Overhaul viewer overlay with a unified bottom toolbar, dark theme support, theme toggle, camera orbit/top-view controls, and fix TypeScript array access errors for level and wall mode cycling. Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
201 lines
5.9 KiB
TypeScript
201 lines
5.9 KiB
TypeScript
"use client";
|
|
|
|
import type {
|
|
AnyNode,
|
|
BaseNode,
|
|
BuildingNode,
|
|
LevelNode,
|
|
ZoneNode,
|
|
} from "@pascal-app/core";
|
|
import type { Object3D } from "three";
|
|
|
|
import { create } from "zustand";
|
|
import { persist } from "zustand/middleware";
|
|
|
|
type SelectionPath = {
|
|
buildingId: BuildingNode["id"] | null;
|
|
levelId: LevelNode["id"] | null;
|
|
zoneId: ZoneNode["id"] | null;
|
|
selectedIds: BaseNode["id"][]; // For items/assets (multi-select)
|
|
};
|
|
|
|
type Outliner = {
|
|
selectedObjects: Object3D[];
|
|
hoveredObjects: Object3D[];
|
|
};
|
|
|
|
type ViewerState = {
|
|
isEditor: boolean
|
|
setIsEditor: (isEditor: boolean) => void
|
|
|
|
selection: SelectionPath
|
|
hoveredId: AnyNode['id'] | ZoneNode['id'] | null
|
|
setHoveredId: (id: AnyNode['id'] | ZoneNode['id'] | null) => void
|
|
|
|
cameraMode: 'perspective' | 'orthographic'
|
|
setCameraMode: (mode: 'perspective' | 'orthographic') => void
|
|
|
|
theme: 'light' | 'dark'
|
|
setTheme: (theme: 'light' | 'dark') => void
|
|
|
|
levelMode: 'stacked' | 'exploded' | 'solo' | 'manual'
|
|
setLevelMode: (mode: 'stacked' | 'exploded' | 'solo' | 'manual') => void
|
|
|
|
wallMode: 'up' | 'cutaway' | 'down'
|
|
setWallMode: (mode: 'up' | 'cutaway' | 'down') => void
|
|
|
|
showScans: boolean
|
|
setShowScans: (show: boolean) => void
|
|
|
|
showGuides: boolean
|
|
setShowGuides: (show: boolean) => void
|
|
|
|
showGrid: boolean
|
|
setShowGrid: (show: boolean) => void
|
|
|
|
projectId: string | null
|
|
setProjectId: (id: string | null) => void
|
|
projectPreferences: Record<string, { showScans?: boolean, showGuides?: boolean, showGrid?: boolean }>
|
|
|
|
// Smart selection update
|
|
setSelection: (updates: Partial<SelectionPath>) => void
|
|
resetSelection: () => void
|
|
|
|
outliner: Outliner // No setter as we will manipulate directly the arrays
|
|
|
|
// Export functionality
|
|
exportScene: (() => Promise<void>) | null
|
|
setExportScene: (fn: (() => Promise<void>) | null) => void
|
|
|
|
cameraDragging: boolean
|
|
setCameraDragging: (dragging: boolean) => void
|
|
}
|
|
|
|
const useViewer = create<ViewerState>()(
|
|
persist(
|
|
(set) => ({
|
|
isEditor: false,
|
|
setIsEditor: (isEditor) => set({ isEditor }),
|
|
selection: { buildingId: null, levelId: null, zoneId: null, selectedIds: [] },
|
|
hoveredId: null,
|
|
setHoveredId: (id) => set({ hoveredId: id }),
|
|
|
|
cameraMode: "perspective",
|
|
setCameraMode: (mode) => set({ cameraMode: mode }),
|
|
|
|
theme: "light",
|
|
setTheme: (theme) => set({ theme }),
|
|
|
|
levelMode: "stacked",
|
|
setLevelMode: (mode) => set({ levelMode: mode }),
|
|
|
|
wallMode: 'up',
|
|
setWallMode: (mode) => set({ wallMode: mode }),
|
|
|
|
showScans: true,
|
|
setShowScans: (show) =>
|
|
set((state) => {
|
|
const projectPreferences = { ...(state.projectPreferences || {}) };
|
|
if (state.projectId) {
|
|
projectPreferences[state.projectId] = {
|
|
...(projectPreferences[state.projectId] || {}),
|
|
showScans: show,
|
|
};
|
|
}
|
|
return { showScans: show, projectPreferences };
|
|
}),
|
|
|
|
showGuides: true,
|
|
setShowGuides: (show) =>
|
|
set((state) => {
|
|
const projectPreferences = { ...(state.projectPreferences || {}) };
|
|
if (state.projectId) {
|
|
projectPreferences[state.projectId] = {
|
|
...(projectPreferences[state.projectId] || {}),
|
|
showGuides: show,
|
|
};
|
|
}
|
|
return { showGuides: show, projectPreferences };
|
|
}),
|
|
|
|
showGrid: true,
|
|
setShowGrid: (show) =>
|
|
set((state) => {
|
|
const projectPreferences = { ...(state.projectPreferences || {}) };
|
|
if (state.projectId) {
|
|
projectPreferences[state.projectId] = {
|
|
...(projectPreferences[state.projectId] || {}),
|
|
showGrid: show,
|
|
};
|
|
}
|
|
return { showGrid: show, projectPreferences };
|
|
}),
|
|
|
|
projectId: null,
|
|
setProjectId: (id) =>
|
|
set((state) => {
|
|
if (!id) return { projectId: id };
|
|
const prefs = state.projectPreferences?.[id] || {};
|
|
return {
|
|
projectId: id,
|
|
showScans: prefs.showScans ?? true,
|
|
showGuides: prefs.showGuides ?? true,
|
|
showGrid: prefs.showGrid ?? true,
|
|
};
|
|
}),
|
|
projectPreferences: {},
|
|
|
|
setSelection: (updates) =>
|
|
set((state) => {
|
|
const newSelection = { ...state.selection, ...updates };
|
|
|
|
// Hierarchy Guard: If we change a high-level parent, reset the children unless explicitly provided
|
|
if (updates.buildingId !== undefined) {
|
|
if (updates.levelId === undefined) newSelection.levelId = null;
|
|
if (updates.zoneId === undefined) newSelection.zoneId = null;
|
|
if (updates.selectedIds === undefined) newSelection.selectedIds = [];
|
|
}
|
|
if (updates.levelId !== undefined) {
|
|
if (updates.zoneId === undefined) newSelection.zoneId = null;
|
|
if (updates.selectedIds === undefined) newSelection.selectedIds = [];
|
|
}
|
|
if (updates.zoneId !== undefined) {
|
|
if (updates.selectedIds === undefined) newSelection.selectedIds = [];
|
|
}
|
|
|
|
return { selection: newSelection };
|
|
}),
|
|
|
|
resetSelection: () =>
|
|
set({
|
|
selection: {
|
|
buildingId: null,
|
|
levelId: null,
|
|
zoneId: null,
|
|
selectedIds: [],
|
|
},
|
|
}),
|
|
|
|
outliner: { selectedObjects: [], hoveredObjects: [] },
|
|
|
|
exportScene: null,
|
|
setExportScene: (fn) => set({ exportScene: fn }),
|
|
|
|
cameraDragging: false,
|
|
setCameraDragging: (dragging) => set({ cameraDragging: dragging }),
|
|
}),
|
|
{
|
|
name: 'viewer-preferences',
|
|
partialize: (state) => ({
|
|
cameraMode: state.cameraMode,
|
|
theme: state.theme,
|
|
levelMode: state.levelMode,
|
|
wallMode: state.wallMode,
|
|
projectPreferences: state.projectPreferences,
|
|
}),
|
|
},
|
|
),
|
|
);
|
|
|
|
export default useViewer;
|