Ships the combined filesystem/Supabase storage adapter + MCP scene lifecycle tools + Next.js API routes + editor /scene/[id] route, so an MCP save is directly openable at /scene/<id> without any injection hack. End-to-end verified: 10/10 e2e steps pass. Storage (A1/A2/A3): - SceneStore interface + error classes + slug helpers - FilesystemSceneStore at $PASCAL_DATA_DIR (defaults XDG/~/.pascal) with atomic writes, .index sidecar, optimistic locking - SupabaseSceneStore with scenes + scene_revisions tables, RLS migration SQL, mock-backed unit tests - createSceneStore(env) auto-selects based on SUPABASE_URL + SUPABASE_SERVICE_ROLE_KEY MCP tools (A4, A8, A9, A10): - save_scene / load_scene / list_scenes / delete_scene / rename_scene - list_templates / create_from_template (3 seed templates: empty-studio, two-bedroom, garden-house) - generate_variants (7 mutation kinds, seeded RNG, save=true|false) - photo_to_scene (vision sampling → scene graph → save) Editor (A5, A6): - /api/scenes + /api/scenes/[id] with RFC 7232 If-Match locking - /scene/[id] and /scenes route pages with save button, SceneLoader - Removed the window.__pascalScene dev injection hack Security + UX edges (A7, A8): - AssetUrl Zod validator: asset:// blob: data:image/ /path https: (http://localhost for dev) + PASCAL_ALLOWED_ASSET_ORIGINS env allowlist. Hardens scan.url, guide.url, item.asset.src, material.texture.url, MaterialMaps.*Map - Auto-frame camera on empty→non-empty scene transition (camera-controls:fit-scene emitter event) Shared utilities: - rehydrateSiteChildren() extracted to packages/mcp/src/lib/ and used by both create-from-template and generate-variants to work around the SiteNode.children-as-objects vs. ids inconsistency (CROSS_CUTTING §2) - Storage + MCP subpath exports added to packages/mcp/package.json (CROSS_CUTTING §4) Tests: 293 pass / 0 fail across 40 files (was 142 pre-Phase-7). Biome: clean. Phase-7 e2e script at packages/mcp/test-reports/phase7-e2e.ts: MCP HTTP + editor Next.js both point at $PASCAL_DATA_DIR = /tmp/pascal-e2e, save_scene from MCP, GET /api/scenes/<id> from editor server, /scenes list page renders all saved scenes, scene page renders SceneLoader, delete_scene works. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
67 lines
1.8 KiB
TypeScript
67 lines
1.8 KiB
TypeScript
const MAX_SLUG_LENGTH = 64
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const GENERATED_SLUG_LENGTH = 12
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const SLUG_PATTERN = /^[a-z0-9]+(?:-[a-z0-9]+)*$/
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const ALPHABET = 'abcdefghijklmnopqrstuvwxyz0123456789'
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/**
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* Normalizes a raw string into a slug:
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* - lowercase
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* - spaces → hyphen
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* - strip non [a-z0-9-]
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* - collapse consecutive hyphens
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* - trim hyphens from ends
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* - enforce ≤ 64 chars
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*
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* Throws if the result is empty.
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*/
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export function sanitizeSlug(raw: string): string {
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const sanitized = raw
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.toLowerCase()
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.replace(/\s+/g, '-')
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.replace(/[^a-z0-9-]/g, '')
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.replace(/-+/g, '-')
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.replace(/^-+|-+$/g, '')
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.slice(0, MAX_SLUG_LENGTH)
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.replace(/-+$/g, '')
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if (sanitized.length === 0) {
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throw new Error('Slug cannot be empty after sanitization')
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}
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return sanitized
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}
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/**
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* Checks if a string is already a valid slug (no sanitization performed).
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*/
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export function isValidSlug(s: string): boolean {
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if (typeof s !== 'string') return false
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if (s.length === 0 || s.length > MAX_SLUG_LENGTH) return false
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return SLUG_PATTERN.test(s)
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}
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/**
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* Generates a fresh 12-char lowercase alphanumeric slug using crypto randomness.
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*/
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export function generateSlug(): string {
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const raw = globalThis.crypto?.randomUUID?.().replace(/-/g, '') ?? fallbackRandom()
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const base = raw.toLowerCase().replace(/[^a-z0-9]/g, '')
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if (base.length >= GENERATED_SLUG_LENGTH) {
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return base.slice(0, GENERATED_SLUG_LENGTH)
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}
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// Pad with additional random chars if for any reason the base is short.
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let out = base
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while (out.length < GENERATED_SLUG_LENGTH) {
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out += ALPHABET[Math.floor(Math.random() * ALPHABET.length)]
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}
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return out.slice(0, GENERATED_SLUG_LENGTH)
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}
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function fallbackRandom(): string {
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let out = ''
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for (let i = 0; i < GENERATED_SLUG_LENGTH * 2; i++) {
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out += ALPHABET[Math.floor(Math.random() * ALPHABET.length)]
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}
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return out
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}
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