86 lines
3.1 KiB
TypeScript
86 lines
3.1 KiB
TypeScript
'use client'
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import { initSpaceDetectionSync, initSpatialGridSync, useScene } from '@pascal-app/core'
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import { Viewer } from '@pascal-app/viewer'
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import { useKeyboard } from '@/hooks/use-keyboard'
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import useEditor from '@/store/use-editor'
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import { useProjectScene } from '@/features/community/lib/models/hooks'
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import { useLocalProjectScene } from '@/features/community/lib/local-storage/hooks'
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import { useAuth } from '@/features/community/lib/auth/hooks'
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import { ZoneSystem } from '../systems/zone/zone-system'
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import { ToolManager } from '../tools/tool-manager'
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import { ActionMenu } from '../ui/action-menu'
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import { FeedbackDialog } from '../feedback-dialog'
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import { PascalRadio } from '../pascal-radio'
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import { PanelManager } from '../ui/panels/panel-manager'
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import { HelperManager } from '../ui/helpers/helper-manager'
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import { SidebarProvider } from '../ui/primitives/sidebar'
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import { AppSidebar } from '../ui/sidebar/app-sidebar'
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import { CustomCameraControls } from './custom-camera-controls'
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import { ExportManager } from './export-manager'
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import { Grid } from './grid'
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import { SelectionManager } from './selection-manager'
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import { initSFXBus } from '@/lib/sfx-bus'
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import { ThumbnailGenerator } from '@/app/viewer/[id]/thumbnail-generator'
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// Load default scene initially (will be replaced when project loads)
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useScene.getState().loadScene()
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initSpatialGridSync()
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initSpaceDetectionSync(useScene, useEditor)
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// Initialize SFX bus to connect events to sound effects
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initSFXBus()
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interface EditorProps {
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projectId?: string
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}
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export default function Editor({ projectId }: EditorProps) {
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useKeyboard()
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const { isAuthenticated } = useAuth()
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// Determine which mode to use
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const isLocalProject = projectId?.startsWith('local_')
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const shouldUseCloud = isAuthenticated && !isLocalProject
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const shouldUseLocal = !shouldUseCloud && !!projectId
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// Call hooks unconditionally (hooks internally check if they should activate)
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// Cloud hook activates when there's an activeProject in the store
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useProjectScene()
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// Local hook activates when projectId is provided and starts with 'local_'
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useLocalProjectScene(shouldUseLocal ? projectId : undefined)
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return (
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<div className="w-full h-full">
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<ActionMenu />
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<PanelManager />
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<HelperManager />
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{/* Top-right controls */}
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<div className="pointer-events-none fixed top-4 right-4 z-50 flex items-center gap-2">
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<div className="pointer-events-auto">
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<PascalRadio />
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</div>
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<div className="pointer-events-auto">
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<FeedbackDialog />
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</div>
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</div>
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<SidebarProvider className="fixed z-20">
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<AppSidebar />
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</SidebarProvider>
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<Viewer selectionManager="custom">
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<SelectionManager />
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<ExportManager />
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{/* Editor only system to toggle zone visibility */}
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<ZoneSystem />
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{/* <Stats /> */}
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<Grid cellColor="#aaa" sectionColor="#ccc" fadeDistance={500} />
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<ToolManager />
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<CustomCameraControls />
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<ThumbnailGenerator projectId={projectId} />
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</Viewer>
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</div>
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)
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}
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