悬浮拖动球的示例
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src/views/test/360demo.html
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src/views/test/360demo.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<title>Title</title>
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<style>
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.process-area {
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width: 140px;
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height: 140px;
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background: #eee;
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margin: auto;
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border-radius: 50%;
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position: relative;
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transition: .5s;
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}
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.process-anime {
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position: absolute;
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top: 50%;
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left: 50%;
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border: 4px solid #fff;
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transform: translate(-50%,-50%);
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width: 130px;
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height: 130px;
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background: linear-gradient(45deg,#fde47c,#fdeca6);
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border-radius: 50%;
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overflow: hidden;
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}
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.process-anime .cube-a {
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position: absolute;
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left: 50%;
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background: rgba(53,53,53,.3);
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width: 130px;
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height: 130px;
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border-radius: 50px;
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animation: fx-rotate 15s infinite linear;
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transform-origin: 50% 50%;
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transition: .5s;
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}
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.process-anime .cube-b {
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position: absolute;
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left: 50%;
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background: #fff;
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width: 130px;
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height: 130px;
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border-radius: 50px;
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animation: fx-rotate 10s infinite reverse linear;
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transform-origin: 50% 50%;
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transition: .5s;
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}
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/**成功**/
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.process-anime .done {
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position: absolute;
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width: 56px;
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height: 56px;
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top: 50%;
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left: 50%;
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transform: translate(-50%,-50%) scale(2.25);
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}
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.process-anime .done .checkmark {
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width: 56px;
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height: 56px;
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border-radius: 50%;
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display: block;
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stroke-width: 2;
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stroke: #fff;
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stroke-miterlimit: 10;
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box-shadow: inset 0 0 0 #fdda65;
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animation: fill-data-v-93100324 .4s ease-in-out .4s forwards,scale-data-v-93100324 .3s ease-in-out .9s both;
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}
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.process-anime .done .checkmark__check {
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transform: translate(2px,2px);
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transform-origin: 50% 50%;
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stroke-dasharray: 48;
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stroke-dashoffset: 48;
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animation: stroke-data-v-93100324 .3s cubic-bezier(.65,0,.45,1) .8s forwards;
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}
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*{
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margin:0;
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}
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.box{
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width: 130px;
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height: 130px;
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margin: 130px auto;
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background-image: linear-gradient(-180deg, rgba(255,255,255,0.00) 0%, rgba(255,234,149,0.96) 68%);
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border-radius: 100%;
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overflow: hidden;
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position: relative;
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}
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.box:before{
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content: '';
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width: 130px;
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height: 130px;
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background-image: linear-gradient(180deg, rgba(255,255,255,0) 0%, rgba(255,234,149,0.96) 68%);
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border-radius: 100%;
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position: absolute;
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left: 10px;
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top: 10px;
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}
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/*.box:after{*/
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/*content: '';*/
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/*width: 160px;*/
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/*height: 160px;*/
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/*background-image: linear-gradient(180deg, rgba(255,255,255,0) 0%, rgba(255,234,149,1) 50%);*/
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/*border-radius: 100%;*/
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/*position: absolute;*/
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/*left: 20px;*/
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/*top: 20px;*/
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/*}*/
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.wave{
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margin-top: 0px;
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width: 100%;
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height: 210px;
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position: relative;
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overflow: hidden;
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z-index: 2;
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}
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.parallax>use {
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animation: wave-move 5s linear infinite;
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animation-duration: 1.5s;
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}
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.parallax>use:nth-child(1) {
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animation-delay: -.5s;
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}
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.parallax>use:nth-child(2) {
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animation-delay: -.9s;
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}
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.parallax>use:nth-child(3) {
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animation-delay: -1.5s;
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}
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@keyframes wave-move {
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0% {
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transform: translate(90px,0);
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}
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100% {
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transform: translate(-85px,0);
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}
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}
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@keyframes fx-rotate {
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0% {
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transform: translate(-50%) rotate(0);
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}
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100% {
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transform: translate(-50%,2px) rotate(365deg);
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}
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}
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</style>
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</head>
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<body>
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<div class="process-area">
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<div class="process-anime">
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<div class="cube-a" style="top: -60%;"></div>
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<div class="cube-b" style="top: -60%;"></div><!----></div>
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<!--<div data-v-93100324="" class="done">-->
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<!--<svg xmlns="http://www.w3.org/2000/svg" class="done-icon checkmark">-->
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<!--<path d="M14.1 27.2l7.1 7.2 16.7-16.8" class="checkmark__check" style="fill: transparent;"></path>-->
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<!--</svg>-->
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<!--</div>-->
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</div>
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<div class="box">
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<svg class="wave" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" viewBox="0 24 200 210">
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<defs>
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<path id="wave-shape" stroke="rgba(255,255,255,.8)" stroke-width=".5" d="M-160 44c30 0 58-18 88-18s 58 18 88 18 58-18 88-18 58 18 88 18 58-18 88-18 58 18 88 18 v185h-528z"></path>
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</defs>
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<g class="parallax">
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<use xlink:href="#wave-shape" x="50" y="0" fill="url(#linear)"></use>
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<use xlink:href="#wave-shape" x="50" y="3" fill="url(#linear)"></use>
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<use xlink:href="#wave-shape" x="50" y="6" fill="url(#linear)"></use>
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</g>
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<defs>
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<linearGradient id="linear" x1="0%" y1="0%" x2="100%" y2="0%" gradientTransform="rotate(90)">
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<stop offset="10%" stop-color="#FDD936" stop-opacity="0.4" />
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<stop offset="80%" stop-color="#E6911B" stop-opacity="0.8" />
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</linearGradient>
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</defs>
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</svg>
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</div>
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</body>
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</html>
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206
src/views/test/test.html
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206
src/views/test/test.html
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta http-equiv="X-UA-Compatible" content="ie=edge">
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<title>js仿360桌面悬浮球拖拽到边缘自动贴边特效</title>
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<style>
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* {
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margin: 0;
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padding: 0;
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list-style: none;
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}
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html,
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body {
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width: 100%;
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height: 100%;
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}
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#drag-ball {
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width: 100px;
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height: 100px;
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background: #ddd;
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position: fixed;
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cursor: move;
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box-sizing: border-box;
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border: 4px solid #66cc66;
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border-radius: 50%;
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background: url('test.jpeg') no-repeat center center;
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background-size: 100% 100%;
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overflow: hidden;
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}
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</style>
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</head>
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<body>
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<div id="drag-ball"></div>
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<script>
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// 自动吸附距离
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var marginOffset = 50;
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var ball = document.querySelector('#drag-ball');
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var ballWidth = ball.offsetWidth;
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var ballHeight = ball.offsetHeight;
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var cuntWidth = 0;
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var cuntHeight = 0;
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// ball.style.left = parseInt(Math.random() * (document.body.offsetWidth - ballWidth)) + 'px';
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// ball.style.top = parseInt(Math.random() * (document.body.offsetHeight - ballHeight)) + 'px';
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function move(obj, w, h) {
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if (obj.direction === 'left') {
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obj.style.left = 0 - w + 'px';
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} else if (obj.direction === 'right') {
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obj.style.left = document.body.offsetWidth - ballWidth + w + 'px';
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}
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if (obj.direction === 'top') {
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obj.style.top = 0 - h + 'px';
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} else if (obj.direction === 'bottom') {
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obj.style.top = document.body.offsetHeight - ballHeight + h + 'px';
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}
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}
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function rate(obj, a) {
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obj.style.transform = ' rotate(' + a + ')'
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}
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function action(obj) {
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var dir = obj.direction;
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switch (dir) {
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case 'left':
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rate(obj, '90deg');
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break;
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case 'right':
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rate(obj, '-90deg');
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break;
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case 'top':
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rate(obj, '-180deg');
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break;
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default:
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rate(obj, '-0');
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break;
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}
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}
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function ballMove(ballDynamicLeft,ballDynamicTop) {
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cuntWidth = 0;
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cuntHeight = 0;
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ball.direction = '';
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ball.style.transition = '';
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ball.style.left = ballDynamicLeft + 'px';
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ball.style.top = ballDynamicTop + 'px';
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if (ballDynamicLeft < marginOffset) {
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ball.direction = 'left';
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if (ballDynamicLeft < 1) {
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move(ball, 0, 0);
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}
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}
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if (ballDynamicTop < marginOffset) {
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ball.direction = 'top';
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if (ballDynamicTop < 1) {
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move(ball, 0, 0);
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}
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}
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if (ballDynamicLeft > document.body.offsetWidth - ballWidth - marginOffset) {
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ball.direction = 'right';
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if (ballDynamicLeft > document.body.offsetWidth - ballWidth - 1) {
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move(ball, 0, 0);
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}
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}
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if (ballDynamicTop > document.body.offsetHeight - ballHeight - marginOffset) {
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ball.direction = 'bottom';
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if (ballDynamicTop > document.body.offsetHeight - ballHeight - 1) {
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move(ball, 0, 0);
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}
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}
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}
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/***
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* 移动端
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*/
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ball.addEventListener('touchstart', function (e) {
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var ballLeft = e.touches[0].clientX - ball.offsetLeft;
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var ballTop = e.touches[0].clientY - ball.offsetTop;
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move(this, 0, 0);
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rate(this, 0)
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document.addEventListener('touchmove', function (e) {
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var ballDynamicLeft = e.touches[0].clientX - ballLeft
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var ballDynamicTop = e.touches[0].clientY - ballTop
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ballMove(ballDynamicLeft,ballDynamicTop)
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})
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})
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ball.addEventListener('touchend', function () {
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this.style.transition = '.5s';
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move(this, ballWidth / 2, ballHeight / 2);
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action(this);
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})
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/***
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* pc端
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*/
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ball.onmousedown = function (e) {
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var ballLeft = e.clientX - ball.offsetLeft;
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var ballTop = e.clientY - ball.offsetTop;
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document.onmousemove = function (e) {
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cuntWidth = 0;
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cuntHeight = 0;
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var ballDynamicLeft = e.clientX - ballLeft
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var ballDynamicTop = e.clientY - ballTop
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ballMove(ballDynamicLeft,ballDynamicTop)
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}
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}
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ball.onmouseover = function () {
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move(this, 0, 0);
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rate(this, 0)
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}
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ball.onmouseout = function () {
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move(this, ballWidth / 2, ballHeight / 2);
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action(this);
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}
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ball.onmouseup = function () {
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document.onmousemove = null;
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this.style.transition = '.5s';
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move(this, ballWidth / 2, ballHeight / 2);
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action(this);
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}
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window.onresize = function () {
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var bodyH = document.body.offsetHeight;
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var ballTop = ball.offsetTop;
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var bodyW = document.body.offsetWidth;
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var ballLeft = ball.offsetLeft;
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if (ballTop + ballHeight > bodyH) {
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ball.style.top = bodyH - ballHeight + 'px';
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cuntHeight++;
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}
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if (bodyH > ballTop && cuntHeight > 0) {
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ball.style.top = bodyH - ballHeight + 'px';
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}
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if (ballLeft + ballWidth > bodyW) {
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ball.style.left = bodyW - ballWidth + 'px';
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cuntWidth++;
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}
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if (bodyW > ballLeft && cuntWidth > 0) {
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ball.style.left = bodyW - ballWidth + 'px';
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}
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move(ball, ballWidth / 2, ballHeight / 2);
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}
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</script>
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</body>
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</html>
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BIN
src/views/test/test.jpeg
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BIN
src/views/test/test.jpeg
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Binary file not shown.
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After Width: | Height: | Size: 1.9 MiB |
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