Ships the combined filesystem/Supabase storage adapter + MCP scene lifecycle tools + Next.js API routes + editor /scene/[id] route, so an MCP save is directly openable at /scene/<id> without any injection hack. End-to-end verified: 10/10 e2e steps pass. Storage (A1/A2/A3): - SceneStore interface + error classes + slug helpers - FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal) with atomic writes, .index sidecar, optimistic locking - SupabaseSceneStore with scenes + scene_revisions tables, RLS migration SQL, mock-backed unit tests - createSceneStore(env) auto-selects based on SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY MCP tools (A4, A8, A9, A10): - save_scene / load_scene / list_scenes / delete_scene / rename_scene - list_templates / create_from_template (3 seed templates: empty-studio, two-bedroom, garden-house) - generate_variants (7 mutation kinds, seeded RNG, save=true|false) - photo_to_scene (vision sampling → scene graph → save) Editor (A5, A6): - /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking - /scene/[id] and /scenes route pages with save button, SceneLoader - Removed the window.__pascalScene dev injection hack Security + UX edges (A7, A8): - AssetUrl Zod validator: asset:// blob: data:image/ /path https: (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env allowlist. Hardens scan.url, guide.url, item.asset.src, material.texture.url, MaterialMaps.*Map - Auto-frame camera on empty→non-empty scene transition (camera-controls:fit-scene emitter event) Shared utilities: - rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and used by both create-from-template and generate-variants to work around the SiteNode.children-as-objects vs. ids inconsistency (CROSS_CUTTING §2) - Storage + MCP subpath exports added to packages/mcp/package.json (CROSS_CUTTING §4) Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7). Biome: clean. Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts: MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR = /tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from editor server, /scenes list page renders all saved scenes, scene page renders SceneLoader, delete_scene works. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
158 lines
4.6 KiB
TypeScript
158 lines
4.6 KiB
TypeScript
'use client'
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import type { SceneGraph } from '@pascal-app/editor'
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import { useRouter } from 'next/navigation'
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import { useCallback, useState } from 'react'
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const EMPTY_GRAPH: SceneGraph = {
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nodes: {},
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rootNodeIds: [],
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}
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interface SaveButtonProps {
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sceneId: string
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name: string
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version: number
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getGraph: () => SceneGraph | null
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}
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/**
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* Creates a new empty scene and navigates the user to it.
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*/
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export function CreateSceneButton({ label = 'Create new scene' }: { label?: string } = {}) {
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const router = useRouter()
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const [isCreating, setIsCreating] = useState(false)
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const [error, setError] = useState<string | null>(null)
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const handleCreate = useCallback(async () => {
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setIsCreating(true)
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setError(null)
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try {
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const response = await fetch('/api/scenes', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ name: 'Untitled scene', graph: EMPTY_GRAPH }),
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})
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if (!response.ok) {
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setError(`Failed to create scene (${response.status})`)
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return
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}
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const meta = (await response.json()) as { id: string }
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router.push(`/scene/${meta.id}`)
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} catch (err) {
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setError(err instanceof Error ? err.message : 'Failed to create scene')
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} finally {
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setIsCreating(false)
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}
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}, [router])
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return (
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<div className="flex items-center gap-3">
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{error && <span className="text-destructive text-xs">{error}</span>}
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<button
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className="rounded-md border border-border bg-accent px-3 py-1.5 font-medium text-sm hover:bg-accent/80 disabled:opacity-50"
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disabled={isCreating}
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onClick={handleCreate}
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type="button"
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>
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{isCreating ? 'Creating…' : label}
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</button>
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</div>
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)
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}
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/**
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* Save + Save-as buttons that call the scenes API directly.
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* Used for UIs that want explicit save controls outside of the Editor's
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* built-in autosave plumbing.
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*/
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export function SaveButton({ sceneId, name, version, getGraph }: SaveButtonProps) {
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const router = useRouter()
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const [isSaving, setIsSaving] = useState(false)
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const [status, setStatus] = useState<string | null>(null)
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const handleSave = useCallback(async () => {
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const graph = getGraph()
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if (!graph) {
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setStatus('No scene to save')
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return
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}
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setIsSaving(true)
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setStatus(null)
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try {
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const response = await fetch(`/api/scenes/${sceneId}`, {
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method: 'PUT',
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headers: {
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'Content-Type': 'application/json',
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'If-Match': String(version),
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},
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body: JSON.stringify({ name, graph }),
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})
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if (response.status === 409) {
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setStatus('Conflict — reload to continue')
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return
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}
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if (!response.ok) {
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setStatus(`Save failed (${response.status})`)
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return
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}
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setStatus('Saved')
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} catch (error) {
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setStatus(error instanceof Error ? error.message : 'Save failed')
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} finally {
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setIsSaving(false)
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}
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}, [getGraph, name, sceneId, version])
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const handleSaveAs = useCallback(async () => {
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const graph = getGraph()
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if (!graph) {
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setStatus('No scene to save')
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return
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}
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const newName = typeof window !== 'undefined' ? window.prompt('New scene name', name) : null
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if (!newName) return
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setIsSaving(true)
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setStatus(null)
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try {
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const response = await fetch('/api/scenes', {
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method: 'POST',
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headers: { 'Content-Type': 'application/json' },
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body: JSON.stringify({ name: newName, graph }),
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})
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if (!response.ok) {
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setStatus(`Save-as failed (${response.status})`)
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return
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}
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const meta = (await response.json()) as { id: string }
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router.push(`/scene/${meta.id}`)
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} catch (error) {
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setStatus(error instanceof Error ? error.message : 'Save-as failed')
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} finally {
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setIsSaving(false)
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}
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}, [getGraph, name, router])
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return (
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<div className="flex items-center gap-2">
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<button
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className="rounded-md border border-border bg-accent px-3 py-1.5 font-medium text-xs hover:bg-accent/80 disabled:opacity-50"
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disabled={isSaving}
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onClick={handleSave}
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type="button"
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>
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{isSaving ? 'Saving…' : 'Save'}
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</button>
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<button
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className="rounded-md border border-border bg-background px-3 py-1.5 font-medium text-xs hover:bg-accent/40 disabled:opacity-50"
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disabled={isSaving}
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onClick={handleSaveAs}
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type="button"
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>
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Save as…
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</button>
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{status && <span className="text-muted-foreground text-xs">{status}</span>}
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</div>
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)
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}
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