918 lines
31 KiB
TypeScript
Executable File

'use client'
import {
type AnyNode,
type AnyNodeId,
DoorNode,
emitter,
useScene,
} from '@pascal-app/core'
import { useViewer } from '@pascal-app/viewer'
import { BookMarked, Copy, FlipHorizontal2, Move, Trash2 } from 'lucide-react'
import { useCallback, useRef } from 'react'
import { usePresetsAdapter } from '../../../contexts/presets-context'
import { sfxEmitter } from '../../../lib/sfx-bus'
import useEditor from '../../../store/use-editor'
import { ActionButton, ActionGroup } from '../controls/action-button'
import { MetricControl } from '../controls/metric-control'
import { PanelSection } from '../controls/panel-section'
import { SegmentedControl } from '../controls/segmented-control'
import { SliderControl } from '../controls/slider-control'
import { ToggleControl } from '../controls/toggle-control'
import { PanelWrapper } from './panel-wrapper'
import { PresetsPopover } from './presets/presets-popover'
function isSameDoorValue(current: unknown, next: unknown): boolean {
if (typeof current === 'number' && typeof next === 'number') {
return Math.abs(current - next) < 1e-6
}
if (Array.isArray(current) && Array.isArray(next)) {
return (
current.length === next.length &&
current.every((value, index) => isSameDoorValue(value, next[index]))
)
}
return Object.is(current, next)
}
export function DoorPanel() {
const selectedId = useViewer((s) => s.selection.selectedIds[0])
const setSelection = useViewer((s) => s.setSelection)
const updateNode = useScene((s) => s.updateNode)
const deleteNode = useScene((s) => s.deleteNode)
const setMovingNode = useEditor((s) => s.setMovingNode)
const previewRef = useRef<{
id: AnyNodeId
key: keyof DoorNode
value: unknown
} | null>(null)
const adapter = usePresetsAdapter()
const node = useScene((s) =>
selectedId ? (s.nodes[selectedId as AnyNode['id']] as DoorNode | undefined) : undefined,
)
const handleUpdate = useCallback(
(updates: Partial<DoorNode>) => {
if (!(selectedId && node)) return
const hasChange = Object.entries(updates).some(([key, value]) => {
const currentValue = node[key as keyof DoorNode]
return !isSameDoorValue(currentValue, value)
})
if (!hasChange) return
updateNode(selectedId as AnyNode['id'], updates)
useScene.getState().dirtyNodes.add(selectedId as AnyNodeId)
},
[selectedId, node, updateNode],
)
const previewDoorUpdate = useCallback(
<K extends keyof DoorNode>(key: K, value: DoorNode[K]) => {
if (!selectedId) return
const liveNode = useScene.getState().nodes[selectedId as AnyNodeId]
if (liveNode?.type !== 'door') return
if (!(previewRef.current && previewRef.current.id === selectedId && previewRef.current.key === key)) {
previewRef.current = {
id: selectedId as AnyNodeId,
key,
value: liveNode[key],
}
}
if (isSameDoorValue(liveNode[key], value)) return
;(liveNode as DoorNode)[key] = value
useScene.getState().dirtyNodes.add(selectedId as AnyNodeId)
},
[selectedId],
)
const commitDoorPreview = useCallback(
<K extends keyof DoorNode>(key: K, value: DoorNode[K]) => {
if (!selectedId) return
const scene = useScene.getState()
const liveNode = scene.nodes[selectedId as AnyNodeId]
const preview = previewRef.current
if (liveNode?.type === 'door' && preview?.id === selectedId && preview.key === key) {
;(liveNode as DoorNode)[key] = preview.value as DoorNode[K]
scene.dirtyNodes.add(selectedId as AnyNodeId)
}
previewRef.current = null
updateNode(selectedId as AnyNode['id'], { [key]: value } as Partial<DoorNode>)
scene.dirtyNodes.add(selectedId as AnyNodeId)
},
[selectedId, updateNode],
)
const handleClose = useCallback(() => {
setSelection({ selectedIds: [] })
}, [setSelection])
const handleFlip = useCallback(() => {
if (!node) return
handleUpdate({
side: node.side === 'front' ? 'back' : 'front',
rotation: [node.rotation[0], node.rotation[1] + Math.PI, node.rotation[2]],
})
}, [node, handleUpdate])
const handleMove = useCallback(() => {
if (!node) return
sfxEmitter.emit('sfx:item-pick')
setMovingNode(node)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
const handleDelete = useCallback(() => {
if (!(selectedId && node)) return
sfxEmitter.emit('sfx:item-delete')
deleteNode(selectedId as AnyNode['id'])
if (node.parentId) useScene.getState().dirtyNodes.add(node.parentId as AnyNodeId)
setSelection({ selectedIds: [] })
}, [selectedId, node, deleteNode, setSelection])
const handleDuplicate = useCallback(() => {
if (!node?.parentId) return
sfxEmitter.emit('sfx:item-pick')
useScene.temporal.getState().pause()
const cloned = structuredClone(node) as any
delete cloned.id
cloned.metadata = { ...cloned.metadata, isNew: true }
const duplicate = DoorNode.parse(cloned)
useScene.getState().createNode(duplicate, node.parentId as AnyNodeId)
setMovingNode(duplicate)
setSelection({ selectedIds: [] })
}, [node, setMovingNode, setSelection])
const setSegmentHeightRatio = (segIdx: number, newVal: number) => {
if (!node) return
const numSegs = node.segments.length
const totalH = node.segments.reduce((sum, s) => sum + s.heightRatio, 0)
const normH = node.segments.map((s) => s.heightRatio / totalH)
const clamped = Math.max(0.05, Math.min(0.95, newVal))
const neighborIdx = segIdx < numSegs - 1 ? segIdx + 1 : segIdx - 1
const delta = clamped - normH[segIdx]!
const neighborVal = Math.max(0.05, normH[neighborIdx]! - delta)
const newRatios = normH.map((v, i) => {
if (i === segIdx) return clamped
if (i === neighborIdx) return neighborVal
return v
})
const updated = node.segments.map((s, idx) => ({ ...s, heightRatio: newRatios[idx]! }))
handleUpdate({ segments: updated })
}
const setSegmentColumnRatio = (segIdx: number, colIdx: number, newVal: number) => {
const seg = node?.segments[segIdx]
if (!seg) return
const normRatios = (() => {
const sum = seg.columnRatios.reduce((a, b) => a + b, 0)
return seg.columnRatios.map((r) => r / sum)
})()
const numCols = normRatios.length
const clamped = Math.max(0.05, Math.min(0.95, newVal))
const neighborIdx = colIdx < numCols - 1 ? colIdx + 1 : colIdx - 1
const delta = clamped - normRatios[colIdx]!
const neighborVal = Math.max(0.05, normRatios[neighborIdx]! - delta)
const newRatios = normRatios.map((v, i) => {
if (i === colIdx) return clamped
if (i === neighborIdx) return neighborVal
return v
})
const updated = node?.segments.map((s, idx) =>
idx === segIdx ? { ...s, columnRatios: newRatios } : s,
)
handleUpdate({ segments: updated })
}
const getDoorPresetData = useCallback(() => {
if (!node) return null
return {
width: node.width,
height: node.height,
frameThickness: node.frameThickness,
frameDepth: node.frameDepth,
openingKind: node.openingKind,
openingShape: node.openingShape,
openingRadiusMode: node.openingRadiusMode ?? 'all',
openingTopRadii: node.openingTopRadii ?? [0.15, 0.15],
cornerRadius: node.cornerRadius,
archHeight: node.archHeight,
openingRevealRadius: node.openingRevealRadius,
contentPadding: node.contentPadding,
hingesSide: node.hingesSide,
swingDirection: node.swingDirection,
threshold: node.threshold,
thresholdHeight: node.thresholdHeight,
handle: node.handle,
handleHeight: node.handleHeight,
handleSide: node.handleSide,
doorCloser: node.doorCloser,
panicBar: node.panicBar,
panicBarHeight: node.panicBarHeight,
segments: node.segments,
}
}, [node])
const handleSavePreset = useCallback(
async (name: string) => {
const data = getDoorPresetData()
if (!(data && selectedId)) return
const presetId = await adapter.savePreset('door', name, data)
if (presetId) emitter.emit('preset:generate-thumbnail', { presetId, nodeId: selectedId })
},
[getDoorPresetData, selectedId, adapter],
)
const handleOverwritePreset = useCallback(
async (id: string) => {
const data = getDoorPresetData()
if (!(data && selectedId)) return
await adapter.overwritePreset('door', id, data)
emitter.emit('preset:generate-thumbnail', { presetId: id, nodeId: selectedId })
},
[getDoorPresetData, selectedId, adapter],
)
const handleApplyPreset = useCallback(
(data: Record<string, unknown>) => {
handleUpdate(data as Partial<DoorNode>)
},
[handleUpdate],
)
if (!(node && node.type === 'door' && selectedId)) return null
const hSum = node.segments.reduce((s, seg) => s + seg.heightRatio, 0)
const normHeights = node.segments.map((seg) => seg.heightRatio / hSum)
const isOpening = node.openingKind === 'opening'
const openingShape = node.openingShape ?? 'rectangle'
const doorShape = openingShape === 'arch' || openingShape === 'rounded' ? openingShape : 'rectangle'
const openingRadiusMode = node.openingRadiusMode ?? 'all'
const openingTopRadii = node.openingTopRadii ?? [0.15, 0.15]
const cornerRadius = node.cornerRadius ?? 0.15
const archHeight = node.archHeight ?? 0.45
const openingRevealRadius = node.openingRevealRadius ?? 0.025
const maxRoundedRadius = Math.max(0.01, Math.min(node.width / 2, node.height))
const setOpeningTopRadius = (index: number, value: number, commit = false) => {
const next = [...openingTopRadii] as [number, number]
next[index] = value
if (commit) {
commitDoorPreview('openingTopRadii', next)
} else {
previewDoorUpdate('openingTopRadii', next)
}
}
return (
<PanelWrapper
icon="/icons/door.png"
onClose={handleClose}
title={node.name || 'Door'}
width={320}
>
{/* Presets strip */}
<div className="border-border/30 border-b px-3 pt-2.5 pb-1.5">
<PresetsPopover
isAuthenticated={adapter.isAuthenticated}
onApply={handleApplyPreset}
onDelete={(id) => adapter.deletePreset(id)}
onFetchPresets={(tab) => adapter.fetchPresets('door', tab)}
onOverwrite={handleOverwritePreset}
onRename={(id, name) => adapter.renamePreset(id, name)}
onSave={handleSavePreset}
onToggleCommunity={adapter.togglePresetCommunity}
tabs={adapter.tabs}
type="door"
>
<button className="flex w-full items-center gap-2 rounded-lg border border-border/50 bg-[#2C2C2E] px-3 py-2 font-medium text-muted-foreground text-xs transition-colors hover:bg-[#3e3e3e] hover:text-foreground">
<BookMarked className="h-3.5 w-3.5 shrink-0" />
<span>Presets</span>
</button>
</PresetsPopover>
</div>
<PanelSection title="Type">
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate(
v === 'opening'
? {
openingKind: v,
openingShape,
openingRadiusMode,
openingTopRadii,
cornerRadius,
archHeight,
openingRevealRadius,
}
: { openingKind: v },
)
}
options={[
{ label: 'Door', value: 'door' },
{ label: 'Opening', value: 'opening' },
]}
value={node.openingKind}
/>
</div>
</PanelSection>
<PanelSection title="Position">
<SliderControl
label={
<>
X<sub className="ml-[1px] text-[11px] opacity-70">wall</sub>
</>
}
max={10}
min={-10}
onChange={(v) => handleUpdate({ position: [v, node.position[1], node.position[2]] })}
precision={2}
step={0.1}
unit="m"
value={Math.round(node.position[0] * 100) / 100}
/>
{!isOpening && (
<div className="px-1 pt-2 pb-1">
<ActionButton
className="w-full"
icon={<FlipHorizontal2 className="h-4 w-4" />}
label="Flip Side"
onClick={handleFlip}
/>
</div>
)}
</PanelSection>
<PanelSection title="Dimensions">
<SliderControl
label="Width"
max={3}
min={0.5}
onChange={(v) => handleUpdate({ width: v })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(node.width * 100) / 100}
/>
<SliderControl
label="Height"
max={4}
min={1.0}
onChange={(v) =>
handleUpdate({ height: v, position: [node.position[0], v / 2, node.position[2]] })
}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(node.height * 100) / 100}
/>
</PanelSection>
{!isOpening && (
<PanelSection title="Top Shape">
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate({
openingShape: v as DoorNode['openingShape'],
...(v === 'rounded'
? {
openingRadiusMode,
openingTopRadii,
cornerRadius: Math.min(cornerRadius, maxRoundedRadius),
openingRevealRadius,
}
: {}),
...(v === 'arch' ? { archHeight } : {}),
})
}
options={[
{ label: 'Rect', value: 'rectangle' },
{ label: 'Rounded', value: 'rounded' },
{ label: 'Arch', value: 'arch' },
]}
value={doorShape}
/>
</div>
{doorShape === 'rounded' && (
<>
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate({ openingRadiusMode: v as DoorNode['openingRadiusMode'] })
}
options={[
{ label: 'All', value: 'all' },
{ label: 'Individual', value: 'individual' },
]}
value={openingRadiusMode}
/>
</div>
{openingRadiusMode === 'all' ? (
<SliderControl
label="Corner Radius"
max={maxRoundedRadius}
min={0}
onChange={(v) => previewDoorUpdate('cornerRadius', v)}
onCommit={(v) => commitDoorPreview('cornerRadius', v)}
precision={2}
step={0.05}
unit="m"
value={Math.round(cornerRadius * 100) / 100}
/>
) : (
<>
{[
['Top Left', 0],
['Top Right', 1],
].map(([label, index]) => (
<SliderControl
key={label}
label={label}
max={maxRoundedRadius}
min={0}
onChange={(v) => setOpeningTopRadius(index as number, v)}
onCommit={(v) => setOpeningTopRadius(index as number, v, true)}
precision={2}
step={0.05}
unit="m"
value={Math.round((openingTopRadii[index as number] ?? 0) * 100) / 100}
/>
))}
</>
)}
<SliderControl
label="Reveal Radius"
max={0.08}
min={0}
onChange={(v) => previewDoorUpdate('openingRevealRadius', v)}
onCommit={(v) => commitDoorPreview('openingRevealRadius', v)}
precision={3}
step={0.005}
unit="m"
value={Math.round(openingRevealRadius * 1000) / 1000}
/>
</>
)}
{doorShape === 'arch' && (
<SliderControl
label="Arch Height"
max={node.height}
min={0.05}
onChange={(v) => handleUpdate({ archHeight: v })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(archHeight * 100) / 100}
/>
)}
</PanelSection>
)}
{isOpening && (
<PanelSection title="Opening Shape">
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate({
openingShape: v,
...(v === 'rounded'
? { openingRadiusMode, openingTopRadii, cornerRadius, openingRevealRadius }
: {}),
...(v === 'arch' ? { archHeight } : {}),
})
}
options={[
{ label: 'Rect', value: 'rectangle' },
{ label: 'Rounded', value: 'rounded' },
{ label: 'Arch', value: 'arch' },
]}
value={openingShape}
/>
</div>
{openingShape === 'rounded' && (
<>
<div className="flex flex-col gap-2 px-1 pb-1">
<SegmentedControl
onChange={(v) =>
handleUpdate({ openingRadiusMode: v as DoorNode['openingRadiusMode'] })
}
options={[
{ label: 'All', value: 'all' },
{ label: 'Individual', value: 'individual' },
]}
value={openingRadiusMode}
/>
</div>
{openingRadiusMode === 'all' ? (
<SliderControl
label="Corner Radius"
max={maxRoundedRadius}
min={0}
onChange={(v) => previewDoorUpdate('cornerRadius', v)}
onCommit={(v) => commitDoorPreview('cornerRadius', v)}
precision={2}
step={0.05}
unit="m"
value={Math.round(cornerRadius * 100) / 100}
/>
) : (
<>
{[
['Top Left', 0],
['Top Right', 1],
].map(([label, index]) => (
<SliderControl
key={label}
label={label}
max={maxRoundedRadius}
min={0}
onChange={(v) => setOpeningTopRadius(index as number, v)}
onCommit={(v) => setOpeningTopRadius(index as number, v, true)}
precision={2}
step={0.05}
unit="m"
value={Math.round((openingTopRadii[index as number] ?? 0) * 100) / 100}
/>
))}
</>
)}
<SliderControl
label="Reveal Radius"
max={0.08}
min={0}
onChange={(v) => previewDoorUpdate('openingRevealRadius', v)}
onCommit={(v) => commitDoorPreview('openingRevealRadius', v)}
precision={3}
step={0.005}
unit="m"
value={Math.round(openingRevealRadius * 1000) / 1000}
/>
</>
)}
{openingShape === 'arch' && (
<SliderControl
label="Arch Height"
max={node.height}
min={0.05}
onChange={(v) => handleUpdate({ archHeight: v })}
precision={2}
restoreOnCommit={false}
step={0.05}
unit="m"
value={Math.round(archHeight * 100) / 100}
/>
)}
</PanelSection>
)}
{!isOpening && (
<>
<PanelSection title="Frame">
<SliderControl
label="Thickness"
max={0.2}
min={0.01}
onChange={(v) => handleUpdate({ frameThickness: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round(node.frameThickness * 1000) / 1000}
/>
<SliderControl
label="Depth"
max={0.3}
min={0.01}
onChange={(v) => handleUpdate({ frameDepth: v })}
precision={3}
step={0.01}
unit="m"
value={Math.round(node.frameDepth * 1000) / 1000}
/>
</PanelSection>
<PanelSection title="Content Padding">
<SliderControl
label="Horizontal"
max={0.2}
min={0}
onChange={(v) => handleUpdate({ contentPadding: [v, node.contentPadding[1]] })}
precision={3}
step={0.005}
unit="m"
value={Math.round(node.contentPadding[0] * 1000) / 1000}
/>
<SliderControl
label="Vertical"
max={0.2}
min={0}
onChange={(v) => handleUpdate({ contentPadding: [node.contentPadding[0], v] })}
precision={3}
step={0.005}
unit="m"
value={Math.round(node.contentPadding[1] * 1000) / 1000}
/>
</PanelSection>
<PanelSection title="Swing">
<div className="flex flex-col gap-2 px-1 pb-1">
<div className="space-y-1">
<span className="font-medium text-[10px] text-muted-foreground/80 uppercase tracking-wider">
Hinges Side
</span>
<SegmentedControl
onChange={(v) => handleUpdate({ hingesSide: v })}
options={[
{ label: 'Left', value: 'left' },
{ label: 'Right', value: 'right' },
]}
value={node.hingesSide}
/>
</div>
<div className="space-y-1">
<span className="font-medium text-[10px] text-muted-foreground/80 uppercase tracking-wider">
Direction
</span>
<SegmentedControl
onChange={(v) => handleUpdate({ swingDirection: v })}
options={[
{ label: 'Inward', value: 'inward' },
{ label: 'Outward', value: 'outward' },
]}
value={node.swingDirection}
/>
</div>
</div>
</PanelSection>
<PanelSection title="Threshold">
<ToggleControl
checked={node.threshold}
label="Enable Threshold"
onChange={(checked) => handleUpdate({ threshold: checked })}
/>
{node.threshold && (
<div className="mt-1 flex flex-col gap-1">
<SliderControl
label="Height"
max={0.1}
min={0.005}
onChange={(v) => handleUpdate({ thresholdHeight: v })}
precision={3}
step={0.005}
unit="m"
value={Math.round(node.thresholdHeight * 1000) / 1000}
/>
</div>
)}
</PanelSection>
<PanelSection title="Handle">
<ToggleControl
checked={node.handle}
label="Enable Handle"
onChange={(checked) => handleUpdate({ handle: checked })}
/>
{node.handle && (
<div className="mt-1 flex flex-col gap-1">
<SliderControl
label="Height"
max={node.height - 0.1}
min={0.5}
onChange={(v) => handleUpdate({ handleHeight: v })}
precision={2}
step={0.05}
unit="m"
value={Math.round(node.handleHeight * 100) / 100}
/>
<div className="space-y-1">
<span className="font-medium text-[10px] text-muted-foreground/80 uppercase tracking-wider">
Handle Side
</span>
<SegmentedControl
onChange={(v) => handleUpdate({ handleSide: v })}
options={[
{ label: 'Left', value: 'left' },
{ label: 'Right', value: 'right' },
]}
value={node.handleSide}
/>
</div>
</div>
)}
</PanelSection>
<PanelSection title="Hardware">
<ToggleControl
checked={node.doorCloser}
label="Door Closer"
onChange={(checked) => handleUpdate({ doorCloser: checked })}
/>
<ToggleControl
checked={node.panicBar}
label="Panic Bar"
onChange={(checked) => handleUpdate({ panicBar: checked })}
/>
{node.panicBar && (
<div className="mt-1 flex flex-col gap-1">
<SliderControl
label="Bar Height"
max={node.height - 0.1}
min={0.5}
onChange={(v) => handleUpdate({ panicBarHeight: v })}
precision={2}
step={0.05}
unit="m"
value={Math.round(node.panicBarHeight * 100) / 100}
/>
</div>
)}
</PanelSection>
<PanelSection title="Segments">
{node.segments.map((seg, i) => {
const numCols = seg.columnRatios.length
const colSum = seg.columnRatios.reduce((a, b) => a + b, 0)
const normCols = seg.columnRatios.map((r) => r / colSum)
return (
<div className="mb-2 flex flex-col gap-1" key={i}>
<div className="flex items-center justify-between pb-1">
<span className="font-medium text-white/80 text-xs">Segment {i + 1}</span>
</div>
<SegmentedControl
onChange={(t) => {
const updated = node.segments.map((s, idx) => (idx === i ? { ...s, type: t } : s))
handleUpdate({ segments: updated })
}}
options={[
{ label: 'Panel', value: 'panel' },
{ label: 'Glass', value: 'glass' },
{ label: 'Empty', value: 'empty' },
]}
value={seg.type}
/>
<SliderControl
label="Height"
max={95}
min={5}
onChange={(v) => setSegmentHeightRatio(i, v / 100)}
precision={1}
step={1}
unit="%"
value={Math.round(normHeights[i]! * 100 * 10) / 10}
/>
<SliderControl
label="Columns"
max={8}
min={1}
onChange={(v) => {
const n = Math.max(1, Math.min(8, Math.round(v)))
const updated = node.segments.map((s, idx) =>
idx === i ? { ...s, columnRatios: Array(n).fill(1 / n) } : s,
)
handleUpdate({ segments: updated })
}}
precision={0}
step={1}
value={numCols}
/>
{numCols > 1 && (
<div className="mt-1 border-border/50 border-t pt-1">
{normCols.map((ratio, ci) => (
<SliderControl
key={`c-${ci}`}
label={`C${ci + 1}`}
max={95}
min={5}
onChange={(v) => setSegmentColumnRatio(i, ci, v / 100)}
precision={1}
step={1}
unit="%"
value={Math.round(ratio * 100 * 10) / 10}
/>
))}
<SliderControl
label="Divider"
max={0.1}
min={0.005}
onChange={(v) => {
const updated = node.segments.map((s, idx) =>
idx === i ? { ...s, dividerThickness: v } : s,
)
handleUpdate({ segments: updated })
}}
precision={3}
step={0.005}
unit="m"
value={Math.round(seg.dividerThickness * 1000) / 1000}
/>
</div>
)}
{seg.type === 'panel' && (
<div className="mt-1 border-border/50 border-t pt-1">
<SliderControl
label="Inset"
max={0.1}
min={0}
onChange={(v) => {
const updated = node.segments.map((s, idx) =>
idx === i ? { ...s, panelInset: v } : s,
)
handleUpdate({ segments: updated })
}}
precision={3}
step={0.005}
unit="m"
value={Math.round(seg.panelInset * 1000) / 1000}
/>
<SliderControl
label="Depth"
max={0.1}
min={0}
onChange={(v) => {
const updated = node.segments.map((s, idx) =>
idx === i ? { ...s, panelDepth: v } : s,
)
handleUpdate({ segments: updated })
}}
precision={3}
step={0.005}
unit="m"
value={Math.round(seg.panelDepth * 1000) / 1000}
/>
</div>
)}
</div>
)
})}
<div className="flex gap-1.5 px-1 pt-1">
<ActionButton
label="+ Add Segment"
onClick={() => {
const updated = [
...node.segments,
{
type: 'panel' as const,
heightRatio: 1,
columnRatios: [1],
dividerThickness: 0.03,
panelDepth: 0.01,
panelInset: 0.04,
},
]
handleUpdate({ segments: updated })
}}
/>
{node.segments.length > 1 && (
<ActionButton
className="text-white/60 hover:text-white"
label="- Remove"
onClick={() => handleUpdate({ segments: node.segments.slice(0, -1) })}
/>
)}
</div>
</PanelSection>
</>
)}
<PanelSection title="Actions">
<ActionGroup>
<ActionButton icon={<Move className="h-3.5 w-3.5" />} label="Move" onClick={handleMove} />
<ActionButton
icon={<Copy className="h-3.5 w-3.5" />}
label="Duplicate"
onClick={handleDuplicate}
/>
<ActionButton
className="hover:bg-red-500/20"
icon={<Trash2 className="h-3.5 w-3.5 text-red-400" />}
label="Delete"
onClick={handleDelete}
/>
</ActionGroup>
</PanelSection>
</PanelWrapper>
)
}