Three user-reported regressions, all in the Stage D move/curve ports: 1. **Fence/wall bend cancelled the fence creation on Ctrl-Z.** The action.commit's `return false` shortcut on "no offset change" bypassed the dance entirely — pastStates wasn't touched, so the next Ctrl-Z fell through to whatever preceded activation (typically the create step). Fix: always run the dance, even on no-op commits. First Ctrl-Z then absorbs a silent no-op entry, subsequent presses roll back real prior actions. Same fix applied to fence move-endpoint, fence move, slab move, ceiling move. 2. **Slab/ceiling move 'maximum update depth exceeded' loop.** The `useScene` selector in `SlabMoveTool` returned a freshly-allocated `[sx, sz]` tuple on every call. Zustand's `Object.is` equality failed each comparison → re-subscribe → re-render → loop. Fix: subscribe to the stable live-node reference and derive the center via `useMemo`. Same recipe for fence/ceiling move-tools, including memoizing the `originalCenter` fallback that was getting a new array per render. 3. **No grid-snap sfx during move drag.** Action `preview` now tracks the last snapped pointer on a mutable `lastSnapped` ctx field and emits `sfx:grid-snap` when it changes between ticks. Matches the legacy MoveFenceTool's per-tick sound. Locking test for foot-gun 1 lives in `packages/core/src/services/single-undo-dance.test.ts`. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
68 lines
2.4 KiB
TypeScript
68 lines
2.4 KiB
TypeScript
'use client'
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import { type FenceNode, useLiveTransforms } from '@pascal-app/core'
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import { CursorSphere, triggerSFX, useDragAction, useEditor } from '@pascal-app/editor'
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import { useViewer } from '@pascal-app/viewer'
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import { useMemo } from 'react'
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import { moveFenceDragAction } from './actions/move'
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/**
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* Phase 5 Stage D — thin React wrapper around `moveFenceDragAction`.
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*
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* Replaces the legacy `MoveFenceTool` (302 LoC). The action owns all
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* the math (snap + linked cascade + live-drag mesh offsets +
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* single-undo dance on commit). The wrapper renders the cursor sphere
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* tracking its position from the live-transform store.
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*
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* Selector stability: `originalCenter` is memoized so the live-transform
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* fallback doesn't return a new array per render — that pattern blows
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* up zustand's `Object.is` check and trips "getSnapshot result not
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* cached" → infinite re-render. Same recipe in slab/ceiling move-tool.
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*
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* Mounted by ToolManager when `useEditor.movingNode` is a fence
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* (capability-driven dispatch — fence has no `movable` capability, so
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* the legacy MoveTool's per-kind branch chain falls through to here
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* via the new affordance dispatch).
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*/
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export const FenceMoveTool: React.FC<{ node: FenceNode }> = ({ node }) => {
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const fenceId = node.id
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const originalCenter: [number, number, number] = useMemo(
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() => [(node.start[0] + node.end[0]) / 2, 0, (node.start[1] + node.end[1]) / 2],
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[node.start, node.end],
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)
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// Subscribe to the live-transform reference only (stable across
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// renders unless set/clear was called). Derive position via useMemo
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// so the selector itself stays cached.
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const liveTransform = useLiveTransforms((s) => s.get(fenceId))
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const liveCenter: [number, number, number] = useMemo(
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() => liveTransform?.position ?? originalCenter,
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[liveTransform, originalCenter],
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)
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const exitMoveMode = (committed: boolean) => {
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if (committed) triggerSFX('sfx:item-place')
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useViewer.getState().setSelection({ selectedIds: [fenceId] })
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useEditor.getState().setMovingNode(null)
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}
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useDragAction({
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active: true,
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action: moveFenceDragAction,
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initial: {
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node,
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point: [originalCenter[0], originalCenter[2]],
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},
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onCommit: () => exitMoveMode(true),
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onCancel: () => exitMoveMode(false),
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})
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return (
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<group>
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<CursorSphere position={liveCenter} showTooltip={false} />
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</group>
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)
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}
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export default FenceMoveTool
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