3 Commits

Author SHA1 Message Date
Aymeric Rabot
aab48e053f
fix(editor): harden editor interactions and WebGPU rendering
Fix editor bug sweep regressions, WebGPU CSG/material crashes, Shift snap bypass behavior, arrow handle drag projection, and the wall preview null guard covered by the Sentry follow-up PRs.
2026-06-11 13:03:34 -04:00
Wassim SAMAD
1082b62552 useDragAction: activation-click grace + curve fence commit sfx
The legacy CurveFenceTool ignored grid:click for 150ms after mount —
otherwise the very click that activates a tool (e.g. the floating menu
"curve" button) cascades through the R3F drei <Html> portal into the
grid, fires grid:click on the just-mounted tool, and commits the drag
before any preview move runs. The new useDragAction was missing this
guard, so the Stage D fence curve port "click → place sfx → exit"
without ever letting the user adjust.

Adds `activationGraceMs` (default 150) on useDragAction; ports the
sfx:item-place commit emission into FenceCurveTool so the kind-owned
tool matches legacy UX. Same guard will cover the upcoming Stage D
ports (endpoint move, whole-fence move, placement, plus
slab/ceiling/wall D).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-15 17:29:04 -04:00
Wassim SAMAD
e799ff70da Add DragSession + useDragAction hook (Phase 1, 5/6)
Pure orchestrator in core, thin React wrapper in editor:

- `core/services/drag-session.ts` — `createDragSession(action, scene,
  options)` returns an imperative session with `start / move / commit
  / cancel / dispose / isActive / getDraft`. Pauses history on start,
  resumes on terminate. Per-move runs preview → snap → apply, then
  cascades dirty marks via the relations resolver (deduped across
  ticks). Re-entry guard, idempotent dispose, fires onCommit/onCancel
  callbacks. All tested in bun:test — no React needed.

- `editor/src/hooks/use-drag-action.ts` — wraps the session with the
  editor's grid-event emitter and an Esc-to-cancel keyboard listener.
  Builds a `SceneApi` once via `createSceneApi(useScene)` at module
  init. The hook itself is small enough to read top-to-bottom; all
  behavior lives in the session.

Tests (13 cases) cover the hard parts: history pause/resume bracket,
explicit cancel restoring all touched nodes, dispose mid-drag, commit
returning false short-circuiting to cancel, snap callback wired in,
re-entry rejected, deduped dirty-mark across multiple move ticks,
hosts cascade from the registry firing in apply.

No callers yet — Phase 2 column and shelf tools are the first
consumers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-14 12:43:12 -04:00