439 lines
14 KiB
TypeScript
439 lines
14 KiB
TypeScript
import {
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type BuildingNode,
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LevelNode,
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useScene,
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type ZoneNode,
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} from "@pascal-app/core";
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import { useViewer } from "@pascal-app/viewer";
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import {
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Building2,
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ChevronDown,
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Hexagon,
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Layers,
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Plus,
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Trash2,
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} from "lucide-react";
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import { cn } from "@/lib/utils";
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import useEditor from "@/store/use-editor";
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import { TreeNode } from "./tree-node";
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import {
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Popover,
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PopoverContent,
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PopoverTrigger,
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} from "@/components/ui/primitives/popover";
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// Preset colors for zones
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const PRESET_COLORS = [
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"#3b82f6", // blue
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"#22c55e", // green
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"#eab308", // yellow
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"#f97316", // orange
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"#ef4444", // red
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"#a855f7", // purple
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"#ec4899", // pink
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"#06b6d4", // cyan
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];
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// ============================================================================
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// SITE PHASE VIEW - Simple building buttons
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// ============================================================================
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function SitePhaseView() {
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const nodes = useScene((state) => state.nodes);
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const rootNodeIds = useScene((state) => state.rootNodeIds);
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const selectedBuildingId = useViewer((state) => state.selection.buildingId);
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const setSelection = useViewer((state) => state.setSelection);
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const buildings = rootNodeIds
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.map((id) => nodes[id])
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.filter((node): node is BuildingNode => node?.type === "building");
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if (buildings.length === 0) {
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return (
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<div className="px-3 py-4 text-sm text-muted-foreground">
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No buildings yet
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</div>
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);
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}
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return (
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<div className="flex flex-col gap-1 p-2">
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{buildings.map((building) => (
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<button
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key={building.id}
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className={cn(
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"flex items-center gap-2 px-3 py-2 rounded-md text-sm transition-colors cursor-pointer",
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selectedBuildingId === building.id
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? "bg-primary text-primary-foreground"
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: "bg-accent/50 hover:bg-accent text-foreground"
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)}
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onClick={() => setSelection({ buildingId: building.id })}
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>
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<Building2 className="w-4 h-4 shrink-0" />
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<span className="truncate">{building.name || "Building"}</span>
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</button>
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))}
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</div>
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);
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}
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// ============================================================================
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// STRUCTURE/FURNISH PHASE VIEW - Building dropdown + Levels + Content
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// ============================================================================
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function BuildingSelector() {
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const nodes = useScene((state) => state.nodes);
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const rootNodeIds = useScene((state) => state.rootNodeIds);
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const selectedBuildingId = useViewer((state) => state.selection.buildingId);
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const setSelection = useViewer((state) => state.setSelection);
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const buildings = rootNodeIds
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.map((id) => nodes[id])
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.filter((node): node is BuildingNode => node?.type === "building");
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const selectedBuilding = selectedBuildingId
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? (nodes[selectedBuildingId] as BuildingNode)
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: null;
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if (buildings.length === 0) return null;
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// If only one building, just show it as a header
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if (buildings.length === 1) {
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return (
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<div className="flex items-center gap-2 px-3 py-2 border-b border-border/50">
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<Building2 className="w-4 h-4 shrink-0 text-muted-foreground" />
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<span className="text-sm font-medium truncate">
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{buildings[0]?.name || "Building"}
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</span>
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</div>
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);
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}
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return (
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<Popover>
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<PopoverTrigger asChild>
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<button className="flex items-center justify-between w-full px-3 py-2 border-b border-border/50 hover:bg-accent/50 cursor-pointer transition-colors">
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<div className="flex items-center gap-2">
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<Building2 className="w-4 h-4 shrink-0 text-muted-foreground" />
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<span className="text-sm font-medium truncate">
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{selectedBuilding?.name || "Select Building"}
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</span>
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</div>
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<ChevronDown className="w-4 h-4 text-muted-foreground" />
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</button>
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</PopoverTrigger>
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<PopoverContent align="start" className="w-56 p-1">
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{buildings.map((building) => (
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<button
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key={building.id}
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className={cn(
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"flex items-center gap-2 w-full px-3 py-2 rounded-md text-sm transition-colors cursor-pointer",
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selectedBuildingId === building.id
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? "bg-primary text-primary-foreground"
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: "hover:bg-accent"
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)}
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onClick={() => {
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setSelection({ buildingId: building.id });
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// Also select first level if available
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if (building.children.length > 0) {
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setSelection({ levelId: building.children[0] as LevelNode["id"] });
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}
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}}
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>
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<Building2 className="w-4 h-4 shrink-0" />
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<span className="truncate">{building.name || "Building"}</span>
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</button>
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))}
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</PopoverContent>
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</Popover>
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);
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}
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function LevelsSection() {
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const nodes = useScene((state) => state.nodes);
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const createNode = useScene((state) => state.createNode);
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const selectedBuildingId = useViewer((state) => state.selection.buildingId);
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const selectedLevelId = useViewer((state) => state.selection.levelId);
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const setSelection = useViewer((state) => state.setSelection);
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const building = selectedBuildingId
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? (nodes[selectedBuildingId] as BuildingNode)
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: null;
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if (!building) return null;
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const levels = building.children
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.map((id) => nodes[id])
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.filter((node): node is LevelNode => node?.type === "level");
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const handleAddLevel = () => {
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const newLevel = LevelNode.parse({
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level: levels.length,
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children: [],
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parentId: building.id,
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});
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createNode(newLevel, building.id);
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setSelection({ levelId: newLevel.id });
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};
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return (
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<div className="border-b border-border/50">
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{/* Header */}
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<div className="flex items-center justify-between px-3 py-1.5">
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<span className="text-xs font-medium text-muted-foreground uppercase tracking-wide">
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Levels
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</span>
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<button
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className="w-5 h-5 flex items-center justify-center rounded hover:bg-accent cursor-pointer"
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onClick={handleAddLevel}
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>
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<Plus className="w-3.5 h-3.5" />
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</button>
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</div>
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{/* Level buttons */}
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<div className="flex flex-col gap-0.5 px-2 pb-2">
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{levels.map((level) => (
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<button
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key={level.id}
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className={cn(
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"flex items-center gap-2 px-2 py-1.5 rounded text-sm transition-colors cursor-pointer",
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selectedLevelId === level.id
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? "bg-primary text-primary-foreground"
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: "hover:bg-accent/50 text-foreground"
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)}
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onClick={() => setSelection({ levelId: level.id })}
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>
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<Layers className="w-3.5 h-3.5 shrink-0" />
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<span className="truncate">{level.name || `Level ${level.level}`}</span>
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</button>
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))}
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{levels.length === 0 && (
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<div className="text-xs text-muted-foreground px-2 py-1">
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No levels yet
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</div>
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)}
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</div>
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</div>
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);
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}
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function LayerToggle() {
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const structureLayer = useEditor((state) => state.structureLayer);
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const setStructureLayer = useEditor((state) => state.setStructureLayer);
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return (
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<div className="flex items-center gap-1 px-3 py-2 border-b border-border/50">
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<button
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className={cn(
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"flex-1 px-3 py-1.5 rounded text-xs font-medium transition-colors cursor-pointer",
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structureLayer === "elements"
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? "bg-primary text-primary-foreground"
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: "bg-accent/50 hover:bg-accent text-muted-foreground"
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)}
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onClick={() => setStructureLayer("elements")}
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>
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Elements
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</button>
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<button
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className={cn(
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"flex-1 px-3 py-1.5 rounded text-xs font-medium transition-colors cursor-pointer",
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structureLayer === "zones"
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? "bg-primary text-primary-foreground"
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: "bg-accent/50 hover:bg-accent text-muted-foreground"
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)}
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onClick={() => setStructureLayer("zones")}
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>
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Zones
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</button>
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</div>
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);
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}
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function ZoneItem({ zone }: { zone: ZoneNode }) {
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const deleteNode = useScene((state) => state.deleteNode);
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const updateNode = useScene((state) => state.updateNode);
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const selectedZoneId = useViewer((state) => state.selection.zoneId);
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const hoveredId = useViewer((state) => state.hoveredId);
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const setSelection = useViewer((state) => state.setSelection);
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const setHoveredId = useViewer((state) => state.setHoveredId);
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const setPhase = useEditor((state) => state.setPhase);
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const setMode = useEditor((state) => state.setMode);
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const isSelected = selectedZoneId === zone.id;
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const isHovered = hoveredId === zone.id;
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const handleClick = () => {
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setSelection({ zoneId: zone.id });
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setPhase("structure");
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setMode("select");
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};
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const handleDelete = (e: React.MouseEvent) => {
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e.stopPropagation();
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deleteNode(zone.id);
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if (isSelected) {
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setSelection({ zoneId: null });
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}
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};
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const handleColorChange = (color: string) => {
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updateNode(zone.id, { color });
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};
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return (
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<div
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className={cn(
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"flex items-center h-7 cursor-pointer group/row text-sm px-3",
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isSelected
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? "text-primary-foreground bg-primary/80 hover:bg-primary/90"
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: isHovered
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? "bg-accent/70 text-foreground"
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: "text-muted-foreground hover:bg-accent/50"
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)}
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onClick={handleClick}
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onMouseEnter={() => setHoveredId(zone.id)}
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onMouseLeave={() => setHoveredId(null)}
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>
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<Popover>
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<PopoverTrigger asChild>
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<button
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className="mr-2 size-3 shrink-0 rounded-sm border border-border/50 transition-transform hover:scale-110 cursor-pointer"
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onClick={(e) => e.stopPropagation()}
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style={{ backgroundColor: zone.color }}
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/>
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</PopoverTrigger>
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<PopoverContent
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align="start"
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className="w-auto p-2"
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onClick={(e) => e.stopPropagation()}
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>
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<div className="grid grid-cols-4 gap-1">
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{PRESET_COLORS.map((color) => (
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<button
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className={cn(
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"size-6 rounded-sm border transition-transform hover:scale-110 cursor-pointer",
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color === zone.color ? "ring-2 ring-primary ring-offset-1" : ""
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)}
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key={color}
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onClick={() => handleColorChange(color)}
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style={{ backgroundColor: color }}
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/>
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))}
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</div>
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</PopoverContent>
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</Popover>
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<Hexagon className="w-3.5 h-3.5 mr-1.5 shrink-0" />
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<span className="truncate flex-1">{zone.name}</span>
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<button
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className="opacity-0 group-hover/row:opacity-100 w-5 h-5 flex items-center justify-center rounded cursor-pointer hover:bg-primary-foreground/20"
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onClick={handleDelete}
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>
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<Trash2 className="w-3 h-3" />
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</button>
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</div>
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);
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}
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function ContentSection() {
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const nodes = useScene((state) => state.nodes);
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const selectedLevelId = useViewer((state) => state.selection.levelId);
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const structureLayer = useEditor((state) => state.structureLayer);
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const setPhase = useEditor((state) => state.setPhase);
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const setMode = useEditor((state) => state.setMode);
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const setTool = useEditor((state) => state.setTool);
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const level = selectedLevelId ? (nodes[selectedLevelId] as LevelNode) : null;
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if (!level) {
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return (
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<div className="px-3 py-4 text-sm text-muted-foreground">
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Select a level to view content
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</div>
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);
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}
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if (structureLayer === "zones") {
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// Show zones for this level
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const levelZones = Object.values(nodes).filter(
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(node): node is ZoneNode =>
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node.type === "zone" && node.parentId === selectedLevelId
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);
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const handleAddZone = () => {
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setPhase("structure");
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setMode("build");
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setTool("zone");
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};
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if (levelZones.length === 0) {
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return (
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<div className="px-3 py-4 text-sm text-muted-foreground">
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No zones on this level.{" "}
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<button
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className="text-primary hover:underline cursor-pointer"
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onClick={handleAddZone}
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>
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Add one
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</button>
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</div>
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);
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}
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return (
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<div className="py-1">
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{levelZones.map((zone) => (
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<ZoneItem key={zone.id} zone={zone} />
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))}
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</div>
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);
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}
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// Show elements (walls, items, etc.) for this level
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if (level.children.length === 0) {
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return (
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<div className="px-3 py-4 text-sm text-muted-foreground">
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No elements on this level
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</div>
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);
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}
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return (
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<div className="py-1">
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{level.children.map((childId) => (
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<TreeNode key={childId} nodeId={childId} depth={0} />
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))}
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</div>
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);
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}
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function StructurePhaseView() {
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const phase = useEditor((state) => state.phase);
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return (
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<div className="flex flex-col h-full">
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<BuildingSelector />
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<LevelsSection />
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{/* Only show layer toggle in structure phase, furnish is always elements */}
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{phase === "structure" && <LayerToggle />}
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<div className="flex-1 overflow-auto">
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<ContentSection />
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</div>
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</div>
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);
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}
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// ============================================================================
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// MAIN SITE PANEL
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// ============================================================================
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export function SitePanel() {
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const phase = useEditor((state) => state.phase);
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if (phase === "site") {
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return <SitePhaseView />;
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}
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return <StructurePhaseView />;
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}
|