ai-chatbot/apps/editor/components/tools/ceiling/ceiling-boundary-editor.tsx

43 lines
1.5 KiB
TypeScript

import { resolveLevelId, type CeilingNode, useScene } from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { useCallback } from 'react'
import { PolygonEditor } from '../shared/polygon-editor'
interface CeilingBoundaryEditorProps {
ceilingId: CeilingNode['id']
}
/**
* Ceiling boundary editor - allows editing ceiling polygon vertices for a specific ceiling
* Uses the generic PolygonEditor component
*/
export const CeilingBoundaryEditor: React.FC<CeilingBoundaryEditorProps> = ({ ceilingId }) => {
const ceilingNode = useScene((state) => state.nodes[ceilingId])
const updateNode = useScene((state) => state.updateNode)
const setSelection = useViewer((state) => state.setSelection)
const ceiling = ceilingNode?.type === 'ceiling' ? (ceilingNode as CeilingNode) : null
const handlePolygonChange = useCallback(
(newPolygon: Array<[number, number]>) => {
updateNode(ceilingId, { polygon: newPolygon })
// Re-assert selection so the ceiling stays selected after the edit
setSelection({ selectedIds: [ceilingId] })
},
[ceilingId, updateNode, setSelection],
)
if (!ceiling || !ceiling.polygon || ceiling.polygon.length < 3) return null
return (
<PolygonEditor
polygon={ceiling.polygon}
color="#d4d4d4"
onPolygonChange={handlePolygonChange}
minVertices={3}
levelId={resolveLevelId(ceiling, useScene.getState().nodes)}
surfaceHeight={ceiling.height ?? 2.5}
/>
)
}