2026-01-21 10:03:29 +09:00

29 lines
883 B
TypeScript

import { useRegistry, type WallNode } from '@pascal-app/core'
import { useRef } from 'react'
import type { Mesh } from 'three'
import { useNodeEvents } from '../../../hooks/use-node-events'
import { NodeRenderer } from '../node-renderer'
export const WallRenderer = ({ node }: { node: WallNode }) => {
const ref = useRef<Mesh>(null!)
useRegistry(node.id, 'wall', ref)
const handlers = useNodeEvents(node, 'wall')
return (
<mesh ref={ref} castShadow receiveShadow>
{/* WallSystem will replace this geometry in the next frame */}
<boxGeometry args={[0, 0, 0]} />
<meshStandardMaterial color="lightgray" />
<mesh name="collision-mesh" {...handlers} visible={false}>
<boxGeometry args={[0, 0, 0]} />
</mesh>
{node.children.map((childId) => (
<NodeRenderer key={childId} nodeId={childId} />
))}
</mesh>
)
}