Wassim SAMAD c3199e7540
editor: green/red placement box for shelf + tool sync for presets (#366)
* feat(editor): shelf placement validity box + sync tool for positioned presets

Give the generic move tool a green/red footprint box for shelf placement,
matching the GLB item cursor, and drop the vertical-arrow CursorSphere for
shelves. Box colour comes from canPlaceOnFloor; an invalid (red) drop is
refused unless Shift forces it, and R/T play the rotate sfx. Re-sync the box
transform on node change so a re-armed clone isn't left at the previous
rotation/position.

Extract the box wireframe geometry helpers into a shared
placement-box-geometry module reused by the item coordinator and the new
declarative PlacementBox component. Export the Tool type so host apps can set
the active tool for a positioned preset.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* chore: apply biome formatting + ignore generated next-env.d.ts

Format files that predate the current biome config (lineWidth 100, single
quotes, semicolons as-needed) so they stop showing as dirty on every checkout.
Formatting only — no behavior change.

Also exclude **/next-env.d.ts from biome: Next regenerates it (double quotes +
semicolon) on every build, so biome kept reformatting it into a perpetual dirty
diff. Ignoring it lets Next own the file.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-03 09:52:57 -04:00

152 lines
4.2 KiB
TypeScript

// Base
export {
SOLAR_PANEL_PRESET_LABELS,
SOLAR_PANEL_PRESETS,
type SolarPanelPresetDims,
SolarPanelPresetKey,
} from '../solar-panel-presets'
export { BaseNode, generateId, Material, nodeType, objectId } from './base'
// Camera
export { CameraSchema } from './camera'
// Collections
export { type Collection, type CollectionId, generateCollectionId } from './collections'
export type {
MaterialMapProperties,
MaterialMaps,
MaterialPresetPayload,
MaterialTarget as MaterialTargetValue,
TextureWrapMode as TextureWrapModeValue,
} from './material'
// Material
export {
DEFAULT_MATERIALS,
MaterialMapPropertiesSchema,
MaterialMapsSchema,
MaterialPreset,
MaterialPresetPayloadSchema,
MaterialProperties,
MaterialSchema,
MaterialTarget,
resolveMaterial,
TextureWrapMode,
} from './material'
export { BoxVentNode } from './nodes/box-vent'
export { BuildingNode } from './nodes/building'
export { CeilingNode } from './nodes/ceiling'
export { ChimneyMaterialRole, ChimneyNode } from './nodes/chimney'
export {
COLUMN_PRESETS,
ColumnBaseStyle,
ColumnCapitalStyle,
ColumnCarvingPlacement,
ColumnCrossSection,
ColumnNode,
ColumnPanelShape,
type ColumnPresetId,
ColumnRingPlacement,
ColumnShaftDetail,
ColumnShaftProfile,
ColumnStyle,
ColumnSupportStyle,
} from './nodes/column'
export { CupolaNode } from './nodes/cupola'
export { DoorNode, DoorSegment } from './nodes/door'
export {
DormerNode,
type DormerSurfaceMaterialRole,
type DormerSurfaceMaterialSpec,
getEffectiveDormerSurfaceMaterial,
} from './nodes/dormer'
export { DownspoutNode } from './nodes/downspout'
export {
ElevatorDoorPanelStyle,
ElevatorDoorStyle,
ElevatorNode,
ElevatorShaftStyle,
} from './nodes/elevator'
export { EyebrowVentNode } from './nodes/eyebrow-vent'
export { FenceBaseStyle, FenceNode, FenceStyle } from './nodes/fence'
export { GuideNode, GuideScaleReference } from './nodes/guide'
export { GutterNode, GutterOutlet } from './nodes/gutter'
export type {
AnimationEffect,
Asset,
AssetInput,
Control,
Effect,
Interactive,
LightEffect,
SliderControl,
TemperatureControl,
ToggleControl,
} from './nodes/item'
export {
getScaledDimensions,
ItemNode,
isLowProfileItemSurface,
LOW_PROFILE_ITEM_SURFACE_MAX_HEIGHT,
} from './nodes/item'
export { LevelNode } from './nodes/level'
// Nodes
export { RidgeVentNode } from './nodes/ridge-vent'
export type { RoofSurfaceMaterialRole, RoofSurfaceMaterialSpec } from './nodes/roof'
export { getEffectiveRoofSurfaceMaterial, RoofNode } from './nodes/roof'
export type {
RoofSegmentSurfaceMaterialRole,
RoofSegmentSurfaceMaterialSpec,
SegmentSlopeFrame,
} from './nodes/roof-segment'
export {
getActiveRoofHeight,
getEffectiveSegmentSurfaceMaterial,
getPitchFromActiveRoofHeight,
getSegmentSlopeFrame,
hasSegmentMaterialOverride,
ROOF_SHAPE_DEFAULTS,
RoofSegmentNode,
RoofType,
} from './nodes/roof-segment'
export { ScanNode } from './nodes/scan'
export { ShelfNode } from './nodes/shelf'
export { SiteNode } from './nodes/site'
export {
SKYLIGHT_TYPE_ORDER,
SKYLIGHT_TYPE_PRESETS,
SkylightMaterialRole,
SkylightNode,
SkylightOpeningSide,
SkylightSlideDirection,
SkylightType,
type SkylightTypePreset,
} from './nodes/skylight'
export { SlabNode } from './nodes/slab'
export {
SolarPanelMaterialRole,
SolarPanelNode,
} from './nodes/solar-panel'
export { SpawnNode } from './nodes/spawn'
export type { StairSurfaceMaterialRole, StairSurfaceMaterialSpec } from './nodes/stair'
export {
getEffectiveStairSurfaceMaterial,
StairNode,
StairRailingMode,
StairSlabOpeningMode,
StairTopLandingMode,
StairType,
} from './nodes/stair'
export { AttachmentSide, StairSegmentNode, StairSegmentType } from './nodes/stair-segment'
export { SurfaceHoleMetadata } from './nodes/surface-hole-metadata'
export { TurbineVentNode } from './nodes/turbine-vent'
export type { WallSurfaceMaterialSpec, WallSurfaceSide } from './nodes/wall'
export {
getEffectiveWallSurfaceMaterial,
getWallSurfaceMaterialSignature,
WallNode,
} from './nodes/wall'
export { WindowNode, WindowType } from './nodes/window'
export { ZoneNode } from './nodes/zone'
export type { AnyNodeId, AnyNodeType } from './types'
// Union types
export { AnyNode } from './types'