136 lines
4.9 KiB
TypeScript

import {
type AlignmentAnchor,
type AnyNode,
collectAlignmentAnchors,
resolveAlignment,
type WallNode,
} from '@pascal-app/core'
import { snapToHalf, useAlignmentGuides } from '@pascal-app/editor'
/** Figma-style alignment-snap threshold (meters), matching the move tools. */
export const WALL_OPENING_ALIGNMENT_THRESHOLD_M = 0.08
/**
* Alignment candidates for a wall opening (door / window): only OTHER things
* hosted ON a wall — sibling openings and wall-mounted items. Floor/ground
* objects are excluded so an opening's along-wall guides line up with what's on
* the walls, never with furniture sitting on the floor below.
*/
export function collectWallOpeningAlignmentCandidates(
nodes: Readonly<Record<string, AnyNode>>,
excludeId: string,
): AlignmentAnchor[] {
return collectAlignmentAnchors(nodes, excludeId).filter((anchor) => {
const parentId = (nodes[anchor.nodeId] as { parentId?: string } | undefined)?.parentId
return !!parentId && nodes[parentId]?.type === 'wall'
})
}
/**
* A wall opening (door / window) can only slide ALONG its host wall, so it can
* only satisfy an x- or z-guide when the wall runs along that axis. Below this
* |component| (≈ wall within 60° of the axis) the along-wall move needed to
* reach the guide blows up, so we skip it rather than jump the opening across
* the wall.
*/
const MIN_AXIS_COMPONENT = 0.5
/**
* Resolve a wall opening's along-wall position with Figma-style alignment to
* other objects, publishing the matching guide as a side effect.
*
* The probe is the RAW cursor position on the wall (not the grid snap) so
* off-grid anchors are caught; we then keep only the guide on an axis the wall
* runs along and map it to the along-wall coordinate that lands the opening on
* it. Falls back to the grid snap when nothing aligns, and clears the guide on
* bypass / no-match. Returns the localX to use (X-clamped to the wall given
* `width`). `bypass` disables alignment entirely (guide + pull). `applySnap`
* splits display from pull: the guide is always published while alignment is
* active, but the along-wall pull is applied only when `applySnap` (magnetic
* "lines" mode) — pass `false` to show the guide passively without moving the
* opening. The grid component lives in `snapToHalf`, itself mode-aware.
*/
export function resolveWallSlideAlignment(args: {
wallNode: WallNode
rawLocalX: number
width: number
candidates: readonly AlignmentAnchor[]
bypass?: boolean
applySnap?: boolean
}): number {
const { wallNode, rawLocalX, width, candidates, bypass, applySnap } = args
const base = snapToHalf(rawLocalX)
if (bypass || candidates.length === 0) {
useAlignmentGuides.getState().clear()
return base
}
const dx = wallNode.end[0] - wallNode.start[0]
const dz = wallNode.end[1] - wallNode.start[1]
const wallLength = Math.sqrt(dx * dx + dz * dz)
if (wallLength < 1e-6) {
useAlignmentGuides.getState().clear()
return base
}
const cos = dx / wallLength
const sin = dz / wallLength
const clampX = (localX: number) => Math.max(width / 2, Math.min(wallLength - width / 2, localX))
const probe = resolveAlignment({
moving: [
{
nodeId: '__wall-opening-draft__',
kind: 'corner',
x: wallNode.start[0] + rawLocalX * cos,
z: wallNode.start[1] + rawLocalX * sin,
},
],
candidates,
threshold: WALL_OPENING_ALIGNMENT_THRESHOLD_M,
})
// Keep only a guide on an axis the wall runs along, mapped to the along-wall
// position that satisfies it; pick the nearest such.
let bestLocalX: number | null = null
let bestDelta = Number.POSITIVE_INFINITY
for (const guide of probe.guides) {
const denom = guide.axis === 'x' ? cos : sin
if (Math.abs(denom) < MIN_AXIS_COMPONENT) continue
const origin = guide.axis === 'x' ? wallNode.start[0] : wallNode.start[1]
const targetLocalX = (guide.coord - origin) / denom
const delta = Math.abs(targetLocalX - rawLocalX)
if (delta < bestDelta) {
bestDelta = delta
bestLocalX = targetLocalX
}
}
if (bestLocalX === null) {
useAlignmentGuides.getState().clear()
return base
}
const clampedX = clampX(bestLocalX)
// Re-resolve from where the opening actually lands (post-clamp) so the
// published guide connects to the opening, not the raw cursor.
const published = resolveAlignment({
moving: [
{
nodeId: '__wall-opening-draft__',
kind: 'corner',
x: wallNode.start[0] + clampedX * cos,
z: wallNode.start[1] + clampedX * sin,
},
],
candidates,
threshold: WALL_OPENING_ALIGNMENT_THRESHOLD_M,
})
if (published.guides.length === 0) {
useAlignmentGuides.getState().clear()
} else {
useAlignmentGuides.getState().set(published.guides)
}
// Guides are published above in every alignment-active mode; the along-wall
// pull onto them only lands in magnetic ("lines") mode.
return applySnap === false ? base : clampedX
}