Ships the combined filesystem/Supabase storage adapter + MCP scene lifecycle tools + Next.js API routes + editor /scene/[id] route, so an MCP save is directly openable at /scene/<id> without any injection hack. End-to-end verified: 10/10 e2e steps pass. Storage (A1/A2/A3): - SceneStore interface + error classes + slug helpers - FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal) with atomic writes, .index sidecar, optimistic locking - SupabaseSceneStore with scenes + scene_revisions tables, RLS migration SQL, mock-backed unit tests - createSceneStore(env) auto-selects based on SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY MCP tools (A4, A8, A9, A10): - save_scene / load_scene / list_scenes / delete_scene / rename_scene - list_templates / create_from_template (3 seed templates: empty-studio, two-bedroom, garden-house) - generate_variants (7 mutation kinds, seeded RNG, save=true|false) - photo_to_scene (vision sampling → scene graph → save) Editor (A5, A6): - /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking - /scene/[id] and /scenes route pages with save button, SceneLoader - Removed the window.__pascalScene dev injection hack Security + UX edges (A7, A8): - AssetUrl Zod validator: asset:// blob: data:image/ /path https: (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env allowlist. Hardens scan.url, guide.url, item.asset.src, material.texture.url, MaterialMaps.*Map - Auto-frame camera on empty→non-empty scene transition (camera-controls:fit-scene emitter event) Shared utilities: - rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and used by both create-from-template and generate-variants to work around the SiteNode.children-as-objects vs. ids inconsistency (CROSS_CUTTING §2) - Storage + MCP subpath exports added to packages/mcp/package.json (CROSS_CUTTING §4) Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7). Biome: clean. Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts: MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR = /tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from editor server, /scenes list page renders all saved scenes, scene page renders SceneLoader, delete_scene works. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
92 lines
2.7 KiB
TypeScript
92 lines
2.7 KiB
TypeScript
// TODO: auth — every call in this module currently runs unauthenticated.
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// v0.1 skips auth; the factory should eventually receive a user context from
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// middleware / a request-scoped session and propagate it into SceneStore.
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// Only import this module from server code (route handlers, server components,
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// server actions). Importing from client code will leak the Supabase service
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// role key into the browser bundle.
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import type { SceneGraph } from '@pascal-app/core/clone-scene-graph'
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/**
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* Inlined copies of the shared storage contract. The canonical source lives in
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* `packages/mcp/src/storage/types.ts`; re-declared here so the editor only
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* needs the runtime factory from `@pascal-app/mcp/storage` and type-checks
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* without a hard compile-time dependency on the MCP package's source tree.
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*
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* Keep this file in sync whenever the MCP storage types change.
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*/
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export type SceneId = string
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export interface SceneMeta {
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id: SceneId
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name: string
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projectId: string | null
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thumbnailUrl: string | null
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version: number
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createdAt: string
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updatedAt: string
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ownerId: string | null
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sizeBytes: number
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nodeCount: number
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}
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export interface SceneWithGraph extends SceneMeta {
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graph: SceneGraph
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}
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export interface SceneSaveOptions {
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id?: SceneId
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name: string
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projectId?: string | null
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ownerId?: string | null
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graph: SceneGraph
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thumbnailUrl?: string | null
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expectedVersion?: number
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}
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export interface SceneListOptions {
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projectId?: string
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ownerId?: string
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limit?: number
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}
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export interface SceneMutateOptions {
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expectedVersion?: number
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}
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export interface SceneStore {
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readonly backend: 'filesystem' | 'supabase'
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save(opts: SceneSaveOptions): Promise<SceneMeta>
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load(id: SceneId): Promise<SceneWithGraph | null>
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list(opts?: SceneListOptions): Promise<SceneMeta[]>
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delete(id: SceneId, opts?: SceneMutateOptions): Promise<boolean>
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rename(id: SceneId, newName: string, opts?: SceneMutateOptions): Promise<SceneMeta>
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}
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/**
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* Per-process singleton. The factory is async because backend modules are
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* dynamically imported — we cache the in-flight promise so concurrent calls
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* during a cold start share a single instantiation.
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*/
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let cached: Promise<SceneStore> | null = null
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export function getSceneStore(): Promise<SceneStore> {
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if (!cached) {
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cached = (async () => {
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const mod = (await import('@pascal-app/mcp/storage')) as {
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createSceneStore: (env?: NodeJS.ProcessEnv) => Promise<SceneStore>
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}
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return mod.createSceneStore(process.env)
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})()
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}
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return cached
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}
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/**
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* Test-only helper to reset the cached singleton. Not exported for production
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* callers.
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*/
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export function __resetSceneStoreForTests(): void {
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cached = null
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}
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