Ships the combined filesystem/Supabase storage adapter + MCP scene lifecycle tools + Next.js API routes + editor /scene/[id] route, so an MCP save is directly openable at /scene/<id> without any injection hack. End-to-end verified: 10/10 e2e steps pass. Storage (A1/A2/A3): - SceneStore interface + error classes + slug helpers - FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal) with atomic writes, .index sidecar, optimistic locking - SupabaseSceneStore with scenes + scene_revisions tables, RLS migration SQL, mock-backed unit tests - createSceneStore(env) auto-selects based on SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY MCP tools (A4, A8, A9, A10): - save_scene / load_scene / list_scenes / delete_scene / rename_scene - list_templates / create_from_template (3 seed templates: empty-studio, two-bedroom, garden-house) - generate_variants (7 mutation kinds, seeded RNG, save=true|false) - photo_to_scene (vision sampling → scene graph → save) Editor (A5, A6): - /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking - /scene/[id] and /scenes route pages with save button, SceneLoader - Removed the window.__pascalScene dev injection hack Security + UX edges (A7, A8): - AssetUrl Zod validator: asset:// blob: data:image/ /path https: (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env allowlist. Hardens scan.url, guide.url, item.asset.src, material.texture.url, MaterialMaps.*Map - Auto-frame camera on empty→non-empty scene transition (camera-controls:fit-scene emitter event) Shared utilities: - rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and used by both create-from-template and generate-variants to work around the SiteNode.children-as-objects vs. ids inconsistency (CROSS_CUTTING §2) - Storage + MCP subpath exports added to packages/mcp/package.json (CROSS_CUTTING §4) Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7). Biome: clean. Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts: MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR = /tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from editor server, /scenes list page renders all saved scenes, scene page renders SceneLoader, delete_scene works. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
45 lines
1.5 KiB
TypeScript
45 lines
1.5 KiB
TypeScript
'use client'
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import { Editor, type SidebarTab, ViewerToolbarLeft, ViewerToolbarRight } from '@pascal-app/editor'
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import Link from 'next/link'
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const SIDEBAR_TABS: (SidebarTab & { component: React.ComponentType })[] = [
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{
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id: 'site',
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label: 'Scene',
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component: () => null, // Built-in SitePanel handles this
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},
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]
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const PROJECT_ID = 'local-editor'
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export default function Home() {
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return (
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<div className="relative h-screen w-screen">
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{PROJECT_ID === 'local-editor' && (
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<div className="pointer-events-none absolute top-3 left-1/2 z-40 -translate-x-1/2">
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<div className="pointer-events-auto flex items-center gap-3 rounded-full border border-border/60 bg-background/90 px-4 py-1.5 text-xs shadow-sm backdrop-blur">
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<span className="text-muted-foreground">Local editor — scenes are not saved.</span>
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<Link className="font-medium text-foreground hover:underline" href="/scenes">
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Open recent scenes
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</Link>
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<span aria-hidden className="text-muted-foreground">
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·
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</span>
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<Link className="font-medium text-foreground hover:underline" href="/scenes">
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Create new
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</Link>
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</div>
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</div>
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)}
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<Editor
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layoutVersion="v2"
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projectId={PROJECT_ID}
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sidebarTabs={SIDEBAR_TABS}
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viewerToolbarLeft={<ViewerToolbarLeft />}
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viewerToolbarRight={<ViewerToolbarRight />}
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/>
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</div>
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)
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}
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