import { CeilingNode } from "@pascal-app/core";
import { useViewer } from "@pascal-app/viewer";
import Image from "next/image";
import { useState } from "react";
import { InlineRenameInput } from "./inline-rename-input";
import { TreeNode, TreeNodeWrapper } from "./tree-node";
import { TreeNodeActions } from "./tree-node-actions";
interface CeilingTreeNodeProps {
node: CeilingNode;
depth: number;
}
export function CeilingTreeNode({ node, depth }: CeilingTreeNodeProps) {
const [expanded, setExpanded] = useState(false);
const [isEditing, setIsEditing] = useState(false);
const isSelected = useViewer((state) => state.selection.selectedIds.includes(node.id));
const isHovered = useViewer((state) => state.hoveredId === node.id);
const setSelection = useViewer((state) => state.setSelection);
const setHoveredId = useViewer((state) => state.setHoveredId);
const handleClick = () => {
setSelection({ selectedIds: [node.id] });
};
const handleDoubleClick = () => {
setIsEditing(true);
};
const handleMouseEnter = () => {
setHoveredId(node.id);
};
const handleMouseLeave = () => {
setHoveredId(null);
};
// Calculate approximate area from polygon
const area = calculatePolygonArea(node.polygon).toFixed(1);
const defaultName = `Ceiling (${area}m²)`;
return (
}
label={
setIsEditing(false)}
onStartEditing={() => setIsEditing(true)}
defaultName={defaultName}
/>
}
depth={depth}
hasChildren={node.children.length > 0}
expanded={expanded}
onToggle={() => setExpanded(!expanded)}
onClick={handleClick}
onDoubleClick={handleDoubleClick}
onMouseEnter={handleMouseEnter}
onMouseLeave={handleMouseLeave}
isSelected={isSelected}
isHovered={isHovered}
isVisible={node.visible !== false}
actions={}
>
{node.children.map((childId) => (
))}
);
}
/**
* Calculate the area of a polygon using the shoelace formula
*/
function calculatePolygonArea(polygon: Array<[number, number]>): number {
if (polygon.length < 3) return 0;
let area = 0;
const n = polygon.length;
for (let i = 0; i < n; i++) {
const j = (i + 1) % n;
area += polygon[i]![0] * polygon[j]![1];
area -= polygon[j]![0] * polygon[i]![1];
}
return Math.abs(area) / 2;
}