24 lines
845 B
TypeScript

import dedent from 'dedent'
import { z } from 'zod'
import { BaseNode, nodeType, objectId } from '../base'
import { MaterialSchema } from '../material'
export const SlabNode = BaseNode.extend({
id: objectId('slab'),
type: nodeType('slab'),
material: MaterialSchema.optional(),
polygon: z.array(z.tuple([z.number(), z.number()])),
holes: z.array(z.array(z.tuple([z.number(), z.number()]))).default([]),
elevation: z.number().default(0.05), // Elevation in meters
autoFromWalls: z.boolean().default(false),
}).describe(
dedent`
Slab node - used to represent a slab/floor in the building
- polygon: array of [x, z] points defining the slab boundary
- elevation: elevation in meters
- autoFromWalls: whether the slab is automatically generated from a closed wall loop
`,
)
export type SlabNode = z.infer<typeof SlabNode>