import type { SlotDeclaration } from '@pascal-app/core' export type SlabSlotId = 'surface' | 'side' // Declared default appearances for an unpainted slab in colored mode — a // catalog `library:` finish or a `#rrggbb` colour. Textures-off collapses // both to the themed floor role (the escape hatch). // // `surface` (top face) keeps the wood floor default and the slot id used before // the top/side split, so existing painted slabs keep their floor finish. `side` // (walls + underside) defaults to a light grey so a slab's edges read as a // distinct trim rather than wood end-grain. export const SLAB_TOP_SLOT_DEFAULT = 'library:wood-woodplank48' export const SLAB_SIDE_SLOT_DEFAULT = '#cccccc' /** * A slab exposes two paintable faces: the top floor surface and its sides * (vertical walls + underside). */ export function slabSlots(): SlotDeclaration[] { return [ { slotId: 'surface', label: 'Top', default: SLAB_TOP_SLOT_DEFAULT }, { slotId: 'side', label: 'Sides', default: SLAB_SIDE_SLOT_DEFAULT }, ] }