ai-chatbot/apps/editor/lib/scene-store-server.test.ts
Adrian Perez e8d0b13ff5 feat(mcp,editor): Option A+B storage + 10 agent deliverables (Phase 7)
Ships the combined filesystem/Supabase storage adapter + MCP scene
lifecycle tools + Next.js API routes + editor /scene/[id] route, so
an MCP save is directly openable at /scene/<id> without any
injection hack. End-to-end verified: 10/10 e2e steps pass.

Storage (A1/A2/A3):
- SceneStore interface + error classes + slug helpers
- FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal)
  with atomic writes, .index sidecar, optimistic locking
- SupabaseSceneStore with scenes + scene_revisions tables, RLS
  migration SQL, mock-backed unit tests
- createSceneStore(env) auto-selects based on SUPABASE_URL +
  SUPABASE_SERVICE_ROLE_KEY

MCP tools (A4, A8, A9, A10):
- save_scene / load_scene / list_scenes / delete_scene / rename_scene
- list_templates / create_from_template (3 seed templates:
  empty-studio, two-bedroom, garden-house)
- generate_variants (7 mutation kinds, seeded RNG, save=true|false)
- photo_to_scene (vision sampling → scene graph → save)

Editor (A5, A6):
- /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking
- /scene/[id] and /scenes route pages with save button, SceneLoader
- Removed the window.__pascalScene dev injection hack

Security + UX edges (A7, A8):
- AssetUrl Zod validator: asset:// blob: data:image/ /path https:
  (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env
  allowlist. Hardens scan.url, guide.url, item.asset.src,
  material.texture.url, MaterialMaps.*Map
- Auto-frame camera on empty→non-empty scene transition
  (camera-controls:fit-scene emitter event)

Shared utilities:
- rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and
  used by both create-from-template and generate-variants to work
  around the SiteNode.children-as-objects vs. ids inconsistency
  (CROSS_CUTTING §2)
- Storage + MCP subpath exports added to packages/mcp/package.json
  (CROSS_CUTTING §4)

Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7).
Biome: clean.

Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts:
MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR =
/tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from
editor server, /scenes list page renders all saved scenes, scene
page renders SceneLoader, delete_scene works.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-18 19:29:28 +02:00

59 lines
1.8 KiB
TypeScript

import { beforeEach, describe, expect, mock, test } from 'bun:test'
describe('getSceneStore', () => {
beforeEach(() => {
mock.module('@pascal-app/mcp/storage', () => {
let callCount = 0
return {
createSceneStore: async (_env?: NodeJS.ProcessEnv) => {
callCount++
return {
backend: 'filesystem' as const,
__instanceNumber: callCount,
save: async () => ({}) as never,
load: async () => null,
list: async () => [],
delete: async () => false,
rename: async () => ({}) as never,
}
},
}
})
})
test('returns the same promise on repeated calls', async () => {
const mod = await import('./scene-store-server')
mod.__resetSceneStoreForTests()
const a = mod.getSceneStore()
const b = mod.getSceneStore()
expect(a).toBe(b)
})
test('resolves to the same store instance across calls', async () => {
const mod = await import('./scene-store-server')
mod.__resetSceneStoreForTests()
const storeA = await mod.getSceneStore()
const storeB = await mod.getSceneStore()
expect(storeA).toBe(storeB)
// Factory should have been invoked exactly once — asserted indirectly via
// our mock's instance counter.
expect((storeA as unknown as { __instanceNumber: number }).__instanceNumber).toBe(1)
expect((storeB as unknown as { __instanceNumber: number }).__instanceNumber).toBe(1)
})
test('reset helper clears the cached singleton', async () => {
const mod = await import('./scene-store-server')
mod.__resetSceneStoreForTests()
const first = await mod.getSceneStore()
mod.__resetSceneStoreForTests()
const second = await mod.getSceneStore()
expect(first).not.toBe(second)
})
})