2026-04-17 11:08:01 +05:30

328 lines
10 KiB
TypeScript

'use client'
import { type AnyNodeId, emitter, type GridEvent, useScene, type WallNode } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { useCallback, useEffect, useRef, useState } from 'react'
import { markToolCancelConsumed } from '../../../hooks/use-keyboard'
import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor'
import { CursorSphere } from '../shared/cursor-sphere'
import { getWallGridStep, snapScalarToGrid } from './wall-drafting'
function rotateVector([x, z]: [number, number], angle: number): [number, number] {
const cos = Math.cos(angle)
const sin = Math.sin(angle)
return [x * cos - z * sin, x * sin + z * cos]
}
function samePoint(a: [number, number], b: [number, number]) {
return a[0] === b[0] && a[1] === b[1]
}
function stripWallIsNewMetadata(meta: WallNode['metadata']): WallNode['metadata'] {
if (!meta || typeof meta !== 'object' || Array.isArray(meta)) {
return meta
}
const nextMeta = { ...(meta as Record<string, unknown>) }
delete nextMeta.isNew
return nextMeta
}
type LinkedWallSnapshot = {
id: WallNode['id']
start: [number, number]
end: [number, number]
}
function getLinkedWallSnapshots(args: {
wallId: WallNode['id']
wallParentId: string | null
originalStart: [number, number]
originalEnd: [number, number]
}) {
const { wallId, wallParentId, originalStart, originalEnd } = args
const { nodes } = useScene.getState()
const snapshots: LinkedWallSnapshot[] = []
for (const node of Object.values(nodes)) {
if (!(node?.type === 'wall' && node.id !== wallId)) {
continue
}
if ((node.parentId ?? null) !== wallParentId) {
continue
}
if (
!samePoint(node.start, originalStart) &&
!samePoint(node.start, originalEnd) &&
!samePoint(node.end, originalStart) &&
!samePoint(node.end, originalEnd)
) {
continue
}
snapshots.push({
id: node.id,
start: [...node.start] as [number, number],
end: [...node.end] as [number, number],
})
}
return snapshots
}
function getLinkedWallUpdates(
linkedWalls: LinkedWallSnapshot[],
originalStart: [number, number],
originalEnd: [number, number],
nextStart: [number, number],
nextEnd: [number, number],
) {
return linkedWalls.map((wall) => ({
id: wall.id,
start: samePoint(wall.start, originalStart)
? nextStart
: samePoint(wall.start, originalEnd)
? nextEnd
: wall.start,
end: samePoint(wall.end, originalStart)
? nextStart
: samePoint(wall.end, originalEnd)
? nextEnd
: wall.end,
}))
}
export const MoveWallTool: React.FC<{ node: WallNode }> = ({ node }) => {
const meta =
typeof node.metadata === 'object' && node.metadata !== null && !Array.isArray(node.metadata)
? (node.metadata as Record<string, unknown>)
: {}
const isNew = !!meta.isNew
const activatedAtRef = useRef<number>(Date.now())
const previousGridPosRef = useRef<[number, number] | null>(null)
const originalStartRef = useRef<[number, number]>([...node.start] as [number, number])
const originalEndRef = useRef<[number, number]>([...node.end] as [number, number])
const originalCenterRef = useRef<[number, number]>([
(node.start[0] + node.end[0]) / 2,
(node.start[1] + node.end[1]) / 2,
])
const originalHalfVectorRef = useRef<[number, number]>([
(node.end[0] - node.start[0]) / 2,
(node.end[1] - node.start[1]) / 2,
])
const linkedOriginalsRef = useRef(
isNew
? []
: getLinkedWallSnapshots({
wallId: node.id,
wallParentId: node.parentId ?? null,
originalStart: node.start,
originalEnd: node.end,
}),
)
const dragAnchorRef = useRef<[number, number] | null>(null)
const nodeIdRef = useRef(node.id)
const previewRef = useRef<{ start: [number, number]; end: [number, number] } | null>(null)
const pendingRotationRef = useRef(0)
const shiftPressedRef = useRef(false)
const [cursorLocalPos, setCursorLocalPos] = useState<[number, number, number]>(() => {
const centerX = (node.start[0] + node.end[0]) / 2
const centerZ = (node.start[1] + node.end[1]) / 2
return [centerX, 0, centerZ]
})
const exitMoveMode = useCallback(() => {
useEditor.getState().setMovingNode(null)
}, [])
useEffect(() => {
const nodeId = nodeIdRef.current
const originalStart = originalStartRef.current
const originalEnd = originalEndRef.current
const originalCenter = originalCenterRef.current
const originalHalfVector = originalHalfVectorRef.current
useScene.temporal.getState().pause()
let wasCommitted = false
const applyNodePreview = (
updates: Array<{ id: WallNode['id']; start: [number, number]; end: [number, number] }>,
) => {
useScene.getState().updateNodes(
updates.map((entry) => ({
id: entry.id as AnyNodeId,
data: { start: entry.start, end: entry.end },
})),
)
for (const entry of updates) {
useScene.getState().markDirty(entry.id as AnyNodeId)
}
}
const buildWallFromCenter = (center: [number, number]) => {
const rotatedHalf = rotateVector(originalHalfVector, pendingRotationRef.current)
const nextStart: [number, number] = [center[0] - rotatedHalf[0], center[1] - rotatedHalf[1]]
const nextEnd: [number, number] = [center[0] + rotatedHalf[0], center[1] + rotatedHalf[1]]
return { start: nextStart, end: nextEnd }
}
const applyPreview = (nextStart: [number, number], nextEnd: [number, number]) => {
previewRef.current = { start: nextStart, end: nextEnd }
const centerX = (nextStart[0] + nextEnd[0]) / 2
const centerZ = (nextStart[1] + nextEnd[1]) / 2
setCursorLocalPos([centerX, 0, centerZ])
applyNodePreview([
{ id: nodeId, start: nextStart, end: nextEnd },
...getLinkedWallUpdates(
linkedOriginalsRef.current,
originalStart,
originalEnd,
nextStart,
nextEnd,
),
])
}
const restoreOriginal = () => {
applyNodePreview([
{ id: nodeId, start: originalStart, end: originalEnd },
...linkedOriginalsRef.current,
])
}
const onGridMove = (event: GridEvent) => {
const rawX = event.localPosition[0]
const rawZ = event.localPosition[2]
const snapStep = getWallGridStep()
const localX = shiftPressedRef.current ? rawX : snapScalarToGrid(rawX, snapStep)
const localZ = shiftPressedRef.current ? rawZ : snapScalarToGrid(rawZ, snapStep)
if (
previousGridPosRef.current &&
(localX !== previousGridPosRef.current[0] || localZ !== previousGridPosRef.current[1])
) {
sfxEmitter.emit('sfx:grid-snap')
}
previousGridPosRef.current = [localX, localZ]
const anchor = dragAnchorRef.current ?? [localX, localZ]
dragAnchorRef.current = anchor
const deltaX = localX - anchor[0]
const deltaZ = localZ - anchor[1]
const nextCenter: [number, number] = [originalCenter[0] + deltaX, originalCenter[1] + deltaZ]
const nextWall = buildWallFromCenter(nextCenter)
applyPreview(nextWall.start, nextWall.end)
}
const onGridClick = (event: GridEvent) => {
if (Date.now() - activatedAtRef.current < 150) {
event.nativeEvent?.stopPropagation?.()
return
}
const preview = previewRef.current ?? { start: originalStart, end: originalEnd }
wasCommitted = true
useScene.temporal.getState().resume()
applyNodePreview([
{ id: nodeId, start: preview.start, end: preview.end },
...getLinkedWallUpdates(
linkedOriginalsRef.current,
originalStart,
originalEnd,
preview.start,
preview.end,
),
])
if (isNew) {
useScene.getState().updateNode(nodeId, {
metadata: stripWallIsNewMetadata(node.metadata),
})
}
useScene.temporal.getState().pause()
sfxEmitter.emit('sfx:item-place')
useViewer.getState().setSelection({ selectedIds: [nodeId] })
exitMoveMode()
event.nativeEvent?.stopPropagation?.()
}
const onKeyDown = (event: KeyboardEvent) => {
if (event.target instanceof HTMLInputElement || event.target instanceof HTMLTextAreaElement) {
return
}
if (event.key === 'Shift') {
shiftPressedRef.current = true
return
}
const ROTATION_STEP = Math.PI / 4
let rotationDelta = 0
if (event.key === 'r' || event.key === 'R') rotationDelta = ROTATION_STEP
else if (event.key === 't' || event.key === 'T') rotationDelta = -ROTATION_STEP
if (rotationDelta === 0) {
return
}
event.preventDefault()
pendingRotationRef.current += rotationDelta
sfxEmitter.emit('sfx:item-rotate')
const preview = previewRef.current ?? { start: originalStart, end: originalEnd }
const currentCenter: [number, number] = [
(preview.start[0] + preview.end[0]) / 2,
(preview.start[1] + preview.end[1]) / 2,
]
const nextWall = buildWallFromCenter(currentCenter)
applyPreview(nextWall.start, nextWall.end)
}
const onKeyUp = (event: KeyboardEvent) => {
if (event.key === 'Shift') {
shiftPressedRef.current = false
}
}
const onCancel = () => {
restoreOriginal()
useViewer.getState().setSelection({ selectedIds: [nodeId] })
useScene.temporal.getState().resume()
markToolCancelConsumed()
exitMoveMode()
}
emitter.on('grid:move', onGridMove)
emitter.on('grid:click', onGridClick)
emitter.on('tool:cancel', onCancel)
window.addEventListener('keydown', onKeyDown)
window.addEventListener('keyup', onKeyUp)
return () => {
if (!wasCommitted) {
restoreOriginal()
}
shiftPressedRef.current = false
useScene.temporal.getState().resume()
emitter.off('grid:move', onGridMove)
emitter.off('grid:click', onGridClick)
emitter.off('tool:cancel', onCancel)
window.removeEventListener('keydown', onKeyDown)
window.removeEventListener('keyup', onKeyUp)
}
}, [exitMoveMode, isNew, node.metadata])
return (
<group>
<CursorSphere position={cursorLocalPos} showTooltip={false} />
</group>
)
}