412 Commits

Author SHA1 Message Date
wass08
8d02e5191b rule for layers 2026-03-11 07:47:10 +01:00
wass08
32406e5a20 enhance hover zone 2026-03-11 07:47:10 +01:00
wass08
6719f34a89 clean zone handling code 2026-03-11 07:47:10 +01:00
wass08
918ec46a93 bring back ground occluder 2026-03-11 07:47:10 +01:00
wass08
30b9e3ccb2 move zones to separate layers todo: fix hardcoded 2 and zone floor 2026-03-11 07:47:10 +01:00
Aymeric Rabot
bc59752edb Bump devDependencies and update lockfile
Bump devDependencies in package.json: @biomejs/biome ^2.4.4→^2.4.6, turbo ^2.8.12→^2.8.15, ultracite ^7.2.4→^7.2.5. Regenerate bun.lock to reflect these updates and related transitive changes (e.g. @clack, glob, path-scurry/minipass, minimatch).
2026-03-10 15:02:55 -04:00
Wassim SAMAD
208e56d46a
Merge pull request #139 from pascalorg/feat/project-switch-and-spotlight
Feat/project switch and spotlight
2026-03-10 18:26:22 +01:00
wass08
551f38fea3 fix build 2026-03-10 18:22:28 +01:00
wass08
d0f2a1a06f actions command K 2026-03-10 13:35:05 +01:00
wass08
175040232a theme switch minimalist 2026-03-10 12:25:30 +01:00
wass08
52bc82d6e1 project switch 2026-03-10 12:13:04 +01:00
wass08
433eaa2e02 project edit name change 2026-03-10 10:56:09 +01:00
Wassim SAMAD
636d315e85
Merge pull request #138 from pascalorg/chore/skills-md
Chore/skills md
2026-03-10 09:58:57 +01:00
wass08
bf1d350338 adjust agents.md 2026-03-10 09:58:27 +01:00
wass08
97b3c53ea5 skills polish 2026-03-10 09:51:49 +01:00
wass08
03f452d4d1 key skills 2026-03-10 09:40:07 +01:00
Aymeric Rabot
ae801428b1
Merge pull request #137 from pascalorg/feat/editor-preview
Add editor preview mode
2026-03-06 23:44:30 -05:00
Aymeric Rabot
d3e17cac04 Add editor preview mode for in-place viewer experience
Adds a Preview button next to Radio Pascal that switches the editor
into a viewer-like experience without leaving the page. The preview
mode swaps in the viewer's selection manager (hierarchical drill-down),
zone system, camera controls (left-click pan, auto-navigate), and
interactive item system while hiding editor-only UI (tools, panels,
sidebar, grid). Back arrow in the viewer overlay returns to the editor.

Also widens the default sidebar from 288px to 432px for better
project title visibility.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-06 23:43:10 -05:00
Aymeric Rabot
de6bfd8c00 Add react-scan and react-grab dev tools (development only)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-06 18:52:01 -05:00
Wassim SAMAD
727934fd38
Merge pull request #136 from pascalorg/feat/items-interactivity
Feat/items interactivity
2026-03-06 13:11:33 +01:00
wass08
8d26a4d81c fix issue when switching phase/structure layer 2026-03-06 13:09:25 +01:00
wass08
ca0a3acf17 fixed local thumbnails 2026-03-06 13:09:25 +01:00
wass08
5143d3f0e5 adding new items 2026-03-06 13:09:25 +01:00
wass08
7e6684bbc8 zone label edition 2026-03-06 13:09:23 +01:00
wass08
849baa0a0e default value 2026-03-06 13:08:24 +01:00
wass08
202fc41f42 fade timescale for smooth item anims 2026-03-06 13:08:24 +01:00
wass08
88d0231a95 collection controls 2026-03-06 13:08:24 +01:00
wass08
bc57afb8fa collections + unify color picker 2026-03-06 13:08:23 +01:00
wass08
8f65daa853 handling lights 2026-03-06 13:08:23 +01:00
wass08
e2de931aa7 adjust fan anim 2026-03-06 13:08:23 +01:00
wass08
54051b11fa item system controls 2026-03-06 13:08:21 +01:00
wass08
927ecba054 schema and interactive store 2026-03-06 13:06:33 +01:00
Wassim SAMAD
3e40c1dde0
Merge pull request #135 from pascalorg/revert-134-fix/bugs
Revert "Restore inline zone label editing on canvas"
2026-03-06 13:05:42 +01:00
Wassim SAMAD
e0d97df8c8
Revert "Restore inline zone label editing on canvas (#134)"
This reverts commit 036344d705a98f8ed5a2cc886ea81e330d9ad108.
2026-03-06 13:04:52 +01:00
Aymeric Rabot
036344d705
Restore inline zone label editing on canvas (#134)
* fix: harden viewer/editor renderer init and error handling

* Bump @biomejs/biome and turbo versions

Update devDependencies: bump @biomejs/biome from ^2.4.4 to ^2.4.6 and turbo from ^2.8.12 to ^2.8.13. Regenerated bun.lock to reflect the updated resolved package versions.

* Restore inline zone label editing on canvas
2026-03-05 16:45:32 -05:00
Aymeric Rabot
fb2c7c6c71
fix: harden viewer/editor renderer init and error handling (#133) 2026-03-05 15:42:58 -05:00
Wassim SAMAD
862798b5e7
Merge pull request #132 from pascalorg/feat/items-community
Feat/items community
2026-03-05 00:45:18 +09:00
wass08
299cbdb0b3 fix build 2026-03-04 16:29:55 +01:00
wass08
47747495e5 polish listing 2026-03-04 15:46:18 +01:00
wass08
799cf2f56c remove issue esc key 2026-03-04 15:28:12 +01:00
wass08
25908ecfc6 square shape 2026-03-04 15:20:43 +01:00
wass08
d79d54c4d8 evader for preset 2026-03-04 15:17:01 +01:00
wass08
23ed54cb6a thumbnail generation 2026-03-04 15:13:07 +01:00
wass08
ba2dfa8caa presets community 2026-03-04 13:38:51 +01:00
wass08
a86609aa5c community presets draft 2026-03-04 13:18:18 +01:00
wass08
c26c7da091 remove logs 2026-03-04 11:25:42 +01:00
Wassim SAMAD
92f15e28f1
Merge pull request #131 from pascalorg/feat/zone-labels-polish
Feat/zone labels polish
2026-03-04 19:24:53 +09:00
wass08
5e0c64b760 remove position hack for zone + fade-in-out anims 2026-03-04 11:22:01 +01:00
wass08
add637e11c pin for zones on hover 2026-03-04 11:13:20 +01:00
Aymeric Rabot
bee4613b82
Add project versioning & publish flow (#130)
* Add project versioning & publish flow

Introduce project model versioning and publishing support.

- DB: add published_model_version column to projects (migration + schema + types).
- Models: add version status types and helpers, implement getProjectVersionStatus, enhanced getProjectModel to load draft/published/legacy fallbacks, saveProjectModel now manages draft creation/updating and avoids no-op saves, saveProjectVersion to lock/save/publish versions and create next draft, publishProjectModel to republish specific saved versions. Includes scene-graph equality checks and authenticated project ownership checks.
- UI: AppSidebar shows publish/draft status, polling refresh, and Save / Save & publish / Publish actions that flush the editor scene before version operations. Hook update: load scene from result.data.model.scene_graph.
- Public project loader: prefer published version with legacy fallbacks.

This enables safe draft editing, explicit saves, publishing, and keeps autosave working across version locks.

* Add project versioning UI, APIs & preview mode

Introduce full version management support: UI, backend actions, and editor integration.

- UI: Add a Versions popover to the app sidebar with search, relative timestamps, preview, restore and publish controls; disable version actions while previewing and show proper labels/states. Imported new icons, popover and tooltip primitives and added formatRelativeTime helper.
- Actions: Add ProjectVersionListItem type and APIs getProjectVersionList and getProjectVersionByNumber to list and fetch saved (non-draft) versions.
- Hooks: Extract applySceneGraphToEditor and sync editor selection logic; ensure scene loading applies selection and supports preview mode (which suppresses autosave).
- Store: Add isVersionPreviewMode to project store with setter and isSceneLoading flag usage to prevent autosave while previewing.
- Misc: Wire up version list loading, previewing, restoring and publishing flows, and refresh version status/list after actions.

These changes enable browsing historical project versions, previewing them without triggering autosaves, and restoring or publishing selected versions.

* Improve version preview, restore flow & draft handling

- Add scene graph snapshot to preserve unsaved work during preview
- Include draft versions and metadata in version list
- Add getProjectVersionById for direct ID-based lookups
- Add autosave status to project store
- Refactor sidebar version UI (remove search, use save icon)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-03 23:56:46 -05:00