer:
- Re-enable default antialias on WebGPU renderer
- Remove GroundOccluder (no longer needed)
- Add resize debounce (100ms)
- Clean up post-processing pipeline code
2026-03-26 15:51:37 -04:00
Thiago Löpes
e4e64e22e3
fix: use WALL_MIN_LENGTH constant to prevent ghost walls (#168)
* Increase minimum wall length from 0.01 to 0.5

* fix: use WALL_MIN_LENGTH constant in wall-tool.tsx
2026-03-26 00:30:04 -04:00
Thiago Löpes
7a16fad7a0
fix: use WALL_MIN_LENGTH constant in wall-tool.tsx 2026-03-24 18:18:07 -03:00
Thiago Löpes
eceefc09ad
Increase minimum wall length from 0.01 to 0.5 2026-03-24 18:15:04 -03:00
Anton
f06f2fa1b1
feat: 2D editing — floorplan panel, measurements, command palette (v0.3.0)
* sync: port 2D editing features from monorepo (v0.3.0)

## New Features

### Floorplan Panel (7.5K LOC)
- Full 2D editing interface with wall drawing, measurement, and unit display
- Interactive floorplan view with pan/zoom, grid snapping
- Wall thickness visualization, door/window placement
- Zone and slab polygon editing
- Guide image overlay support
- Metric/imperial unit toggle

### Command Palette Overhaul
- Complete rewrite with new command registry system
- Keyboard shortcuts UI with ShortcutToken component
- Editor-specific commands (floorplan, measurements, camera focus)
- Improved search and action organization

### Wall Measurements
- Real-time wall length labels in 3D view
- Metric/imperial conversion
- Wall measurement UI component

### Enhanced Tools
- Wall drafting utilities (grid snapping, validation)
- Node action menu for quick operations
- Improved polygon editing for zones/slabs/sites
- Roof segment panel for granular roof control

## Package Changes

### @pascal-app/core@0.3.0
- New wall-footprint.ts: 2D wall footprint calculation
- Wall mitering exports for floorplan view
- camera-controls:focus event
- Space detection undo pause/resume
- Mark sibling nodes dirty on deletion (miter recalc)

### @pascal-app/viewer@0.3.0
- ErrorBoundary component for robust item rendering
- Broken item fallback UI
- Wall renderer: mark dirty on mount
- Ground occluder: only lowest level punches through
- Unit state (metric/imperial) in viewer store

### @pascal-app/editor@0.1.0
- 48 file changes (16 new, 32 modified)
- New stores: useCommandRegistry, usePaletteViewRegistry
- Tree node drag-and-drop system
- Level selection utilities
- Enhanced scene graph operations

## Apps/Editor
- GeistPixelSquare font for pixel-perfect UI
- Blueprint icon asset
- Updated layout and globals for font support

## Security
- Zero AI imports or internal package refs
- All monorepo-specific code excluded
- Clean audit: no API keys or secrets

## Testing
- Security audit passed ✅
- All AI/internal code excluded ✅
- Version bumps applied ✅

79 files modified, 16 files added
~2600 insertions, ~1400 deletions

* fix: lint cleanup — suppress intentional dep warnings, fix missing dep, remove stale ignores

- Add biome-ignore for 3 intentional useEffect reset patterns (levelId, selectedGuide, selectedId)
- Fix actual missing dependency: currentBuildingId in handleSiteEditShortcutSelect callback
- Remove 3 stale biome-ignore comments in r3f.d.ts (rule not active)

Build and lint pass clean.

* fix: type errors — polygon area guards, selection cast, readonly keywords, door guard

- ceiling-panel, slab-panel, ceiling-tree-node, slab-tree-node, zone-tree-node:
  guard polygon[i]/polygon[j] array access before arithmetic (TS2532)
- scene.ts: introduce toViewerSelection() helper to cast persisted string IDs
  to branded template literal types expected by useViewer.setSelection (TS2345)
- door-panel: guard early return when node is undefined in setSegmentHeightRatio (TS18048)
- editor-commands: remove 'as const' from inline command object, keywords is mutable string[] (TS2322)

All type checks pass. Build and lint clean.

---------

Co-authored-by: Anton Pascal <anton-pascal@users.noreply.github.com>
2026-03-24 19:48:11 +00:00
wass08
f2501be2bf remove community 2026-03-13 09:07:46 +01:00
wass08
7359c1fcbf splitting editor and community 2026-03-11 12:16:26 +01:00