Wawa e618175bba Reset core/viewer/editor/mcp packages and apps/editor from private-editor
Wholesale swap of packages/{core,viewer,editor,mcp} and apps/editor with the
versions from the private editor repo, which is the production source of truth.

Setup changes:
- packages/{core,viewer,editor} versions held at 0.7.0 baseline (matching
  the most recent published release) so a bump=minor publishes 0.8.0
- packages/mcp held at 0.1.1 (never published; first publish will go through
  the new release.yml flow)
- peerDependencies and devDependencies for inter-package @pascal-app/*
  references pinned to ^0.7.0 instead of '*' / 'workspace:*' so they are
  valid for npm consumers
- Root package.json: TypeScript bumped to 6.0.2, added overrides for
  @types/react, @types/react-dom, @types/three to prevent JSX namespace
  fragmentation across the workspace
- release.yml extended to also publish editor and mcp; 'both' option renamed
  to 'all'; added a sync step that updates inter-package peerDeps/devDeps to
  match the new versions on every bump (so viewer/editor/mcp tarballs always
  reference the version of core they were built against)
- Root scripts gained release:editor and release:mcp shortcuts

Verification:
- bun install --frozen-lockfile is consistent
- packages/{core,viewer,mcp} build cleanly, dist/index.d.ts emitted
- packages/editor check-types reports 21 pre-existing errors, identical to
  what private-editor currently reports

Open PRs against editor-v2 will need rebasing/conflict resolution.
2026-05-09 20:52:26 +00:00

52 lines
1.5 KiB
TypeScript

import mitt from 'mitt'
import { playSFX } from './sfx-player'
/**
* SFX-specific events that tools can trigger
*/
type SFXEvents = {
'sfx:grid-snap': undefined
'sfx:item-delete': undefined
'sfx:item-pick': undefined
'sfx:item-place': undefined
'sfx:item-rotate': undefined
'sfx:structure-build': undefined
'sfx:structure-delete': undefined
'sfx:snapshot-capture': undefined
}
/**
* Dedicated event emitter for SFX
* Tools should use this to trigger sound effects
*/
export const sfxEmitter = mitt<SFXEvents>()
let sfxBusInitialized = false
/**
* Initialize SFX Bus - connects SFX events to actual sound playback.
* Safe to call multiple times; re-registration is a no-op once initialized.
*/
export function initSFXBus() {
if (sfxBusInitialized) return
sfxBusInitialized = true
// Map SFX events to sound playback
sfxEmitter.on('sfx:grid-snap', () => playSFX('gridSnap'))
sfxEmitter.on('sfx:item-delete', () => playSFX('itemDelete'))
sfxEmitter.on('sfx:item-pick', () => playSFX('itemPick'))
sfxEmitter.on('sfx:item-place', () => playSFX('itemPlace'))
sfxEmitter.on('sfx:item-rotate', () => playSFX('itemRotate'))
sfxEmitter.on('sfx:structure-build', () => playSFX('structureBuild'))
sfxEmitter.on('sfx:structure-delete', () => playSFX('structureDelete'))
sfxEmitter.on('sfx:snapshot-capture', () => playSFX('snapshotCapture'))
}
/**
* Helper function to trigger SFX events from tools
* @example
* triggerSFX('sfx:item-place')
*/
export function triggerSFX(event: keyof SFXEvents) {
sfxEmitter.emit(event)
}