8 Commits

Author SHA1 Message Date
Aymeric Rabot
0edbc65e8d Update polygon-editor.tsx 2026-03-03 16:22:08 -05:00
Aymeric Rabot
48979ec014 fix raycaster layers, polygon drag, slider undo, and grid events
- Enable EDITOR_LAYER on R3F raycaster for proper hit detection
- Fix polygon editor drag using refs and direct position passing
- Handle pointercancel events and fix pointerId access in polygon editor
- Fix slider undo by reverting to start value before resuming temporal state
- Allow grid:move during camera drag so polygon editor works while panning
- Bump better-auth to ^1.5.2 and turbo to ^2.8.12
- Remove explicit return type on createAuth for better inference

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 14:41:19 -05:00
wass08
0f271985d8 take only building layers to the thumbnail 2026-03-02 10:01:22 +09:00
wass08
be7e86975e radio & sfx 2026-02-12 08:57:37 +09:00
wass08
bfe685b011 fix polygon editor edition + events propagation 2026-02-09 13:38:12 +09:00
wass08
f2c1da1655 simplify poligon editor / boundaries editor 2026-02-09 12:48:35 +09:00
Aymeric Rabot
7a871be792 Add slab polygon editing with drag, add, and delete vertices
Reuse the shared PolygonEditor for slab boundary editing with levelY
and surfaceHeight support. Handles render as 3D cylinders that adapt
to slab thickness. Prevent deselection after drag by suppressing
grid:click propagation, and reset preview state on undo/redo.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-07 14:49:53 -05:00
wass08
40e3ce8d84 site boundary editor 2026-02-05 15:07:49 +09:00