ai-chatbot/apps/editor/components/tools/ceiling/ceiling-hole-editor.tsx
2026-02-16 08:59:28 +09:00

48 lines
1.6 KiB
TypeScript

import { resolveLevelId, type CeilingNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { useCallback } from 'react'
import { PolygonEditor } from '../shared/polygon-editor'
interface CeilingHoleEditorProps {
ceilingId: CeilingNode['id']
holeIndex: number
}
/**
* Ceiling hole editor - allows editing a specific hole polygon within a ceiling
* Uses the generic PolygonEditor component
*/
export const CeilingHoleEditor: React.FC<CeilingHoleEditorProps> = ({ ceilingId, holeIndex }) => {
const ceilingNode = useScene((state) => state.nodes[ceilingId])
const updateNode = useScene((state) => state.updateNode)
const setSelection = useViewer((state) => state.setSelection)
const ceiling = ceilingNode?.type === 'ceiling' ? (ceilingNode as CeilingNode) : null
const holes = ceiling?.holes || []
const hole = holes[holeIndex]
const handlePolygonChange = useCallback(
(newPolygon: Array<[number, number]>) => {
const updatedHoles = [...holes]
updatedHoles[holeIndex] = newPolygon
updateNode(ceilingId, { holes: updatedHoles })
// Re-assert selection so the ceiling stays selected after the edit
setSelection({ selectedIds: [ceilingId] })
},
[ceilingId, holeIndex, holes, updateNode, setSelection],
)
if (!ceiling || !hole || hole.length < 3) return null
return (
<PolygonEditor
polygon={hole}
color="#ef4444" // red for holes
onPolygonChange={handlePolygonChange}
minVertices={3}
levelId={resolveLevelId(ceiling, useScene.getState().nodes)}
surfaceHeight={ceiling.height ?? 2.5}
/>
)
}