* sync: port 2D editing features from monorepo (v0.3.0) ## New Features ### Floorplan Panel (7.5K LOC) - Full 2D editing interface with wall drawing, measurement, and unit display - Interactive floorplan view with pan/zoom, grid snapping - Wall thickness visualization, door/window placement - Zone and slab polygon editing - Guide image overlay support - Metric/imperial unit toggle ### Command Palette Overhaul - Complete rewrite with new command registry system - Keyboard shortcuts UI with ShortcutToken component - Editor-specific commands (floorplan, measurements, camera focus) - Improved search and action organization ### Wall Measurements - Real-time wall length labels in 3D view - Metric/imperial conversion - Wall measurement UI component ### Enhanced Tools - Wall drafting utilities (grid snapping, validation) - Node action menu for quick operations - Improved polygon editing for zones/slabs/sites - Roof segment panel for granular roof control ## Package Changes ### @pascal-app/core@0.3.0 - New wall-footprint.ts: 2D wall footprint calculation - Wall mitering exports for floorplan view - camera-controls:focus event - Space detection undo pause/resume - Mark sibling nodes dirty on deletion (miter recalc) ### @pascal-app/viewer@0.3.0 - ErrorBoundary component for robust item rendering - Broken item fallback UI - Wall renderer: mark dirty on mount - Ground occluder: only lowest level punches through - Unit state (metric/imperial) in viewer store ### @pascal-app/editor@0.1.0 - 48 file changes (16 new, 32 modified) - New stores: useCommandRegistry, usePaletteViewRegistry - Tree node drag-and-drop system - Level selection utilities - Enhanced scene graph operations ## Apps/Editor - GeistPixelSquare font for pixel-perfect UI - Blueprint icon asset - Updated layout and globals for font support ## Security - Zero AI imports or internal package refs - All monorepo-specific code excluded - Clean audit: no API keys or secrets ## Testing - Security audit passed ✅ - All AI/internal code excluded ✅ - Version bumps applied ✅ 79 files modified, 16 files added ~2600 insertions, ~1400 deletions * fix: lint cleanup — suppress intentional dep warnings, fix missing dep, remove stale ignores - Add biome-ignore for 3 intentional useEffect reset patterns (levelId, selectedGuide, selectedId) - Fix actual missing dependency: currentBuildingId in handleSiteEditShortcutSelect callback - Remove 3 stale biome-ignore comments in r3f.d.ts (rule not active) Build and lint pass clean. * fix: type errors — polygon area guards, selection cast, readonly keywords, door guard - ceiling-panel, slab-panel, ceiling-tree-node, slab-tree-node, zone-tree-node: guard polygon[i]/polygon[j] array access before arithmetic (TS2532) - scene.ts: introduce toViewerSelection() helper to cast persisted string IDs to branded template literal types expected by useViewer.setSelection (TS2345) - door-panel: guard early return when node is undefined in setSegmentHeightRatio (TS18048) - editor-commands: remove 'as const' from inline command object, keywords is mutable string[] (TS2322) All type checks pass. Build and lint clean. --------- Co-authored-by: Anton Pascal <anton-pascal@users.noreply.github.com>
54 lines
1.6 KiB
TypeScript
54 lines
1.6 KiB
TypeScript
'use client'
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import { type AnyNodeId, useScene } from '@pascal-app/core'
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import { useViewer } from '@pascal-app/viewer'
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import useEditor from '../../../store/use-editor'
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import { CeilingPanel } from './ceiling-panel'
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import { DoorPanel } from './door-panel'
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import { ItemPanel } from './item-panel'
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import { ReferencePanel } from './reference-panel'
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import { RoofPanel } from './roof-panel'
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import { RoofSegmentPanel } from './roof-segment-panel'
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import { SlabPanel } from './slab-panel'
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import { WallPanel } from './wall-panel'
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import { WindowPanel } from './window-panel'
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export function PanelManager() {
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const selectedIds = useViewer((s) => s.selection.selectedIds)
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const selectedReferenceId = useEditor((s) => s.selectedReferenceId)
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const nodes = useScene((s) => s.nodes)
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// Show reference panel if a reference is selected
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if (selectedReferenceId) {
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return <ReferencePanel />
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}
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// Show appropriate panel based on selected node type
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if (selectedIds.length === 1) {
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const selectedNode = selectedIds[0]
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const node = nodes[selectedNode as AnyNodeId]
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if (node) {
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switch (node.type) {
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case 'item':
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return <ItemPanel />
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case 'roof':
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return <RoofPanel />
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case 'roof-segment':
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return <RoofSegmentPanel />
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case 'slab':
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return <SlabPanel />
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case 'ceiling':
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return <CeilingPanel />
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case 'wall':
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return <WallPanel />
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case 'door':
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return <DoorPanel />
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case 'window':
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return <WindowPanel />
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}
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}
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}
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return null
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}
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