'use client' import { getScaledDimensions, type AnyNode, ItemNode, useScene } from '@pascal-app/core' import { useViewer } from '@pascal-app/viewer' import { Copy, Link, Link2Off, Move, Trash2 } from 'lucide-react' import { useCallback, useState } from 'react' import useEditor from '@/store/use-editor' import { sfxEmitter } from '@/lib/sfx-bus' import { cn } from '@/lib/utils' import { PanelWrapper } from './panel-wrapper' import { PanelSection } from '../controls/panel-section' import { SliderControl } from '../controls/slider-control' import { ActionButton, ActionGroup } from '../controls/action-button' import { CollectionsPopover } from './collections/collections-popover' export function ItemPanel() { const selectedIds = useViewer((s) => s.selection.selectedIds) const setSelection = useViewer((s) => s.setSelection) const nodes = useScene((s) => s.nodes) const updateNode = useScene((s) => s.updateNode) const deleteNode = useScene((s) => s.deleteNode) const setMovingNode = useEditor((s) => s.setMovingNode) const selectedId = selectedIds[0] const node = selectedId ? (nodes[selectedId as AnyNode['id']] as ItemNode | undefined) : undefined const [uniformScale, setUniformScale] = useState(true) const handleUpdate = useCallback( (updates: Partial) => { if (!selectedId || !node) return updateNode(selectedId as AnyNode['id'], updates) if (node.asset.attachTo === 'wall' && node.parentId) { requestAnimationFrame(() => { useScene.getState().dirtyNodes.add(node.parentId as AnyNode['id']) }) } }, [selectedId, node, updateNode], ) const handleClose = useCallback(() => { setSelection({ selectedIds: [] }) }, [setSelection]) const handleMove = useCallback(() => { if (node) { sfxEmitter.emit('sfx:item-pick') setMovingNode(node) setSelection({ selectedIds: [] }) } }, [node, setMovingNode, setSelection]) const handleDuplicate = useCallback(() => { if (!node) return sfxEmitter.emit('sfx:item-pick') const proto = ItemNode.parse({ position: [...node.position] as [number, number, number], rotation: [...node.rotation] as [number, number, number], name: node.name, asset: node.asset, parentId: node.parentId, side: node.side, metadata: { isNew: true }, }) setMovingNode(proto) setSelection({ selectedIds: [] }) }, [node, setMovingNode, setSelection]) const handleDelete = useCallback(() => { if (!selectedId) return sfxEmitter.emit('sfx:item-delete') deleteNode(selectedId as AnyNode['id']) setSelection({ selectedIds: [] }) }, [selectedId, deleteNode, setSelection]) if (!node || node.type !== 'item' || selectedIds.length !== 1) return null return ( Xpos} value={Math.round(node.position[0] * 100) / 100} onChange={(value) => handleUpdate({ position: [value, node.position[1], node.position[2]] })} min={node.position[0] - 2} max={node.position[0] + 2} precision={2} step={0.01} unit="m" /> Ypos} value={Math.round(node.position[1] * 100) / 100} onChange={(value) => handleUpdate({ position: [node.position[0], value, node.position[2]] })} min={node.position[1] - 2} max={node.position[1] + 2} precision={2} step={0.01} unit="m" /> Zpos} value={Math.round(node.position[2] * 100) / 100} onChange={(value) => handleUpdate({ position: [node.position[0], node.position[1], value] })} min={node.position[2] - 2} max={node.position[2] + 2} precision={2} step={0.01} unit="m" /> Yrot} value={Math.round((node.rotation[1] * 180) / Math.PI)} onChange={(degrees) => { const radians = (degrees * Math.PI) / 180 handleUpdate({ rotation: [node.rotation[0], radians, node.rotation[2]] }) }} min={Math.round((node.rotation[1] * 180) / Math.PI) - 45} max={Math.round((node.rotation[1] * 180) / Math.PI) + 45} precision={0} step={1} unit="°" />
{ sfxEmitter.emit('sfx:item-rotate') const currentDegrees = (node.rotation[1] * 180) / Math.PI const radians = ((currentDegrees - 45) * Math.PI) / 180 handleUpdate({ rotation: [node.rotation[0], radians, node.rotation[2]] }) }} /> { sfxEmitter.emit('sfx:item-rotate') const currentDegrees = (node.rotation[1] * 180) / Math.PI const radians = ((currentDegrees + 45) * Math.PI) / 180 handleUpdate({ rotation: [node.rotation[0], radians, node.rotation[2]] }) }} />
Uniform Scale
{uniformScale ? ( XYZscale} value={Math.round(node.scale[0] * 100) / 100} onChange={(value) => { const v = Math.max(0.01, value) handleUpdate({ scale: [v, v, v] }) }} min={0.01} max={10} precision={2} step={0.1} /> ) : ( <> Xscale} value={Math.round(node.scale[0] * 100) / 100} onChange={(value) => handleUpdate({ scale: [Math.max(0.01, value), node.scale[1], node.scale[2]] })} min={0.01} max={10} precision={2} step={0.1} /> Yscale} value={Math.round(node.scale[1] * 100) / 100} onChange={(value) => handleUpdate({ scale: [node.scale[0], Math.max(0.01, value), node.scale[2]] })} min={0.01} max={10} precision={2} step={0.1} /> Zscale} value={Math.round(node.scale[2] * 100) / 100} onChange={(value) => handleUpdate({ scale: [node.scale[0], node.scale[1], Math.max(0.01, value)] })} min={0.01} max={10} precision={2} step={0.1} /> )}
Dimensions {(() => { const [w, h, d] = getScaledDimensions(node) return ( {Math.round(w * 100) / 100}×{Math.round(h * 100) / 100}×{Math.round(d * 100) / 100} ) })()}
} label="Move" onClick={handleMove} /> } label="Duplicate" onClick={handleDuplicate} /> } label="Delete" onClick={handleDelete} className="hover:bg-red-500/20" />
) }