import { useRegistry, useScene, type WallNode } from '@pascal-app/core' import { useLayoutEffect, useMemo, useRef } from 'react' import type { Mesh } from 'three' import { useNodeEvents } from '../../../hooks/use-node-events' import { createMaterial, DEFAULT_WALL_MATERIAL } from '../../../lib/materials' import { NodeRenderer } from '../node-renderer' export const WallRenderer = ({ node }: { node: WallNode }) => { const ref = useRef(null!) useRegistry(node.id, 'wall', ref) useLayoutEffect(() => { useScene.getState().markDirty(node.id) }, [node.id]) const handlers = useNodeEvents(node, 'wall') const material = useMemo(() => { const mat = node.material if (!mat) return DEFAULT_WALL_MATERIAL return createMaterial(mat) }, [node.material, node.material?.preset, node.material?.properties, node.material?.texture]) return ( {node.children.map((childId) => ( ))} ) }